Player Matchup

Izanami
Izanami
Hippoguy6
Izanami
Level 18
God Stats
37W - 20L
1,496 SR
Queue Stats
109W - 81L
1,290 Elo+
Party 1
Ah Puch
Ah Puch
MorningOfOwls
Ah Puch
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PUP2979
Cthulhu
Level 17
God Stats
17W - 13L
1,514 SR
Queue Stats
116W - 106L
1,366 Elo+
Party 1
Bakasura
Bakasura
RainbowFart75
Bakasura
Level 23
God Stats
12W - 3L
1,426 SR
Queue Stats
90W - 58L
1,262 Elo+
Party 1
Guan Yu
Guan Yu
monkeymaster47
Guan Yu
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 75L
1,310 Elo+
Party 1
Team Averages
Level 19
1,487 SR
1,346 Elo+

VS

Team Averages
Level 22
1,507 SR
1,256 Elo+
Scylla
Scylla
BirdyTheBeast33
Scylla
Level 25
God Stats
7W - 8L
1,495 SR
Queue Stats
9W - 14L
1,287 Elo+
Solo
Artemis
Artemis
DamnWookiee
Artemis
Level 29
God Stats
24W - 16L
1,600 SR
Queue Stats
57W - 70L
1,363 Elo+
Solo
Loki
Loki
KawaiiDesuNeko18
Loki
Level 21
God Stats
3W - 4L
1,240 SR
Queue Stats
19W - 41L
1,223 Elo+
Party 2
Sun Wukong
Sun Wukong
Maap155
Sun Wukong
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 10L
1,055 Elo+
Party 2
Nox
Nox
paolagdos
Nox
Level 27
God Stats
20W - 23L
1,702 SR
Queue Stats
334W - 388L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hippoguy6
Izanami
20
13 / 2 / 3
15,648
602
21,466
25,849
10,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
17
3 / 8 / 7
11,721
451
7,232
16,346
12,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
PUP2979
Cthulhu
18
2 / 3 / 13
12,511
481
6,876
17,544
7,972
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
RainbowFart75
Bakasura
20
21 / 6 / 7
15,716
604
29,878
22,353
11,703
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 4 / 13
12,569
483
9,197
16,400
16,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 5
13,528
520
19,900
20,027
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DamnWookiee
Artemis
19
2 / 10 / 5
12,940
498
16,796
20,265
7,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 10 / 1
10,348
398
4,419
19,563
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Maap155
Sun Wukong
17
2 / 8 / 3
11,644
448
5,302
18,441
8,621
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 8 / 4
13,534
521
14,680
24,247
12,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
41
Kills
21
23
Deaths
42
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
6
5
1.75
L
Artemis
DamnWookiee
Artemis
2
10
5
0.45
W
Izanami
Hippoguy6
Izanami
13
2
3
7.25
L
2
10
1
0.25
L
Sun Wukong
Maap155
Sun Wukong
2
8
3
0.44
W
Ah Puch
3
8
7
0.81
W
Cthulhu
PUP2979
Cthulhu
2
3
13
2.83
W
Bakasura
RainbowFart75
Bakasura
21
6
7
4.08
W
2
4
13
2.13
L
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,649
Damage
61,097
98,492
Taken
102,543
58,878
Mitigated
40,561
35,524
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,900
1,243
158
1,764
20,027
5,921
1,781
4,131
14,680
70,717
0
L
Artemis
DamnWookiee
Artemis
16,796
12,239
0
3,989
20,265
7,976
2,866
3,517
15,800
0
86,874
W
Izanami
Hippoguy6
Izanami
21,466
16,383
0
15,607
25,849
10,568
8,116
8,402
17,161
0
135,841
L
4,419
362
0
6,190
19,563
5,861
0
942
17,616
0
58,485
L
Sun Wukong
Maap155
Sun Wukong
5,302
1,697
0
2,953
18,441
8,621
2,015
3,237
14,632
0
49,563
W
Ah Puch
7,232
998
90
2,853
16,346
12,541
905
7,041
8,893
28,299
0
W
Cthulhu
PUP2979
Cthulhu
6,876
553
0
5,139
17,544
7,972
930
4,694
12,720
56,668
0
W
Bakasura
RainbowFart75
Bakasura
29,878
20,939
0
9,248
22,353
11,703
802
7,827
14,410
0
96,710
W
9,197
1,059
532
2,055
16,400
16,094
482
5,751
10,479
0
54,477
L
14,680
2,284
0
5,753
24,247
12,182
1,299
2,640
20,556
80,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,165
Gold Earned
61,994
532
Minions Killed
582
0
Camps Cleared
0
2,514,740
Distance Traveled
2,105,488
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,528
520
123
5
0
449,961
1
L
Artemis
12,940
498
154
6
0
366,011
4
W
Izanami
15,648
602
188
7
0
460,216
1
L
Loki
10,348
398
84
3
0
412,043
1
L
Sun Wukong
11,644
448
92
4
0
455,196
0
W
Ah Puch
11,721
451
52
2
0
484,960
1
W
Cthulhu
12,511
481
58
2
0
528,108
5
W
Bakasura
15,716
604
145
6
0
551,908
0
W
Guan Yu
12,569
483
89
3
0
489,548
0
L
Nox
13,534
521
129
5
0
422,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role