Player Matchup

Cupid
Cupid
Diamond IV
 
Cupid
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Diamond IV
Hadans
Ne Zha
Diamond IV
Level 159
God Stats
4W - 5L
1,748 SR
Queue Stats
506W - 493L
2,134 MMR
Party 3
Scylla
Scylla
Diamond IV
Wrathbringerr
Scylla
Diamond IV
Level 160
God Stats
6W - 3L
1,656 SR
Queue Stats
351W - 344L
2,144 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
кαттσ
Xing Tian
Diamond IV
Level 129
God Stats
22W - 17L
1,652 SR
Queue Stats
110W - 112L
2,153 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,611 SR
1,886 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,605 SR
2,120 MMR
Vulcan
Vulcan
Masters
Auronos
Vulcan
Masters
Level 160
God Stats
16W - 8L
1,700 SR
Queue Stats
734W - 730L
2,195 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
Dαvey
Gilgamesh
Platinum II
Level 159
God Stats
3W - 4L
1,655 SR
Queue Stats
115W - 101L
2,110 MMR
Solo
Izanami
Izanami
Diamond IV
Excitotoxin
Izanami
Diamond IV
Level 160
God Stats
14W - 8L
1,761 SR
Queue Stats
424W - 399L
2,164 MMR
Party 1
Sobek
Sobek
Platinum IV
Nyamonya
Sobek
Platinum IV
Level 140
God Stats
1W - 1L
1,291 SR
Queue Stats
32W - 12L
2,031 MMR
Party 2
Osiris
Osiris
Diamond IV
ThePaulster12
Osiris
Diamond IV
Level 66
God Stats
4W - 5L
1,616 SR
Queue Stats
22W - 29L
2,099 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 3 / 1
7,164
512
5,035
7,504
2,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
 
Cerberus
11
0 / 2 / 0
6,525
466
5,853
10,919
7,491
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Hadans
Ne Zha
10
1 / 5 / 0
6,593
471
2,884
9,843
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 5 / 1
6,817
487
3,142
8,516
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
кαттσ
Xing Tian
9
2 / 2 / 0
6,353
454
5,502
12,132
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetMorgan Le FayTiamatOdinArtemis

VS

Bans
ArtioAthenaLokiKumbhakarnaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Auronos
Vulcan
15
4 / 1 / 3
8,963
640
7,342
6,419
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Dαvey
Gilgamesh
14
8 / 0 / 2
8,789
628
11,070
9,631
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Excitotoxin
Izanami
15
3 / 3 / 4
9,224
659
6,088
7,708
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Nyamonya
Sobek
11
1 / 0 / 5
7,353
525
3,979
10,244
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 0 / 2
8,818
630
7,696
7,616
5,286
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
17
17
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
1
0.5
L
Cerberus
 
Cerberus
0
2
0
0
W
Vulcan
Auronos
Vulcan
4
1
3
5.5
W
Gilgamesh
Dαvey
Gilgamesh
8
0
2
9
W
Izanami
Excitotoxin
Izanami
3
3
4
1.67
L
Ne Zha
Hadans
Ne Zha
1
5
0
0.2
W
Sobek
Nyamonya
Sobek
1
0
5
3.5
W
1
0
2
2
L
0
5
1
0.1
L
Xing Tian
кαттσ
Xing Tian
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
36,175
48,914
Taken
41,618
27,169
Mitigated
25,628
11,637
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,035
2,032
92
2,508
7,504
2,076
0
597
6,907
0
46,935
L
Cerberus
 
Cerberus
5,853
325
0
3,288
10,919
7,491
0
551
10,366
37,736
0
W
Vulcan
Auronos
Vulcan
7,342
1,171
0
675
6,419
2,336
130
2,844
3,413
58,781
0
W
Gilgamesh
Dαvey
Gilgamesh
11,070
2,889
0
960
9,631
6,169
0
3,370
5,992
0
51,836
W
Izanami
Excitotoxin
Izanami
6,088
3,304
0
1,347
7,708
2,980
2,589
680
7,028
0
82,154
L
Ne Zha
Hadans
Ne Zha
2,884
784
0
2,059
9,843
3,944
0
628
9,203
0
39,503
W
Sobek
Nyamonya
Sobek
3,979
909
0
3,924
10,244
8,857
0
2,794
7,407
16,566
0
W
7,696
1,850
0
2,672
7,616
5,286
67
3,908
3,212
0
48,513
L
3,142
344
0
1,235
8,516
2,720
0
3,684
4,613
46,576
0
L
Xing Tian
кαттσ
Xing Tian
5,502
686
0
2,455
12,132
10,938
0
5,452
6,504
17,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
43,147
383
Minions Killed
485
0
Camps Cleared
0
1,435,069
Distance Traveled
1,552,819
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,164
512
103
7
0
267,035
5
L
Cerberus
6,525
466
90
6
0
302,413
6
W
Vulcan
8,963
640
130
9
0
325,741
8
W
Gilgamesh
8,789
628
80
6
0
342,862
8
W
Izanami
9,224
659
144
10
0
261,954
3
L
Ne Zha
6,593
471
78
6
0
279,936
0
W
Sobek
7,353
525
18
1
0
308,803
8
W
Osiris
8,818
630
113
8
0
313,459
2
L
Scylla
6,817
487
98
7
0
269,135
8
L
Xing Tian
6,353
454
14
1
0
316,550
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role