Player Matchup

Merlin
Merlin
McFluFFy9
Merlin
Level 24
God Stats
4W - 0L
1,897 SR
Queue Stats
17W - 21L
1,426 Elo+
Solo
Cthulhu
Cthulhu
TheSaltySkeleton
Cthulhu
Level 29
God Stats
13W - 12L
1,569 SR
Queue Stats
140W - 97L
1,620 Elo+
Party 2
Hou Yi
Hou Yi
WackyRaptor
Hou Yi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 131L
1,613 Elo+
Party 2
Team Averages
Level 52
1,655 SR
1,553 Elo+

VS

Team Averages
Level 27
1,566 SR
1,454 Elo+
Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BartSimpsonJr
Cthulhu
Level 29
God Stats
4W - 7L
1,496 SR
Queue Stats
33W - 61L
1,328 Elo+
Party 1
Skadi
Skadi
Diagrepher
Skadi
Level 24
God Stats
9W - 7L
1,702 SR
Queue Stats
66W - 59L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
McFluFFy9
Merlin
13
5 / 1 / 14
9,391
783
10,813
8,268
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 0 / 12
10,439
870
8,420
12,864
17,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
14
11 / 2 / 12
10,555
880
14,742
9,395
3,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 7 / 2
8,132
678
7,033
10,999
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
9
0 / 7 / 2
7,527
627
4,714
17,397
13,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
11
2 / 10 / 1
8,385
699
8,403
12,005
3,921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
24
Kills
3
3
Deaths
24
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
7
2
0.29
L
Cthulhu
0
7
2
0.14
L
Skadi
2
10
1
0.25
W
Merlin
McFluFFy9
Merlin
5
1
14
12
W
8
0
12
14
W
Hou Yi
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,975
Damage
20,150
30,527
Taken
40,401
24,408
Mitigated
21,090
2,953
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,033
919
0
907
10,999
3,566
0
5,228
5,771
19,752
0
L
Cthulhu
4,714
698
146
1,614
17,397
13,603
0
7,822
9,575
12,411
0
L
Skadi
8,403
3,867
0
553
12,005
3,921
0
6,475
5,530
0
21,838
W
Merlin
McFluFFy9
Merlin
10,813
327
0
1,266
8,268
3,468
746
5,158
3,110
35,658
0
W
8,420
1,255
293
894
12,864
17,018
506
3,476
9,388
17,363
0
W
Hou Yi
14,742
7,293
0
500
9,395
3,922
1,037
3,787
5,608
0
45,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
24,044
144
Minions Killed
73
10
Camps Cleared
2
669,658
Distance Traveled
576,741
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,132
678
30
3
2
169,343
3
L
Cthulhu
7,527
627
19
2
0
218,469
1
L
Skadi
8,385
699
24
2
0
188,929
4
W
Merlin
9,391
783
49
4
4
219,207
2
W
Cthulhu
10,439
870
16
1
2
233,537
3
W
Hou Yi
10,555
880
79
7
4
216,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role