Player Matchup

Chang'e
Chang'e
Habetrot
Chang'e
Level 24
God Stats
2W - 6L
1,224 SR
Queue Stats
9W - 22L
1,230 Elo+
Party 2
Izanami
Izanami
WMDstudios
Izanami
Level 7
God Stats
2W - 3L
1,484 SR
Queue Stats
2W - 13L
1,270 Elo+
Party 2
Discordia
Discordia
umodasu
Discordia
Level 12
God Stats
3W - 3L
1,421 SR
Queue Stats
6W - 11L
1,196 Elo+
Party 2
Team Averages
Level 14
1,376 SR
1,232 Elo+

VS

Team Averages
Level 23
1,521 SR
1,038 Elo+
Artemis
Artemis
Jzoknz
Artemis
Level 26
God Stats
6W - 16L
1,382 SR
Queue Stats
38W - 90L
986 Elo+
Party 1
Ymir
Ymir
Makmefood69
Ymir
Level 11
God Stats
2W - 1L
1,709 SR
Queue Stats
19W - 44L
1,103 Elo+
Party 1
Chiron
Chiron
Moosn Jar
Chiron
Level 33
God Stats
1W - 5L
1,471 SR
Queue Stats
57W - 125L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Habetrot
Chang'e
17
12 / 4 / 16
14,499
806
17,713
20,395
7,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
WMDstudios
Izanami
15
5 / 7 / 19
12,390
688
10,380
17,534
6,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
umodasu
Discordia
19
18 / 6 / 13
15,707
873
31,215
17,719
8,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jzoknz
Artemis
16
6 / 10 / 8
13,277
738
17,866
20,467
8,762
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 13 / 8
12,171
676
10,233
27,023
24,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Moosn Jar
Chiron
16
8 / 12 / 6
12,765
709
12,641
22,310
9,209
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
35
Kills
17
17
Deaths
35
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Habetrot
Chang'e
12
4
16
5
L
Artemis
Jzoknz
Artemis
6
10
8
1
L
3
13
8
0.54
L
Chiron
Moosn Jar
Chiron
8
12
6
0.92
W
Izanami
WMDstudios
Izanami
5
7
19
2.07
W
Discordia
umodasu
Discordia
18
6
13
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,308
Damage
40,740
55,648
Taken
69,800
23,387
Mitigated
42,596
21,219
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Habetrot
Chang'e
17,713
2,349
4,561
9,042
20,395
7,767
724
4,019
16,376
43,999
0
L
Artemis
Jzoknz
Artemis
17,866
8,270
0
525
20,467
8,762
635
13,990
6,257
0
31,861
L
10,233
1,902
0
1,245
27,023
24,625
238
16,547
9,948
21,867
0
L
Chiron
Moosn Jar
Chiron
12,641
6,715
954
2,869
22,310
9,209
977
17,210
4,667
0
49,069
W
Izanami
WMDstudios
Izanami
10,380
6,282
0
2,692
17,534
6,846
1,338
3,876
13,658
0
24,916
W
Discordia
umodasu
Discordia
31,215
1,467
106
4,818
17,719
8,774
507
3,353
14,366
74,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,596
Gold Earned
38,213
191
Minions Killed
127
9
Camps Cleared
0
820,252
Distance Traveled
728,130
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,499
806
70
4
4
277,127
0
L
Artemis
13,277
738
26
1
0
244,780
1
L
Ymir
12,171
676
27
2
0
241,816
1
L
Chiron
12,765
709
74
4
0
241,534
1
W
Izanami
12,390
688
20
1
2
251,291
0
W
Discordia
15,707
873
101
6
3
291,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role