Player Matchup

Thanatos
Thanatos
CM JacintoMx
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,468 Elo+
Solo
Janus
Janus
DuncanDanny69
Janus
Level 87
God Stats
14W - 11L
1,547 SR
Queue Stats
323W - 342L
1,501 Elo+
Party 1
Izanami
Izanami
L1C4_MJ
Izanami
Level 68
God Stats
26W - 17L
1,794 SR
Queue Stats
329W - 378L
1,518 Elo+
Party 1
Nike
Nike
MotherLand2360
Nike
Level 60
God Stats
3W - 5L
1,494 SR
Queue Stats
298W - 262L
1,498 Elo+
Solo
Athena
Athena
PapaChandler777
Athena
Level 103
God Stats
16W - 7L
1,778 SR
Queue Stats
330W - 364L
1,489 Elo+
Party 1
Team Averages
Level 85
1,623 SR
1,495 Elo+

VS

Team Averages
Level 96
1,511 SR
1,469 Elo+
Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
IxCxUxP KILLER
Set
Level 102
God Stats
3W - 1L
1,494 SR
Queue Stats
291W - 273L
1,440 Elo+
Party 2
Charybdis
Charybdis
Super_Nova750
Charybdis
Level 68
God Stats
11W - 12L
1,594 SR
Queue Stats
203W - 218L
1,491 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ToothedSkate794
Morgan Le Fay
Level 109
God Stats
10W - 13L
1,431 SR
Queue Stats
446W - 406L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
supernova_twins
Cthulhu
Level 72
God Stats
16W - 12L
1,534 SR
Queue Stats
223W - 250L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CM JacintoMx
Thanatos
13
3 / 5 / 3
8,126
478
5,407
12,932
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 2
7,424
437
6,013
9,478
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
L1C4_MJ
Izanami
13
1 / 3 / 8
8,258
486
10,421
9,290
3,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 1
7,262
427
5,244
13,636
10,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 3 / 5
7,552
444
4,725
12,734
9,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 1 / 3
9,409
553
8,221
8,263
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 4 / 3
8,901
524
6,453
10,477
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Charybdis
Super_Nova750
Charybdis
13
2 / 2 / 4
7,522
442
8,205
12,259
3,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
ToothedSkate794
Morgan Le Fay
16
7 / 0 / 3
9,469
557
13,373
8,003
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 4
7,879
463
6,430
15,069
10,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
11
Kills
20
20
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
3
5.5
L
Thanatos
CM JacintoMx
Thanatos
3
5
3
0.9
L
2
4
2
0.75
W
6
4
3
1.88
L
Izanami
L1C4_MJ
Izanami
1
3
8
1.67
L
1
5
1
0.3
L
4
3
5
2.17
W
Charybdis
Super_Nova750
Charybdis
2
2
4
2
W
Morgan Le Fay
ToothedSkate794
Morgan Le Fay
7
0
3
8.5
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,810
Damage
42,682
58,070
Taken
54,071
31,675
Mitigated
27,621
17,466
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,221
982
1,329
5,371
8,263
5,268
108
1,738
6,455
53,619
0
L
Thanatos
CM JacintoMx
Thanatos
5,407
1,383
0
8,707
12,932
5,429
0
4,589
8,343
0
42,614
L
6,013
419
0
2,213
9,478
3,298
200
5,678
3,800
33,785
0
W
6,453
2,713
0
1,862
10,477
4,681
228
2,917
7,494
0
48,188
L
Izanami
L1C4_MJ
Izanami
10,421
7,327
0
2,673
9,290
3,095
331
3,236
6,054
0
73,159
L
5,244
503
0
2,703
13,636
10,053
0
8,465
5,171
7,515
34,509
L
4,725
1,278
0
1,170
12,734
9,800
97
6,122
6,612
12,205
0
W
Charybdis
Super_Nova750
Charybdis
8,205
2,606
0
3,444
12,259
3,262
2,139
2,767
9,406
0
41,651
W
Morgan Le Fay
ToothedSkate794
Morgan Le Fay
13,373
674
0
3,044
8,003
3,751
1,040
1,991
5,970
63,100
0
W
6,430
328
632
1,910
15,069
10,659
625
2,547
12,450
30,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,622
Gold Earned
43,180
380
Minions Killed
372
0
Camps Cleared
0
1,605,553
Distance Traveled
1,560,150
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,409
553
108
6
0
260,671
3
L
Thanatos
8,126
478
77
5
0
333,256
0
L
Janus
7,424
437
68
4
0
300,699
7
W
Set
8,901
524
79
5
0
319,470
0
L
Izanami
8,258
486
142
8
0
308,092
7
L
Nike
7,262
427
78
5
0
325,205
2
L
Athena
7,552
444
15
1
0
338,301
2
W
Charybdis
7,522
442
52
3
0
313,293
8
W
Morgan Le Fay
9,469
557
95
6
0
332,212
3
W
Cthulhu
7,879
463
38
2
0
334,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role