Player Matchup

Neith
Neith
VailLorian
Neith
Level 42
God Stats
12W - 12L
1,417 SR
Queue Stats
246W - 347L
1,276 Elo+
Party 2
Agni
Agni
k00k13monster
Agni
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
344W - 419L
1,337 Elo+
Party 2
Osiris
Osiris
richardsward72
Osiris
Level 96
God Stats
10W - 11L
1,422 SR
Queue Stats
98W - 109L
1,426 Elo+
Solo
Team Averages
Level 88
1,446 SR
1,346 Elo+

VS

Team Averages
Level 87
1,548 SR
1,340 Elo+
Artemis
Artemis
Black_666_Vanity
Artemis
Level 67
God Stats
4W - 1L
1,517 SR
Queue Stats
303W - 430L
1,308 Elo+
Party 1
Merlin
Merlin
Elchupatesta
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,300 Elo+
Solo
Cabrakan
Cabrakan
Moderateninja66
Cabrakan
Level 69
God Stats
12W - 8L
1,627 SR
Queue Stats
391W - 489L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
5 / 2 / 0
9,449
630
7,314
7,328
2,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 3
8,933
596
12,384
7,896
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 6
8,577
572
5,870
18,187
14,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
10,108
674
10,343
11,505
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
3 / 1 / 5
9,829
655
12,351
6,078
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
12
2 / 2 / 7
10,235
682
5,652
15,050
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
10
10
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
Merlin
3
1
5
5.5
W
Cabrakan
2
2
7
2.75
L
Neith
5
2
0
2.5
L
1
2
3
1.25
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,568
Damage
28,346
33,411
Taken
32,633
19,907
Mitigated
20,585
5,410
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,343
4,809
584
728
11,505
4,247
1,525
4,214
6,946
0
35,485
W
Merlin
12,351
658
0
649
6,078
2,432
925
2,613
3,189
58,008
0
W
Cabrakan
5,652
1,500
0
5,907
15,050
13,906
582
4,885
9,528
10,014
0
L
Neith
7,314
1,418
0
1,002
7,328
2,476
0
3,980
3,348
0
17,985
L
12,384
483
0
843
7,896
2,788
0
4,541
3,355
46,527
0
L
5,870
1,276
0
3,565
18,187
14,643
0
10,075
8,112
0
14,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
30,172
144
Minions Killed
169
4
Camps Cleared
5
689,226
Distance Traveled
729,839
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,108
674
50
3
2
231,252
3
W
Merlin
9,829
655
104
7
3
242,733
1
W
Cabrakan
10,235
682
15
1
0
255,854
0
L
Neith
9,449
630
33
2
1
187,734
1
L
Agni
8,933
596
95
6
2
258,664
4
L
Osiris
8,577
572
16
1
1
242,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role