Player Matchup

Artemis
Artemis
Platinum IV
Assortive
Artemis
Platinum IV
Level 108
God Stats
1W - 0L
1,847 SR
Queue Stats
22W - 5L
2,045 MMR
Party 2
Persephone
Persephone
Platinum II
Baivara
Persephone
Platinum II
Level 144
God Stats
4W - 3L
1,730 SR
Queue Stats
68W - 67L
2,025 MMR
Party 2
Terra
Terra
Platinum V
Gaozoran
Terra
Platinum V
Level 148
God Stats
1W - 0L
1,846 SR
Queue Stats
35W - 15L
1,983 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,808 SR
2,018 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 92
1,504 SR
1,643 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold IV
KGLoki47
Mulan
Gold IV
Level 38
God Stats
2W - 4L
1,666 SR
Queue Stats
19W - 33L
1,691 MMR
Solo
Ah Puch
Ah Puch
Gold II
MotsudaKira
Ah Puch
Gold II
Level 93
God Stats
0W - 2L
1,345 SR
Queue Stats
164W - 175L
1,737 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Assortive
Artemis
15
6 / 0 / 9
11,066
692
18,106
10,417
3,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Baivara
Persephone
16
9 / 0 / 7
11,964
748
17,503
9,491
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Gaozoran
Terra
14
1 / 0 / 14
11,431
714
7,309
17,153
17,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
Morgan Le FayCthulhuGilgameshTiamatAthena

VS

Bans
AphroditeCu ChulainnArtioOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 5 / 0
8,341
521
7,789
12,215
4,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
KGLoki47
Mulan
11
0 / 4 / 0
8,434
527
6,830
22,594
20,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
MotsudaKira
Ah Puch
13
0 / 7 / 0
9,007
563
10,722
12,594
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
0
0
W
Artemis
Assortive
Artemis
6
0
9
10.5
W
Persephone
Baivara
Persephone
9
0
7
12.5
W
Terra
Gaozoran
Terra
1
0
14
8
L
Mulan
KGLoki47
Mulan
0
4
0
0
L
Ah Puch
MotsudaKira
Ah Puch
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,918
Damage
25,341
37,061
Taken
47,403
25,170
Mitigated
28,689
15,460
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,789
1,911
0
720
12,215
4,223
0
6,827
5,035
0
29,905
W
Artemis
Assortive
Artemis
18,106
9,333
0
2,747
10,417
3,830
2,037
2,882
6,974
0
58,460
W
Persephone
Baivara
Persephone
17,503
482
0
3,148
9,491
3,441
832
3,636
5,573
52,152
0
W
Terra
Gaozoran
Terra
7,309
530
2,722
6,843
17,153
17,899
242
5,168
11,133
19,226
0
L
Mulan
KGLoki47
Mulan
6,830
303
0
2,942
22,594
20,176
0
10,534
11,665
4,142
17,870
L
Ah Puch
MotsudaKira
Ah Puch
10,722
224
0
2,553
12,594
4,290
0
6,638
5,588
44,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
25,782
200
Minions Killed
169
9
Camps Cleared
6
945,222
Distance Traveled
801,172
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,341
521
49
3
4
280,873
3
W
Artemis
11,066
692
92
6
5
301,951
1
W
Persephone
11,964
748
75
5
2
315,412
3
W
Terra
11,431
714
33
2
2
327,859
3
L
Mulan
8,434
527
36
2
0
254,060
5
L
Ah Puch
9,007
563
84
5
2
266,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role