Player Matchup

Danzaburou
Danzaburou
Accelerator1k
Danzaburou
Level 63
God Stats
36W - 35L
1,757 SR
Queue Stats
192W - 218L
1,473 Elo+
Party 1
Chronos
Chronos
Haroith
Chronos
Level 106
God Stats
2W - 7L
1,222 SR
Queue Stats
73W - 72L
1,347 Elo+
Party 2
Ganesha
Ganesha
TacoTalkShow
Ganesha
Level 83
God Stats
7W - 3L
1,571 SR
Queue Stats
185W - 189L
1,435 Elo+
Party 2
Arachne
Arachne
Uzkad
Arachne
Level 48
God Stats
11W - 5L
1,626 SR
Queue Stats
56W - 56L
1,444 Elo+
Party 2
Odin
Odin
your_lil_nugget
Odin
Level 48
God Stats
10W - 6L
1,573 SR
Queue Stats
164W - 184L
1,458 Elo+
Party 1
Team Averages
Level 70
1,550 SR
1,431 Elo+

VS

Team Averages
Level 53
1,538 SR
1,384 Elo+
Geb
Geb
Carmac-
Geb
Level 64
God Stats
2W - 5L
1,504 SR
Queue Stats
79W - 100L
1,341 Elo+
Party 3
Ganesha
Ganesha
InsomniacSpectre
Ganesha
Level 34
God Stats
6W - 13L
1,414 SR
Queue Stats
73W - 109L
1,299 Elo+
Party 3
Hera
Hera
Kaous
Hera
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 178L
1,500 Elo+
Party 4
Kali
Kali
YNGQuincy
Kali
Level 49
God Stats
4W - 4L
1,758 SR
Queue Stats
100W - 95L
1,462 Elo+
Party 4
Artemis
Artemis
josed3701
Artemis
Level 29
God Stats
3W - 11L
1,515 SR
Queue Stats
91W - 144L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Accelerator1k
Danzaburou
17
6 / 0 / 7
11,024
551
15,305
10,494
3,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
Haroith
Chronos
20
5 / 1 / 5
11,867
593
12,689
11,638
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
TacoTalkShow
Ganesha
14
2 / 2 / 17
9,883
494
6,847
16,718
19,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Uzkad
Arachne
17
4 / 3 / 5
10,668
533
6,888
13,366
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 5 / 9
10,213
511
10,282
16,334
11,573
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
2 / 2 / 3
8,507
425
9,643
14,803
7,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 4 / 3
7,813
391
5,364
15,078
11,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Kaous
Hera
17
5 / 6 / 0
10,604
530
13,178
13,850
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
16
2 / 5 / 7
10,004
500
7,693
15,184
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
josed3701
Artemis
12
1 / 6 / 1
7,497
375
7,528
11,556
4,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
23
Kills
10
11
Deaths
23
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Accelerator1k
Danzaburou
6
0
7
9.5
L
Geb
2
2
3
1.75
W
Chronos
Haroith
Chronos
5
1
5
7.5
L
0
4
3
0.38
L
Hera
Kaous
Hera
5
6
0
0.83
W
Ganesha
TacoTalkShow
Ganesha
2
2
17
5.25
W
Arachne
Uzkad
Arachne
4
3
5
2.17
L
Kali
2
5
7
1.1
L
Artemis
josed3701
Artemis
1
6
1
0.25
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,011
Damage
43,406
68,550
Taken
70,471
45,787
Mitigated
34,600
18,996
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Accelerator1k
Danzaburou
15,305
7,219
0
5,139
10,494
3,918
828
1,766
8,728
0
89,103
L
Geb
9,643
2,401
0
3,256
14,803
7,367
460
3,586
11,217
38,516
0
W
Chronos
Haroith
Chronos
12,689
3,623
0
4,617
11,638
4,333
726
6,571
4,855
99,769
0
L
5,364
570
0
2,348
15,078
11,473
220
3,601
11,477
23,731
0
L
Hera
Kaous
Hera
13,178
5,097
136
1,947
13,850
5,142
102
8,590
5,260
80,212
0
W
Ganesha
TacoTalkShow
Ganesha
6,847
232
0
1,758
16,718
19,822
152
5,995
10,603
23,531
0
W
Arachne
Uzkad
Arachne
6,888
4,314
0
4,792
13,366
6,141
570
5,215
8,067
0
72,000
L
Kali
7,693
2,828
0
5,255
15,184
6,486
64
4,762
10,422
0
69,521
L
Artemis
josed3701
Artemis
7,528
4,021
0
1,463
11,556
4,132
722
2,088
9,468
0
35,773
W
10,282
3,522
0
2,690
16,334
11,573
170
8,274
8,036
10,122
28,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,655
Gold Earned
44,425
507
Minions Killed
445
0
Camps Cleared
0
1,893,131
Distance Traveled
1,751,022
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,024
551
146
7
0
367,131
3
L
Geb
8,507
425
60
3
0
374,213
5
W
Chronos
11,867
593
177
9
0
373,656
3
L
Ganesha
7,813
391
11
1
0
357,778
0
L
Hera
10,604
530
156
8
0
318,891
6
W
Ganesha
9,883
494
8
0
0
365,434
14
W
Arachne
10,668
533
127
6
0
429,576
1
L
Kali
10,004
500
129
6
0
368,449
3
L
Artemis
7,497
375
89
4
0
331,691
0
W
Odin
10,213
511
49
2
0
357,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role