Player Matchup

Bakasura
Bakasura
Colester0
Bakasura
Level 143
God Stats
1W - 0L
1,419 SR
Queue Stats
12W - 11L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
GrTRiX
Erlang Shen
Level 69
God Stats
1W - 0L
1,189 SR
Queue Stats
2W - 1L
1,508 Elo+
Party 2
Horus
Horus
IcedDeadgamer
Horus
Level 129
God Stats
2W - 0L
1,773 SR
Queue Stats
22W - 16L
1,588 Elo+
Party 2
Tiamat
Tiamat
Lord Grigori
Tiamat
Level 160
God Stats
10W - 8L
1,568 SR
Queue Stats
33W - 36L
1,472 Elo+
Party 2
Jing Wei
Jing Wei
Xierrer
Jing Wei
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Party 2
Team Averages
Level 112
1,490 SR
1,484 Elo+

VS

Team Averages
Level 99
1,688 SR
1,488 Elo+
The Morrigan
The Morrigan
Middiff5460
The Morrigan
Level 138
God Stats
2W - 1L
1,862 SR
Queue Stats
140W - 106L
1,588 Elo+
Party 1
Zhong Kui
Zhong Kui
Quinnalicious20
Zhong Kui
Level 122
God Stats
1W - 2L
1,693 SR
Queue Stats
57W - 51L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
apoKOHLyps06
Sylvanus
Level 69
God Stats
12W - 14L
1,554 SR
Queue Stats
28W - 30L
1,562 Elo+
Party 1
He Bo
He Bo
buzo-nuevo
He Bo
Level 68
God Stats
5W - 6L
1,455 SR
Queue Stats
295W - 343L
1,386 Elo+
Solo
Neith
Neith
schecks07
Neith
Level 97
God Stats
8W - 10L
1,877 SR
Queue Stats
386W - 438L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Colester0
Bakasura
18
7 / 1 / 6
12,032
573
10,423
15,928
7,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
GrTRiX
Erlang Shen
16
2 / 2 / 7
10,410
496
7,060
13,223
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 13
9,334
444
7,450
16,668
13,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
20
7 / 1 / 8
12,682
604
17,008
11,173
7,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jing Wei
Xierrer
Jing Wei
15
4 / 6 / 6
9,960
474
5,255
13,028
3,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Middiff5460
The Morrigan
18
3 / 4 / 1
11,155
531
8,767
11,396
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Quinnalicious20
Zhong Kui
17
2 / 4 / 4
10,672
508
13,499
16,702
20,448
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
apoKOHLyps06
Sylvanus
13
2 / 5 / 5
9,027
430
7,084
20,775
25,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
5
0 / 2 / 0
6,203
295
1,169
3,251
1,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
schecks07
Neith
16
4 / 6 / 3
9,876
470
10,929
14,591
5,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
20
Kills
11
12
Deaths
21
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Colester0
Bakasura
7
1
6
10
W
Erlang Shen
GrTRiX
Erlang Shen
2
2
7
2.75
W
0
2
13
3.25
W
Tiamat
7
1
8
11
L
The Morrigan
Middiff5460
The Morrigan
3
4
1
0.88
L
Zhong Kui
Quinnalicious20
Zhong Kui
2
4
4
1
W
Jing Wei
Xierrer
Jing Wei
4
6
6
1.17
L
Sylvanus
apoKOHLyps06
Sylvanus
2
5
5
0.9
L
He Bo
0
2
0
0
L
Neith
schecks07
Neith
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,196
Damage
41,448
70,020
Taken
66,715
41,584
Mitigated
58,812
25,368
Healing
19,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Colester0
Bakasura
10,423
7,160
0
8,296
15,928
7,617
1,349
6,324
8,450
0
82,740
W
Erlang Shen
GrTRiX
Erlang Shen
7,060
3,194
0
3,183
13,223
9,012
971
5,733
6,790
0
47,794
W
7,450
3,426
1,955
4,500
16,668
13,912
823
6,841
9,827
0
21,492
W
Tiamat
17,008
1,598
556
4,280
11,173
7,217
3,114
5,589
5,484
87,632
0
L
The Morrigan
Middiff5460
The Morrigan
8,767
1,344
0
2,373
11,396
6,559
943
2,555
8,695
89,100
7,402
L
Zhong Kui
Quinnalicious20
Zhong Kui
13,499
1,128
0
5,222
16,702
20,448
954
4,952
11,068
77,309
0
W
Jing Wei
Xierrer
Jing Wei
5,255
3,265
0
2,598
13,028
3,826
1,827
5,783
7,245
0
46,183
L
Sylvanus
apoKOHLyps06
Sylvanus
7,084
1,211
2,331
5,593
20,775
25,064
348
5,787
14,477
25,254
0
L
He Bo
1,169
0
0
472
3,251
1,146
0
1,030
2,035
8,805
0
L
Neith
schecks07
Neith
10,929
7,026
0
4,007
14,591
5,595
729
1,873
12,576
0
83,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,418
Gold Earned
46,933
516
Minions Killed
520
0
Camps Cleared
0
2,132,289
Distance Traveled
1,376,643
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,032
573
156
7
0
522,507
2
W
Erlang Shen
10,410
496
91
4
0
418,251
3
W
Horus
9,334
444
32
2
0
425,765
4
W
Tiamat
12,682
604
152
7
0
386,372
2
L
The Morrigan
11,155
531
186
9
0
386,077
1
L
Zhong Kui
10,672
508
153
7
0
284,402
0
W
Jing Wei
9,960
474
85
4
0
379,394
5
L
Sylvanus
9,027
430
23
1
0
322,849
3
L
He Bo
6,203
295
21
1
0
61,748
2
L
Neith
9,876
470
137
7
0
321,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role