Player Matchup

Cerberus
Cerberus
Silver II
GrimReaperds
Cerberus
Silver II
Level 152
God Stats
2W - 3L
1,634 SR
Queue Stats
29W - 49L
1,170 MMR
Solo
Thor
Thor
Silver I
GrizzlyJK
Thor
Silver I
Level 69
God Stats
4W - 6L
1,382 SR
Queue Stats
74W - 92L
1,233 MMR
Solo
Skadi
Skadi
Bronze III
ItsPistolPete
Skadi
Bronze III
Level 106
God Stats
4W - 4L
1,675 SR
Queue Stats
4W - 8L
1,320 MMR
Party 1
Scylla
Scylla
Silver III
K3tchup5auce
Scylla
Silver III
Level 83
God Stats
1W - 1L
1,564 SR
Queue Stats
58W - 64L
1,180 MMR
Solo
Ymir
Ymir
Silver I
Slugz76
Ymir
Silver I
Level 160
God Stats
23W - 23L
1,500 SR
Queue Stats
79W - 88L
1,143 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,551 SR
1,209 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,617 SR
1,212 MMR
Terra
Terra
Silver I
Brennan7352
Terra
Silver I
Level 109
God Stats
0W - 3L
1,432 SR
Queue Stats
134W - 147L
1,167 MMR
Party 2
Aphrodite
Aphrodite
Gold III
Diligenc3
Aphrodite
Gold III
Level 160
God Stats
4W - 6L
1,595 SR
Queue Stats
1,138W - 1,145L
1,228 MMR
Solo
Nemesis
Nemesis
Gold IV
Gene29
Nemesis
Gold IV
Level 152
God Stats
1W - 4L
1,557 SR
Queue Stats
113W - 116L
1,219 MMR
Solo
Heimdallr
Heimdallr
Gold V
SilverStar052
Heimdallr
Gold V
Level 105
God Stats
1W - 1L
1,763 SR
Queue Stats
85W - 96L
1,293 MMR
Party 2
Sylvanus
Sylvanus
Silver II
xXyViniciuSyXx
Sylvanus
Silver II
Level 146
God Stats
4W - 5L
1,739 SR
Queue Stats
226W - 235L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GrimReaperds
Cerberus
19
3 / 2 / 4
12,341
514
8,741
16,105
15,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
20
9 / 1 / 6
13,330
555
14,304
18,099
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 2 / 12
12,953
540
22,340
12,908
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
3 / 3 / 10
12,060
503
13,846
9,408
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Slugz76
Ymir
18
2 / 1 / 14
11,033
460
9,198
17,774
14,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GilgameshMorgan Le FayBakasuraArtemisAthena

VS

Bans
Cu ChulainnHadesArachnePersephoneChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,801
408
4,186
17,775
16,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Diligenc3
Aphrodite
17
3 / 5 / 2
11,128
464
10,234
17,219
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Gene29
Nemesis
18
2 / 3 / 0
11,204
467
5,921
20,231
8,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
SilverStar052
Heimdallr
14
1 / 9 / 1
8,868
370
7,356
20,187
7,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
17
3 / 6 / 3
11,128
464
13,689
22,171
17,833
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
25
Kills
9
9
Deaths
25
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Aphrodite
Diligenc3
Aphrodite
3
5
2
0.8
L
Nemesis
Gene29
Nemesis
2
3
0
0.67
W
Cerberus
GrimReaperds
Cerberus
3
2
4
2.5
W
Thor
9
1
6
12
W
8
2
12
7
W
Scylla
3
3
10
2.67
L
Heimdallr
SilverStar052
Heimdallr
1
9
1
0.17
W
Ymir
Slugz76
Ymir
2
1
14
9
L
Sylvanus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,429
Damage
41,386
74,294
Taken
97,583
45,000
Mitigated
58,817
18,290
Healing
29,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,186
470
2,018
4,594
17,775
16,851
217
5,258
12,357
36,739
0
L
Aphrodite
Diligenc3
Aphrodite
10,234
908
3,337
7,748
17,219
8,122
0
6,537
10,255
85,311
0
L
Nemesis
Gene29
Nemesis
5,921
1,848
0
1,874
20,231
8,978
0
4,578
15,523
0
95,250
W
Cerberus
GrimReaperds
Cerberus
8,741
405
0
4,773
16,105
15,273
116
6,388
9,717
67,973
0
W
Thor
14,304
2,976
0
3,758
18,099
6,096
551
9,825
8,274
0
88,100
W
22,340
12,112
0
3,024
12,908
5,290
7,060
2,823
10,085
0
97,225
W
Scylla
13,846
1,049
211
2,851
9,408
3,450
1,138
3,510
5,898
84,549
0
L
Heimdallr
SilverStar052
Heimdallr
7,356
1,828
0
3,417
20,187
7,033
828
6,076
14,019
0
64,361
W
Ymir
Slugz76
Ymir
9,198
865
159
3,514
17,774
14,891
62
7,699
10,075
43,071
0
L
Sylvanus
13,689
2,483
1,143
5,591
22,171
17,833
723
8,774
13,353
65,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,717
Gold Earned
52,129
582
Minions Killed
568
0
Camps Cleared
0
2,492,719
Distance Traveled
2,100,085
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,801
408
58
2
0
460,994
4
L
Aphrodite
11,128
464
161
7
0
410,807
5
L
Nemesis
11,204
467
151
6
0
496,826
6
W
Cerberus
12,341
514
136
6
0
412,226
1
W
Thor
13,330
555
125
5
0
515,488
0
W
Skadi
12,953
540
121
5
0
469,656
1
W
Scylla
12,060
503
135
6
0
516,197
11
L
Heimdallr
8,868
370
84
4
0
419,207
2
W
Ymir
11,033
460
65
3
0
579,152
2
L
Sylvanus
11,128
464
114
5
0
312,251
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role