Player Matchup

Anubis
Anubis
GOLDNPRO
Anubis
Level 66
God Stats
1W - 0L
1,721 SR
Queue Stats
37W - 38L
1,399 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mcderpigton
Cu Chulainn
Level 120
God Stats
2W - 1L
1,620 SR
Queue Stats
108W - 88L
1,570 Elo+
Party 1
Hel
Hel
asdffghj
Hel
Level 59
God Stats
19W - 11L
1,596 SR
Queue Stats
117W - 115L
1,505 Elo+
Solo
Fenrir
Fenrir
magicmonstermm
Fenrir
Level 64
God Stats
14W - 8L
1,549 SR
Queue Stats
118W - 109L
1,550 Elo+
Party 1
Neith
Neith
saviimoon
Neith
Level 70
God Stats
2W - 1L
1,417 SR
Queue Stats
3W - 4L
1,138 Elo+
Party 2
Team Averages
Level 76
1,581 SR
1,432 Elo+

VS

Team Averages
Level 97
1,455 SR
1,393 Elo+
Arachne
Arachne
Horseman6709
Arachne
Level 73
God Stats
10W - 13L
1,397 SR
Queue Stats
36W - 44L
1,419 Elo+
Party 4
Vamana
Vamana
SonOfAn4rchy
Vamana
Level 143
God Stats
13W - 17L
1,523 SR
Queue Stats
412W - 447L
1,436 Elo+
Party 3
Gilgamesh
Gilgamesh
belmaskill
Gilgamesh
Level 45
God Stats
17W - 37L
1,362 SR
Queue Stats
90W - 136L
1,335 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
luiggigoogle
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,517 SR
Queue Stats
34W - 42L
1,397 Elo+
Party 4
Artemis
Artemis
penguin104
Artemis
Level 126
God Stats
2W - 2L
1,475 SR
Queue Stats
125W - 139L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GOLDNPRO
Anubis
20
19 / 5 / 5
14,144
615
22,078
17,785
10,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Mcderpigton
Cu Chulainn
20
0 / 0 / 4
12,915
562
15,840
17,816
19,762
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 3 / 15
11,280
490
9,751
17,550
14,858
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 3 / 7
12,847
559
13,806
17,793
8,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
saviimoon
Neith
18
3 / 4 / 5
12,058
524
6,531
15,219
5,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Horseman6709
Arachne
18
6 / 5 / 3
11,774
512
8,587
18,462
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
19
0 / 1 / 0
10,657
463
5,725
17,425
15,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
belmaskill
Gilgamesh
15
1 / 9 / 9
10,683
464
9,813
22,383
16,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
luiggigoogle
Morgan Le Fay
15
0 / 11 / 2
9,044
393
3,740
16,097
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
penguin104
Artemis
20
8 / 6 / 3
13,834
601
24,032
16,976
6,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
32
Kills
15
15
Deaths
32
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
GOLDNPRO
Anubis
19
5
5
4.3
L
Arachne
Horseman6709
Arachne
6
5
3
1.5
W
Cu Chulainn
Mcderpigton
Cu Chulainn
0
0
4
2
L
Vamana
0
1
0
0
W
2
3
15
3.17
L
Gilgamesh
belmaskill
Gilgamesh
1
9
9
0.61
L
Morgan Le Fay
luiggigoogle
Morgan Le Fay
0
11
2
0.09
W
8
3
7
3.83
L
Artemis
penguin104
Artemis
8
6
3
1.58
W
Neith
saviimoon
Neith
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,006
Damage
51,897
86,163
Taken
91,343
59,227
Mitigated
50,068
42,047
Healing
25,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
GOLDNPRO
Anubis
22,078
702
0
9,521
17,785
10,580
3,544
1,698
16,087
81,317
0
L
Arachne
Horseman6709
Arachne
8,587
5,964
0
6,010
18,462
7,764
726
5,284
13,005
0
75,700
W
Cu Chulainn
Mcderpigton
Cu Chulainn
15,840
2,300
0
6,772
17,816
19,762
1,259
58
17,758
11,068
88,555
L
Vamana
5,725
1,894
0
7,871
17,425
15,107
0
3,659
12,145
0
76,289
W
9,751
1,327
4,230
8,551
17,550
14,858
1,727
732
16,818
49,285
0
L
Gilgamesh
belmaskill
Gilgamesh
9,813
1,478
38
5,057
22,383
16,513
0
9,307
13,021
981
35,745
L
Morgan Le Fay
luiggigoogle
Morgan Le Fay
3,740
576
83
1,539
16,097
4,634
33
10,593
5,504
47,409
0
W
13,806
3,210
0
7,039
17,793
8,171
762
1,721
16,072
0
96,378
L
Artemis
penguin104
Artemis
24,032
10,796
0
4,460
16,976
6,050
386
5,175
11,691
0
120,117
W
Neith
saviimoon
Neith
6,531
2,732
935
4,999
15,219
5,856
3,439
311
14,908
0
77,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,244
Gold Earned
55,992
687
Minions Killed
564
0
Camps Cleared
0
2,133,006
Distance Traveled
2,100,439
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,144
615
125
5
0
358,756
2
L
Arachne
11,774
512
134
6
0
511,395
7
W
Cu Chulainn
12,915
562
191
8
0
477,177
8
L
Vamana
10,657
463
147
6
0
404,759
8
W
Hel
11,280
490
80
3
0
429,364
4
L
Gilgamesh
10,683
464
48
2
0
412,030
6
L
Morgan Le Fay
9,044
393
66
3
0
364,324
8
W
Fenrir
12,847
559
147
6
0
463,690
4
L
Artemis
13,834
601
169
7
0
407,931
4
W
Neith
12,058
524
144
6
0
404,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role