Player Matchup

Ares
Ares
Gold II
BooHooliganZ
Ares
Gold II
Level 83
God Stats
8W - 5L
1,310 SR
Queue Stats
41W - 26L
1,814 MMR
Solo
Chang'e
Chang'e
Platinum II
C0ns0le b0t
Chang'e
Platinum II
Level 154
God Stats
18W - 11L
1,763 SR
Queue Stats
614W - 590L
1,908 MMR
Solo
Bellona
Bellona
Gold I
IExoIFlowI
Bellona
Gold I
Level 145
God Stats
2W - 3L
1,425 SR
Queue Stats
45W - 32L
1,814 MMR
Party 1
Mulan
Mulan
Gold I
PaCoV17
Mulan
Gold I
Level 127
God Stats
14W - 12L
1,609 SR
Queue Stats
39W - 33L
1,672 MMR
Party 1
Medusa
Medusa
Gold IV
illMistyPeek
Medusa
Gold IV
Level 69
God Stats
1W - 0L
1,747 SR
Queue Stats
35W - 27L
1,830 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,571 SR
1,808 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,532 SR
1,807 MMR
Ymir
Ymir
Gold I
Frattynurse
Ymir
Gold I
Level 118
God Stats
2W - 3L
1,484 SR
Queue Stats
60W - 55L
1,798 MMR
Solo
Artio
Artio
Platinum II
IRhevan
Artio
Platinum II
Level 71
God Stats
5W - 8L
1,684 SR
Queue Stats
346W - 344L
1,929 MMR
Solo
Mercury
Mercury
Gold I
ItchyFawn150761
Mercury
Gold I
Level 129
God Stats
5W - 8L
1,515 SR
Queue Stats
56W - 42L
1,736 MMR
Solo
Izanami
Izanami
Platinum II
ThatsChildish_
Izanami
Platinum II
Level 157
God Stats
7W - 4L
1,476 SR
Queue Stats
462W - 456L
1,816 MMR
Solo
Thoth
Thoth
Gold I
lClhino_antrax
Thoth
Gold I
Level 153
God Stats
5W - 15L
1,500 SR
Queue Stats
323W - 321L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 5
7,306
562
9,410
8,581
5,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
C0ns0le b0t
Chang'e
12
3 / 0 / 4
7,088
545
5,849
6,385
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
IExoIFlowI
Bellona
13
2 / 0 / 1
7,294
561
7,205
13,015
11,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
PaCoV17
Mulan
12
1 / 0 / 6
6,879
529
6,131
4,885
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
12
4 / 4 / 5
7,231
556
5,646
9,061
3,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
OdinAthenaGilgameshMorgan Le FaySobek

VS

Bans
PersephoneArachneGebSetTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,581
429
3,468
13,119
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
IRhevan
Artio
12
0 / 3 / 0
6,481
499
7,790
12,324
13,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 0
6,565
505
3,322
8,293
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 5 / 0
6,585
507
3,908
7,767
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 0
6,279
483
4,034
5,841
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
5
5
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
Chang'e
C0ns0le b0t
Chang'e
3
0
4
5
L
0
5
3
0.3
W
Bellona
IExoIFlowI
Bellona
2
0
1
2.5
L
Artio
IRhevan
Artio
0
3
0
0
L
3
2
0
1.5
W
Mulan
PaCoV17
Mulan
1
0
6
4
L
2
5
0
0.4
W
Medusa
4
4
5
1.63
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,241
Damage
22,522
41,927
Taken
47,344
23,986
Mitigated
27,829
14,689
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,410
884
0
1,229
8,581
5,389
0
2,377
6,204
16,789
0
W
Chang'e
C0ns0le b0t
Chang'e
5,849
423
1,266
4,227
6,385
2,319
0
3,605
2,780
42,787
0
L
3,468
998
0
2,345
13,119
7,208
0
7,222
5,897
14,261
0
W
Bellona
IExoIFlowI
Bellona
7,205
3,383
0
5,790
13,015
11,001
0
7,552
5,463
0
44,425
L
Artio
IRhevan
Artio
7,790
801
0
6,654
12,324
13,086
0
0
12,324
36,703
0
L
3,322
2,106
0
3,130
8,293
3,156
0
1,930
6,363
0
32,019
W
Mulan
PaCoV17
Mulan
6,131
658
0
927
4,885
2,118
0
893
3,992
0
43,297
L
3,908
3,176
0
826
7,767
2,489
0
1,802
5,965
0
40,709
W
Medusa
5,646
2,510
0
1,250
9,061
3,159
473
1,019
8,042
0
44,753
L
4,034
221
70
1,025
5,841
1,890
0
4,305
1,536
39,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
31,491
347
Minions Killed
345
0
Camps Cleared
0
1,222,360
Distance Traveled
1,201,451
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,306
562
14
1
0
266,162
3
W
Chang'e
7,088
545
86
7
0
255,826
6
L
Ymir
5,581
429
22
2
0
245,615
2
W
Bellona
7,294
561
92
7
0
220,810
0
L
Artio
6,481
499
72
6
0
244,201
5
L
Mercury
6,565
505
70
5
0
269,328
2
W
Mulan
6,879
529
80
6
0
259,465
3
L
Izanami
6,585
507
88
7
0
215,680
3
W
Medusa
7,231
556
75
6
0
220,097
1
L
Thoth
6,279
483
93
7
0
226,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role