Player Matchup

Xing Tian
Xing Tian
Aleman664
Xing Tian
Level 29
God Stats
1W - 1L
1,273 SR
Queue Stats
95W - 110L
1,330 Elo+
Solo
Xbalanque
Xbalanque
Dark_Civil1
Xbalanque
Level 18
God Stats
6W - 7L
1,383 SR
Queue Stats
68W - 73L
1,385 Elo+
Party 1
Arachne
Arachne
ELVERDUGONouo
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 82L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Evan-kuo
Tsukuyomi
Level 15
God Stats
3W - 1L
1,770 SR
Queue Stats
262W - 248L
1,357 Elo+
Solo
Jing Wei
Jing Wei
Lubrama-Molina
Jing Wei
Level 27
God Stats
38W - 39L
1,453 SR
Queue Stats
95W - 106L
1,362 Elo+
Party 1
Team Averages
Level 23
1,476 SR
1,371 Elo+

VS

Team Averages
Level 25
1,469 SR
1,372 Elo+
Vamana
Vamana
DrGladbags
Vamana
Level 28
God Stats
12W - 14L
1,454 SR
Queue Stats
83W - 99L
1,345 Elo+
Party 2
Amaterasu
Amaterasu
God-King_Ragna
Amaterasu
Level 25
God Stats
6W - 5L
1,469 SR
Queue Stats
10W - 11L
1,373 Elo+
Solo
Skadi
Skadi
megamousemtndew
Skadi
Level 27
God Stats
66W - 50L
1,496 SR
Queue Stats
98W - 88L
1,403 Elo+
Solo
Jing Wei
Jing Wei
mzapata92
Jing Wei
Level 29
God Stats
15W - 18L
1,489 SR
Queue Stats
155W - 217L
1,384 Elo+
Party 2
Kuzenbo
Kuzenbo
saveme1st
Kuzenbo
Level 16
God Stats
15W - 20L
1,437 SR
Queue Stats
53W - 82L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aleman664
Xing Tian
20
3 / 4 / 12
15,246
897
17,147
30,162
30,052
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Dark_Civil1
Xbalanque
20
6 / 5 / 10
16,594
976
28,985
18,750
9,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
20
4 / 8 / 10
14,547
856
15,719
30,815
19,083
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Evan-kuo
Tsukuyomi
20
7 / 6 / 12
16,285
958
17,770
20,888
11,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
20
2 / 3 / 14
15,355
903
22,788
25,868
13,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DrGladbags
Vamana
20
0 / 4 / 14
14,598
859
12,425
32,658
41,484
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
God-King_Ragna
Amaterasu
19
0 / 2 / 0
12,099
712
1,185
2,188
780
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 8 / 9
18,890
1,111
46,903
25,433
9,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
mzapata92
Jing Wei
20
8 / 7 / 13
17,121
1,007
29,338
21,025
7,665
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
saveme1st
Kuzenbo
20
5 / 1 / 15
16,363
963
27,383
28,113
46,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
77
22
Kills
26
26
Deaths
22
58
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Aleman664
Xing Tian
3
4
12
2.25
W
Xbalanque
Dark_Civil1
Xbalanque
6
5
10
2.2
L
Vamana
DrGladbags
Vamana
0
4
14
1.75
W
Arachne
4
8
10
1.13
W
Tsukuyomi
Evan-kuo
Tsukuyomi
7
6
12
2.17
L
Amaterasu
God-King_Ragna
Amaterasu
0
2
0
0
W
Jing Wei
2
3
14
3
L
13
8
9
2.19
L
Jing Wei
mzapata92
Jing Wei
8
7
13
2.07
L
Kuzenbo
saveme1st
Kuzenbo
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,409
Damage
117,234
126,483
Taken
109,417
84,013
Mitigated
106,174
14,470
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Aleman664
Xing Tian
17,147
1,900
0
1,170
30,162
30,052
0
7,152
23,010
45,681
0
W
Xbalanque
Dark_Civil1
Xbalanque
28,985
13,101
0
1,766
18,750
9,587
0
4,949
13,801
0
77,992
L
Vamana
DrGladbags
Vamana
12,425
3,414
954
8,905
32,658
41,484
0
3,829
28,829
0
42,707
W
Arachne
15,719
9,586
0
5,414
30,815
19,083
0
6,189
24,509
0
26,112
W
Tsukuyomi
Evan-kuo
Tsukuyomi
17,770
4,377
0
728
20,888
11,936
0
4,443
16,445
0
45,426
L
Amaterasu
God-King_Ragna
Amaterasu
1,185
611
0
122
2,188
780
0
70
2,118
0
1,406
W
Jing Wei
22,788
21,308
0
5,392
25,868
13,355
0
4,650
21,218
0
49,207
L
46,903
28,185
0
5,627
25,433
9,935
0
5,161
20,272
0
90,712
L
Jing Wei
mzapata92
Jing Wei
29,338
23,131
379
67
21,025
7,665
0
3,213
17,812
0
58,479
L
Kuzenbo
saveme1st
Kuzenbo
27,383
6,330
0
236
28,113
46,310
0
4,874
22,853
62,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,027
Gold Earned
79,071
327
Minions Killed
330
6
Camps Cleared
8
1,682,561
Distance Traveled
1,297,809
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,246
897
58
3
0
324,094
0
W
Xbalanque
16,594
976
127
7
1
309,232
4
L
Vamana
14,598
859
62
4
0
390,185
0
W
Arachne
14,547
856
34
2
0
354,626
0
W
Tsukuyomi
16,285
958
55
3
0
339,232
0
L
Amaterasu
12,099
712
0
0
0
35,130
0
W
Jing Wei
15,355
903
53
3
5
355,377
0
L
Skadi
18,890
1,111
107
6
0
242,361
0
L
Jing Wei
17,121
1,007
73
4
7
316,988
0
L
Kuzenbo
16,363
963
88
5
1
313,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role