Player Matchup

Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
CrazyGranny
Ra
Gold I
Level 147
God Stats
1W - 4L
1,204 SR
Queue Stats
97W - 84L
1,865 MMR
Solo
Tyr
Tyr
Diamond V
MADARGO
Tyr
Diamond V
Level 156
God Stats
1W - 1L
1,794 SR
Queue Stats
158W - 155L
1,963 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Sorryiwinnn
Ao Kuang
Masters
Level 120
God Stats
10W - 7L
1,739 SR
Queue Stats
353W - 351L
1,854 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,548 SR
1,736 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,607 SR
2,166 MMR
Danzaburou
Danzaburou
Gold II
Dravlein
Danzaburou
Gold II
Level 140
God Stats
11W - 14L
1,538 SR
Queue Stats
315W - 324L
1,846 MMR
Solo
Vamana
Vamana
Masters
Farinha415
Vamana
Masters
Level 131
God Stats
9W - 6L
1,721 SR
Queue Stats
710W - 577L
2,715 MMR
Party 2
Janus
Janus
Masters
ImperialHal
Janus
Masters
Level 160
God Stats
2W - 0L
1,593 SR
Queue Stats
92W - 63L
2,603 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum I
JuicєWRLD
Erlang Shen
Platinum I
Level 58
God Stats
6W - 6L
1,685 SR
Queue Stats
64W - 64L
1,890 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
terkent
Cabrakan
Platinum V
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 47L
1,778 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 6 / 0
8,372
492
4,087
10,825
3,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
 
Odin
14
3 / 3 / 3
8,294
488
7,416
12,357
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 7
7,742
455
6,631
11,997
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
14
0 / 5 / 0
8,057
474
5,912
14,614
11,568
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Sorryiwinnn
Ao Kuang
15
6 / 7 / 2
9,253
544
10,037
14,790
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
SetZhong KuiAthenaAgniTiamat

VS

Bans
Morgan Le FayCerberusApolloGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dravlein
Danzaburou
14
3 / 2 / 2
9,067
533
6,798
10,982
3,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Farinha415
Vamana
17
8 / 4 / 5
10,211
601
14,223
15,530
8,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 2 / 5
10,760
633
10,079
9,215
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
JuicєWRLD
Erlang Shen
13
2 / 2 / 5
8,171
481
5,219
7,941
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
terkent
Cabrakan
16
5 / 0 / 4
10,132
596
8,738
11,163
12,081
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
10
Kills
25
25
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
L
Odin
 
Odin
3
3
3
1.5
L
1
4
7
1.13
W
Danzaburou
Dravlein
Danzaburou
3
2
2
2
W
Vamana
Farinha415
Vamana
8
4
5
2.63
W
7
2
5
4.75
W
Erlang Shen
JuicєWRLD
Erlang Shen
2
2
5
2.25
L
Tyr
0
5
0
0
L
Ao Kuang
Sorryiwinnn
Ao Kuang
6
7
2
1
W
Cabrakan
terkent
Cabrakan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
45,057
64,583
Taken
54,831
34,092
Mitigated
32,367
16,194
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,087
2,279
0
1,926
10,825
3,192
0
572
10,189
0
62,825
L
Odin
 
Odin
7,416
1,673
0
2,401
12,357
9,254
0
4,895
7,216
1,203
45,567
L
6,631
549
560
3,181
11,997
4,130
0
3,975
7,874
46,720
0
W
Danzaburou
Dravlein
Danzaburou
6,798
3,598
0
4,827
10,982
3,922
740
3,099
7,841
0
66,793
W
Vamana
Farinha415
Vamana
14,223
9,735
0
3,128
15,530
8,627
76
5,221
10,053
0
62,025
W
10,079
1,302
145
3,062
9,215
3,323
106
3,269
5,656
83,007
0
W
Erlang Shen
JuicєWRLD
Erlang Shen
5,219
2,160
0
1,510
7,941
4,414
374
2,765
5,083
0
43,419
L
Tyr
5,912
759
0
6,558
14,614
11,568
0
5,729
8,817
0
53,082
L
Ao Kuang
Sorryiwinnn
Ao Kuang
10,037
2,697
0
1,568
14,790
5,948
0
3,078
11,670
61,718
0
W
Cabrakan
terkent
Cabrakan
8,738
1,193
0
1,130
11,163
12,081
230
2,408
8,621
59,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,718
Gold Earned
48,341
526
Minions Killed
561
0
Camps Cleared
0
1,633,531
Distance Traveled
1,764,820
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,372
492
150
9
0
292,257
7
L
Odin
8,294
488
86
5
0
343,515
8
L
Ra
7,742
455
78
5
0
335,806
0
W
Danzaburou
9,067
533
115
7
0
331,597
8
W
Vamana
10,211
601
91
5
0
360,341
3
W
Janus
10,760
633
162
10
0
360,151
6
W
Erlang Shen
8,171
481
70
4
0
387,929
4
L
Tyr
8,057
474
113
7
0
353,818
5
L
Ao Kuang
9,253
544
99
6
0
308,135
2
W
Cabrakan
10,132
596
123
7
0
324,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role