Player Matchup

Bacchus
Bacchus
Jonathañ
Bacchus
Level 11
God Stats
17W - 0L
1,500 SR
Queue Stats
167W - 29L
1,847 Elo+
Party 1
Medusa
Medusa
Midarii
Medusa
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SanjSmells
Ymir
Level 24
God Stats
6W - 0L
1,965 SR
Queue Stats
135W - 11L
2,140 Elo+
Party 1
Team Averages
Level 13
1,655 SR
1,829 Elo+

VS

Team Averages
Level 71
1,541 SR
1,582 Elo+
Apollo
Apollo
DARKEIT64
Apollo
Level 147
God Stats
1W - 3L
1,348 SR
Queue Stats
172W - 170L
1,534 Elo+
Solo
Anubis
Anubis
T33BAW
Anubis
Level 61
God Stats
12W - 10L
1,692 SR
Queue Stats
376W - 220L
1,680 Elo+
Party 2
Cthulhu
Cthulhu
Unsung97
Cthulhu
Level 6
God Stats
2W - 3L
1,583 SR
Queue Stats
2W - 4L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jonathañ
Bacchus
11
3 / 0 / 13
7,915
792
8,072
7,279
6,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Midarii
Medusa
11
5 / 3 / 9
7,646
765
9,834
6,780
1,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
8 / 0 / 7
8,977
898
4,401
6,921
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DARKEIT64
Apollo
9
1 / 4 / 0
6,491
649
4,187
5,365
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
T33BAW
Anubis
10
2 / 5 / 0
6,481
648
5,485
5,406
2,735
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Unsung97
Cthulhu
8
0 / 7 / 1
6,170
617
3,141
12,816
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
3
3
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
DARKEIT64
Apollo
1
4
0
0.25
W
Bacchus
Jonathañ
Bacchus
3
0
13
9.5
W
Medusa
Midarii
Medusa
5
3
9
3.17
W
8
0
7
11.5
L
Anubis
T33BAW
Anubis
2
5
0
0.4
L
Cthulhu
Unsung97
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
12,813
20,980
Taken
23,587
13,959
Mitigated
11,835
4,719
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DARKEIT64
Apollo
4,187
2,505
0
348
5,365
1,708
84
3,054
2,311
0
17,338
W
Bacchus
Jonathañ
Bacchus
8,072
843
534
931
7,279
6,104
444
3,135
4,144
23,839
0
W
Medusa
Midarii
Medusa
9,834
6,672
0
1,750
6,780
1,987
0
3,310
3,470
0
23,266
W
4,401
1,009
0
1,504
6,921
5,868
397
2,787
4,134
22,297
0
L
Anubis
T33BAW
Anubis
5,485
302
0
718
5,406
2,735
0
4,450
956
24,460
0
L
Cthulhu
Unsung97
Cthulhu
3,141
503
0
1,259
12,816
7,392
0
5,084
7,732
4,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
19,142
103
Minions Killed
88
6
Camps Cleared
3
534,192
Distance Traveled
483,201
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,491
649
31
3
1
170,014
3
W
Bacchus
7,915
792
28
3
1
199,230
0
W
Medusa
7,646
765
31
3
2
155,619
1
W
Ymir
8,977
898
44
4
3
179,343
1
L
Anubis
6,481
648
45
5
2
156,037
4
L
Cthulhu
6,170
617
12
1
0
157,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role