Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Cez The Don
Ymir
Level 83
God Stats
6W - 10L
1,558 SR
Queue Stats
414W - 340L
1,547 Elo+
Party 2
Anhur
Anhur
Exotekks
Anhur
Level 112
God Stats
10W - 14L
1,498 SR
Queue Stats
505W - 421L
1,567 Elo+
Party 2
Yemoja
Yemoja
ImixAkbal
Yemoja
Level 155
God Stats
1W - 5L
1,324 SR
Queue Stats
151W - 160L
1,549 Elo+
Solo
Scylla
Scylla
Mezi rG
Scylla
Level 107
God Stats
8W - 2L
1,805 SR
Queue Stats
30W - 28L
1,532 Elo+
Party 3
Team Averages
Level 118
1,537 SR
1,539 Elo+

VS

Team Averages
Level 76
1,556 SR
1,575 Elo+
Sylvanus
Sylvanus
ArcXOO789
Sylvanus
Level 81
God Stats
6W - 3L
1,597 SR
Queue Stats
129W - 116L
1,586 Elo+
Party 1
Athena
Athena
CharonXVl
Athena
Level 69
God Stats
8W - 6L
1,477 SR
Queue Stats
144W - 120L
1,591 Elo+
Party 1
Ne Zha
Ne Zha
Didier1234567890
Ne Zha
Level 64
God Stats
6W - 3L
1,654 SR
Queue Stats
140W - 133L
1,523 Elo+
Solo
Hel
Hel
MGM9296
Hel
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 110L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
aeterno_rx
Danzaburou
Level 76
God Stats
13W - 11L
1,550 SR
Queue Stats
103W - 81L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
2 / 5 / 3
9,410
523
14,865
15,559
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 0
7,276
404
2,958
14,170
8,534
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Exotekks
Anhur
17
2 / 1 / 1
9,692
538
3,244
8,289
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
ImixAkbal
Yemoja
10
0 / 5 / 2
6,884
382
4,714
11,027
7,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Mezi rG
Scylla
14
3 / 6 / 2
8,745
486
5,417
10,614
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArcXOO789
Sylvanus
16
2 / 0 / 8
10,210
567
10,235
11,595
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
CharonXVl
Athena
13
0 / 2 / 8
8,943
497
6,680
17,256
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 3 / 8
10,459
581
7,751
16,015
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
18
12 / 1 / 2
11,892
661
12,840
8,822
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
aeterno_rx
Danzaburou
17
2 / 1 / 0
10,881
605
4,594
7,784
2,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
22
22
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
5
3
0.7
W
Sylvanus
ArcXOO789
Sylvanus
2
0
8
6
L
0
5
0
0
W
Athena
CharonXVl
Athena
0
2
8
2
W
6
3
8
3.33
L
Anhur
Exotekks
Anhur
2
1
1
2.5
L
Yemoja
ImixAkbal
Yemoja
0
5
2
0.2
W
Hel
12
1
2
13
L
Scylla
Mezi rG
Scylla
3
6
2
0.67
W
Danzaburou
aeterno_rx
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,198
Damage
42,100
59,659
Taken
61,472
27,945
Mitigated
38,492
15,473
Healing
28,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
14,865
8,409
0
5,071
15,559
6,879
0
7,665
7,742
0
74,517
W
Sylvanus
ArcXOO789
Sylvanus
10,235
2,979
1,283
5,134
11,595
7,903
576
2,224
8,671
47,938
10,901
L
2,958
0
0
3,381
14,170
8,534
346
8,444
5,676
38,910
0
W
Athena
CharonXVl
Athena
6,680
2,216
0
1,839
17,256
16,322
14
4,184
11,093
31,388
0
W
7,751
3,208
0
6,678
16,015
7,802
0
3,253
11,503
0
63,021
L
Anhur
Exotekks
Anhur
3,244
1,363
0
3,253
8,289
2,499
0
1,278
7,011
0
63,919
L
Yemoja
ImixAkbal
Yemoja
4,714
949
912
1,226
11,027
7,507
0
5,215
5,690
22,321
0
W
Hel
12,840
862
5,483
4,662
8,822
3,687
0
1,888
6,590
94,529
0
L
Scylla
Mezi rG
Scylla
5,417
361
0
1,630
10,614
2,526
0
5,405
4,975
43,489
0
W
Danzaburou
aeterno_rx
Danzaburou
4,594
2,700
0
3,308
7,784
2,778
746
924
6,700
0
92,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
52,385
474
Minions Killed
593
0
Camps Cleared
0
1,650,044
Distance Traveled
1,790,787
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,410
523
143
8
0
395,247
0
W
Sylvanus
10,210
567
122
7
0
321,485
3
L
Ymir
7,276
404
70
4
0
285,290
6
W
Athena
8,943
497
43
2
0
350,626
6
W
Ne Zha
10,459
581
103
6
0
383,477
5
L
Anhur
9,692
538
140
8
0
329,759
5
L
Yemoja
6,884
382
31
2
0
315,985
7
W
Hel
11,892
661
168
9
0
387,233
5
L
Scylla
8,745
486
90
5
0
323,763
3
W
Danzaburou
10,881
605
157
9
0
347,966
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role