Player Matchup

Tiamat
Tiamat
Jokujo
Tiamat
Level 19
God Stats
14W - 3L
1,886 SR
Queue Stats
167W - 65L
1,544 Elo+
Party 1
Set
Set
Sergaz
Set
Level 89
God Stats
1W - 1L
1,628 SR
Queue Stats
183W - 73L
1,606 Elo+
Party 1
Jormungandr
Jormungandr
ShadeyBlades
Jormungandr
Level 50
God Stats
11W - 5L
1,865 SR
Queue Stats
51W - 24L
1,585 Elo+
Party 1
Team Averages
Level 53
1,793 SR
1,578 Elo+

VS

Team Averages
Level 63
1,464 SR
1,537 Elo+
Bakasura
Bakasura
RtxReader
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,455 Elo+
Party 2
Discordia
Discordia
ferneybuig
Discordia
Level 108
God Stats
0W - 8L
1,392 SR
Queue Stats
116W - 139L
1,538 Elo+
Solo
Mulan
Mulan
juicyfruitsQc
Mulan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jokujo
Tiamat
16
5 / 5 / 9
12,532
660
15,897
14,309
9,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
Sergaz
Set
16
6 / 5 / 7
12,705
669
17,148
14,914
11,198
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
ShadeyBlades
Jormungandr
14
3 / 0 / 8
11,809
622
18,985
18,967
24,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RtxReader
Bakasura
14
3 / 8 / 6
11,075
583
10,394
16,283
6,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
ferneybuig
Discordia
15
3 / 1 / 4
11,580
609
15,656
15,637
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 5 / 5
11,321
596
14,287
29,316
31,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
14
Kills
10
10
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Jokujo
Tiamat
5
5
9
1.9
L
Bakasura
RtxReader
Bakasura
3
8
6
0.75
W
Set
Sergaz
Set
6
5
7
1.9
W
Jormungandr
ShadeyBlades
Jormungandr
3
0
8
7
L
Discordia
ferneybuig
Discordia
3
1
4
5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,030
Damage
40,337
48,190
Taken
61,236
45,056
Mitigated
43,993
8,025
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Jokujo
Tiamat
15,897
1,706
837
4,657
14,309
9,120
134
3,801
9,971
58,530
0
L
Bakasura
RtxReader
Bakasura
10,394
7,403
0
2,492
16,283
6,655
244
9,603
6,680
0
21,033
W
Set
Sergaz
Set
17,148
6,940
0
1,409
14,914
11,198
0
5,953
8,464
0
38,487
W
Jormungandr
ShadeyBlades
Jormungandr
18,985
6,470
0
1,122
18,967
24,738
0
6,579
11,811
52,506
0
L
Discordia
ferneybuig
Discordia
15,656
559
795
6,997
15,637
6,135
884
9,656
5,981
69,518
0
L
14,287
2,368
0
8,020
29,316
31,203
250
16,372
12,944
0
32,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
33,976
215
Minions Killed
219
10
Camps Cleared
7
1,057,161
Distance Traveled
1,035,067
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,532
660
100
5
9
347,562
6
L
Bakasura
11,075
583
53
3
2
344,179
0
W
Set
12,705
669
43
2
1
366,897
4
W
Jormungandr
11,809
622
72
4
0
342,702
4
L
Discordia
11,580
609
127
7
3
370,580
6
L
Mulan
11,321
596
39
2
2
320,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role