Player Matchup

Artio
Artio
Empty2639
Artio
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,463 Elo+
Party 1
Ravana
Ravana
Ryan_Oliiveira
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,397 Elo+
Party 3
Izanami
Izanami
ShoTzZ_H
Izanami
Level 60
God Stats
8W - 4L
1,672 SR
Queue Stats
204W - 229L
1,402 Elo+
Party 3
Bellona
Bellona
ZambiePug
Bellona
Level 42
God Stats
4W - 3L
1,554 SR
Queue Stats
120W - 111L
1,479 Elo+
Party 1
Olorun
Olorun
Zambiepig
Olorun
Level 28
God Stats
5W - 3L
1,839 SR
Queue Stats
68W - 66L
1,461 Elo+
Party 1
Team Averages
Level 36
1,613 SR
1,440 Elo+

VS

Team Averages
Level 69
1,558 SR
1,367 Elo+
Agni
Agni
BOB_BARKER_704
Agni
Level 40
God Stats
9W - 8L
1,313 SR
Queue Stats
271W - 293L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
DonChase21
Gilgamesh
Level 98
God Stats
13W - 20L
1,719 SR
Queue Stats
45W - 51L
1,406 Elo+
Party 2
Charybdis
Charybdis
Ely157
Charybdis
Level 65
God Stats
6W - 3L
1,528 SR
Queue Stats
53W - 56L
1,529 Elo+
Party 2
Hun Batz
Hun Batz
charizard155
Hun Batz
Level 125
God Stats
4W - 2L
1,502 SR
Queue Stats
236W - 250L
1,416 Elo+
Party 2
Ymir
Ymir
whiteflex2
Ymir
Level 16
God Stats
13W - 8L
1,730 SR
Queue Stats
88W - 76L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Empty2639
Artio
8
0 / 9 / 0
5,629
375
2,173
15,233
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 8 / 0
6,031
402
2,164
10,541
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Izanami
ShoTzZ_H
Izanami
10
1 / 6 / 1
6,550
437
6,180
11,177
2,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
ZambiePug
Bellona
13
0 / 4 / 0
7,394
493
5,524
10,965
8,915
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Zambiepig
Olorun
11
2 / 5 / 0
6,899
460
7,360
10,130
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
8,055
537
8,977
8,195
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DonChase21
Gilgamesh
13
5 / 0 / 4
8,159
544
6,268
10,141
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Ely157
Charybdis
13
12 / 1 / 10
9,284
619
11,719
8,182
2,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
charizard155
Hun Batz
14
5 / 0 / 7
8,893
593
6,627
8,723
3,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 0 / 14
9,300
620
10,065
10,098
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
75
3
Kills
32
32
Deaths
3
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Gilgamesh
DonChase21
Gilgamesh
5
0
4
7
W
Charybdis
Ely157
Charybdis
12
1
10
17
L
Artio
Empty2639
Artio
0
9
0
0
L
0
8
0
0
L
Izanami
ShoTzZ_H
Izanami
1
6
1
0.25
L
Bellona
ZambiePug
Bellona
0
4
0
0
L
Olorun
Zambiepig
Olorun
2
5
0
0.4
W
Hun Batz
charizard155
Hun Batz
5
0
7
8.5
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,401
Damage
43,656
58,046
Taken
45,339
30,498
Mitigated
24,938
9,880
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,977
647
0
2,634
8,195
2,864
1,816
2,640
5,555
42,882
0
W
Gilgamesh
DonChase21
Gilgamesh
6,268
1,389
0
3,794
10,141
7,597
648
1,106
9,035
6,847
31,062
W
Charybdis
Ely157
Charybdis
11,719
7,336
0
2,503
8,182
2,714
674
1,750
6,432
0
53,306
L
Artio
Empty2639
Artio
2,173
383
0
1,560
15,233
11,459
0
4,428
10,695
18,151
0
L
2,164
506
0
1,754
10,541
3,589
0
3,569
6,851
0
25,369
L
Izanami
ShoTzZ_H
Izanami
6,180
3,939
0
2,215
11,177
2,828
0
4,863
6,232
0
35,552
L
Bellona
ZambiePug
Bellona
5,524
782
0
1,376
10,965
8,915
344
2,048
8,191
7,639
41,160
L
Olorun
Zambiepig
Olorun
7,360
3,559
0
2,975
10,130
3,707
550
4,601
5,068
33,419
3,080
W
Hun Batz
charizard155
Hun Batz
6,627
2,446
0
1,458
8,723
3,117
692
1,193
7,530
0
59,938
W
10,065
3,111
531
2,510
10,098
8,646
192
3,230
6,868
32,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,503
Gold Earned
43,691
331
Minions Killed
325
0
Camps Cleared
0
1,268,845
Distance Traveled
1,381,470
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,055
537
67
4
0
262,493
1
W
Gilgamesh
8,159
544
60
4
0
258,477
1
W
Charybdis
9,284
619
56
4
0
277,889
0
L
Artio
5,629
375
28
2
0
248,458
0
L
Ravana
6,031
402
62
4
0
227,200
0
L
Izanami
6,550
437
65
4
0
248,525
0
L
Bellona
7,394
493
103
7
0
266,454
4
L
Olorun
6,899
460
73
5
0
278,208
2
W
Hun Batz
8,893
593
102
7
0
322,596
0
W
Ymir
9,300
620
40
3
0
260,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role