Player Matchup

Nemesis
Nemesis
Enddless-
Nemesis
Level 85
God Stats
40W - 48L
1,483 SR
Queue Stats
345W - 326L
1,557 Elo+
Party 1
Izanami
Izanami
MambaForever8
Izanami
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 58L
1,510 Elo+
Party 1
Ra
Ra
Pewpewlzrz
Ra
Level 6
God Stats
2W - 2L
1,371 SR
Queue Stats
5W - 10L
1,404 Elo+
Solo
Amaterasu
Amaterasu
XGhoullX
Amaterasu
Level 27
God Stats
11W - 8L
1,564 SR
Queue Stats
181W - 160L
1,517 Elo+
Solo
Zeus
Zeus
retro_charmer3
Zeus
Level 14
God Stats
6W - 3L
1,500 SR
Queue Stats
83W - 89L
1,633 Elo+
Party 1
Team Averages
Level 29
1,484 SR
1,524 Elo+

VS

Team Averages
Level 37
1,576 SR
1,455 Elo+
Hades
Hades
 
Hades
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BabyDino334
Sylvanus
Level 126
God Stats
2W - 1L
1,675 SR
Queue Stats
286W - 307L
1,452 Elo+
Party 2
Fenrir
Fenrir
Fenrir s0n
Fenrir
Level 8
God Stats
2W - 2L
1,787 SR
Queue Stats
8W - 9L
1,640 Elo+
Solo
Thor
Thor
WeaZeL854454
Thor
Level 19
God Stats
0W - 4L
1,234 SR
Queue Stats
146W - 188L
1,260 Elo+
Party 2
Agni
Agni
xRedRitex
Agni
Level 18
God Stats
3W - 1L
1,685 SR
Queue Stats
163W - 190L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Enddless-
Nemesis
15
6 / 1 / 7
9,161
611
7,144
8,431
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
14
7 / 5 / 3
8,415
561
9,102
12,443
3,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 4
6,743
450
3,728
6,338
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
XGhoullX
Amaterasu
14
3 / 2 / 4
7,807
520
3,668
6,525
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
12 / 5 / 4
9,858
657
12,966
12,354
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 3 / 0
9,298
620
5,821
9,446
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
BabyDino334
Sylvanus
13
7 / 3 / 1
8,569
571
9,055
13,402
12,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
Fenrir s0n
Fenrir
14
3 / 3 / 0
8,731
582
3,685
9,759
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 3
6,033
402
4,128
11,053
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
11
0 / 12 / 2
6,853
457
6,964
13,508
5,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
29
Kills
15
15
Deaths
29
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
3
0
1.67
L
Sylvanus
BabyDino334
Sylvanus
7
3
1
2.5
W
Nemesis
Enddless-
Nemesis
6
1
7
9.5
L
Fenrir
Fenrir s0n
Fenrir
3
3
0
1
W
Izanami
7
5
3
1.7
W
1
2
4
1.5
L
0
8
3
0.19
W
Amaterasu
XGhoullX
Amaterasu
3
2
4
2.5
W
12
5
4
2.8
L
Agni
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,608
Damage
29,653
46,091
Taken
57,168
16,312
Mitigated
30,500
11,966
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,821
558
0
4,445
9,446
6,623
175
2,582
6,665
42,768
0
L
Sylvanus
BabyDino334
Sylvanus
9,055
3,040
1,573
5,074
13,402
12,256
802
5,233
8,169
38,813
12,135
W
Nemesis
Enddless-
Nemesis
7,144
5,190
0
1,359
8,431
3,126
0
3,569
4,862
0
58,731
L
Fenrir
Fenrir s0n
Fenrir
3,685
419
0
4,473
9,759
3,516
0
948
8,762
0
52,965
W
Izanami
9,102
6,081
0
2,797
12,443
3,356
1,968
4,275
8,168
0
52,387
W
3,728
379
1,347
2,215
6,338
2,414
0
1,660
4,678
22,606
0
L
4,128
495
0
239
11,053
2,719
301
1,475
9,578
0
15,528
W
Amaterasu
XGhoullX
Amaterasu
3,668
1,307
0
1,129
6,525
3,704
0
3,833
2,692
0
34,756
W
12,966
1,640
0
3,119
12,354
3,712
432
7,428
4,926
51,684
0
L
Agni
6,964
514
0
2,124
13,508
5,386
865
6,456
6,913
32,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
39,484
375
Minions Killed
332
0
Camps Cleared
0
1,427,564
Distance Traveled
1,314,094
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,298
620
100
7
0
270,254
2
L
Sylvanus
8,569
571
72
5
0
228,870
4
W
Nemesis
9,161
611
97
6
0
332,919
1
L
Fenrir
8,731
582
93
6
0
283,468
2
W
Izanami
8,415
561
87
6
0
256,162
1
W
Ra
6,743
450
26
2
0
296,495
2
L
Thor
6,033
402
17
1
0
290,474
1
W
Amaterasu
7,807
520
61
4
0
306,869
0
W
Zeus
9,858
657
104
7
0
235,119
0
L
Agni
6,853
457
50
3
0
241,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role