Player Matchup

Ao Kuang
Ao Kuang
AncientZusanoo
Ao Kuang
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,468 Elo+
Party 1
Fenrir
Fenrir
MarsS-HD
Fenrir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
y I FreudZz
Cthulhu
Level 17
God Stats
4W - 6L
1,735 SR
Queue Stats
34W - 44L
1,430 Elo+
Solo
Team Averages
Level 43
1,578 SR
1,381 Elo+

VS

Team Averages
Level 113
1,509 SR
1,339 Elo+
Ganesha
Ganesha
BlasLu0
Ganesha
Level 139
God Stats
0W - 4L
1,241 SR
Queue Stats
64W - 123L
1,404 Elo+
Party 2
Charybdis
Charybdis
LEONlXORM
Charybdis
Level 121
God Stats
4W - 4L
1,590 SR
Queue Stats
95W - 174L
1,415 Elo+
Party 2
Anubis
Anubis
NataN202
Anubis
Level 79
God Stats
0W - 1L
1,695 SR
Queue Stats
10W - 34L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 8 / 8
11,752
653
9,718
17,023
5,079
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
MarsS-HD
Fenrir
17
13 / 4 / 6
14,320
796
18,522
20,821
13,382
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
y I FreudZz
Cthulhu
18
5 / 2 / 16
13,305
739
23,972
26,909
12,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlasLu0
Ganesha
13
1 / 7 / 11
11,676
649
18,980
21,407
26,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
LEONlXORM
Charybdis
14
6 / 8 / 4
11,670
648
13,095
20,973
7,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
NataN202
Anubis
15
6 / 7 / 3
12,141
675
13,401
15,107
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
22
Kills
13
14
Deaths
22
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
4
8
8
1
L
Ganesha
BlasLu0
Ganesha
1
7
11
0.93
L
Charybdis
LEONlXORM
Charybdis
6
8
4
1
W
Fenrir
MarsS-HD
Fenrir
13
4
6
4
L
Anubis
NataN202
Anubis
6
7
3
1.07
W
Cthulhu
y I FreudZz
Cthulhu
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,212
Damage
45,476
64,753
Taken
57,487
30,753
Mitigated
41,192
21,168
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
9,718
2,412
0
2,317
17,023
5,079
0
7,216
9,539
40,881
0
L
Ganesha
BlasLu0
Ganesha
18,980
2,489
104
2,099
21,407
26,945
209
13,314
8,056
29,817
0
L
Charybdis
LEONlXORM
Charybdis
13,095
6,843
0
3,689
20,973
7,525
1,003
13,990
6,983
0
41,687
W
Fenrir
MarsS-HD
Fenrir
18,522
5,480
0
4,947
20,821
13,382
1,531
12,233
8,213
0
32,656
L
Anubis
NataN202
Anubis
13,401
0
0
559
15,107
6,722
98
6,574
8,533
39,542
0
W
Cthulhu
y I FreudZz
Cthulhu
23,972
1,492
1,735
12,169
26,909
12,292
371
12,815
13,550
73,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,377
Gold Earned
35,487
185
Minions Killed
170
11
Camps Cleared
5
981,448
Distance Traveled
853,953
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,752
653
52
3
5
289,733
0
L
Ganesha
11,676
649
0
0
0
299,809
5
L
Charybdis
11,670
648
79
4
1
269,558
2
W
Fenrir
14,320
796
27
2
1
327,149
0
L
Anubis
12,141
675
91
5
4
284,586
1
W
Cthulhu
13,305
739
106
6
5
364,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role