Player Matchup

Gilgamesh
Gilgamesh
Incuriosity
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,418 Elo+
Party 3
Hercules
Hercules
SIMMER x x DOWN
Hercules
Level 107
God Stats
6W - 5L
1,799 SR
Queue Stats
687W - 698L
1,422 Elo+
Party 2
Discordia
Discordia
Stonespirit
Discordia
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,463 Elo+
Party 3
Kali
Kali
UnholyxKreation
Kali
Level 103
God Stats
1W - 2L
1,148 SR
Queue Stats
491W - 494L
1,415 Elo+
Party 2
Tyr
Tyr
VuhJennuh
Tyr
Level 125
God Stats
6W - 3L
1,465 SR
Queue Stats
206W - 223L
1,423 Elo+
Party 3
Team Averages
Level 119
1,482 SR
1,428 Elo+

VS

Team Averages
Level 100
1,551 SR
1,496 Elo+
Thanatos
Thanatos
Bloche88
Thanatos
Level 146
God Stats
2W - 9L
1,422 SR
Queue Stats
267W - 251L
1,442 Elo+
Solo
Ganesha
Ganesha
Cloud Strife1
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,411 Elo+
Party 1
King Arthur
King Arthur
Orange Snowman
King Arthur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,679 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hunterjack777
Tsukuyomi
Level 114
God Stats
7W - 14L
1,367 SR
Queue Stats
586W - 642L
1,454 Elo+
Solo
Zeus
Zeus
sKILL eli
Zeus
Level 120
God Stats
15W - 6L
1,965 SR
Queue Stats
539W - 493L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Incuriosity
Gilgamesh
18
5 / 3 / 17
10,910
909
9,847
21,036
19,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
16
3 / 4 / 18
9,971
831
10,539
28,620
23,861
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Stonespirit
Discordia
18
10 / 3 / 8
11,262
939
15,046
9,863
4,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 6 / 10
10,162
847
10,711
13,374
6,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 3 / 10
10,132
844
4,516
17,065
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bloche88
Thanatos
14
1 / 3 / 10
8,271
689
7,454
12,441
4,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
15
0 / 5 / 14
8,231
686
10,458
10,351
9,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Orange Snowman
King Arthur
16
3 / 5 / 8
9,418
785
10,850
12,520
12,821
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
hunterjack777
Tsukuyomi
14
9 / 7 / 5
9,249
771
12,948
9,747
3,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
17
6 / 7 / 5
9,903
825
21,925
9,494
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
61
27
Kills
19
19
Deaths
27
63
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bloche88
Thanatos
1
3
10
2
L
Ganesha
0
5
14
1.4
W
Gilgamesh
Incuriosity
Gilgamesh
5
3
17
4.5
L
King Arthur
Orange Snowman
King Arthur
3
5
8
1.4
W
Hercules
3
4
18
3
W
Discordia
Stonespirit
Discordia
10
3
8
4.67
W
5
6
10
1.67
W
4
3
10
3
L
Tsukuyomi
hunterjack777
Tsukuyomi
9
7
5
1.64
L
Zeus
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,659
Damage
63,635
89,958
Taken
54,553
69,700
Mitigated
34,432
37,450
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bloche88
Thanatos
7,454
1,218
810
8,807
12,441
4,754
0
2,564
9,877
0
14,337
L
Ganesha
10,458
689
384
779
10,351
9,835
0
4,483
5,868
17,111
0
W
Gilgamesh
Incuriosity
Gilgamesh
9,847
1,249
1,649
6,147
21,036
19,013
806
8,120
12,731
0
19,689
L
King Arthur
Orange Snowman
King Arthur
10,850
1,679
1,227
1,375
12,520
12,821
0
4,126
8,394
0
20,838
W
Hercules
10,539
2,584
2,252
13,068
28,620
23,861
646
8,770
19,509
0
19,294
W
Discordia
Stonespirit
Discordia
15,046
1,410
1,264
1,760
9,863
4,058
1,636
4,282
5,507
39,815
0
W
10,711
6,478
1,174
3,779
13,374
6,349
1,853
3,806
9,418
0
17,118
W
4,516
326
1,324
5,033
17,065
16,419
840
6,310
10,410
0
12,548
L
Tsukuyomi
hunterjack777
Tsukuyomi
12,948
3,274
167
500
9,747
3,857
0
2,696
7,051
0
15,638
L
Zeus
21,925
2,405
129
827
9,494
3,165
0
1,177
8,317
36,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,437
Gold Earned
45,072
104
Minions Killed
97
0
Camps Cleared
0
1,070,913
Distance Traveled
937,253
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,271
689
10
1
0
207,527
2
L
Ganesha
8,231
686
1
0
0
203,500
1
W
Gilgamesh
10,910
909
16
1
0
222,862
0
L
King Arthur
9,418
785
33
3
0
175,482
2
W
Hercules
9,971
831
13
1
0
282,142
4
W
Discordia
11,262
939
50
4
0
186,557
1
W
Kali
10,162
847
12
1
0
187,223
0
W
Tyr
10,132
844
13
1
0
192,129
2
L
Tsukuyomi
9,249
771
9
1
0
183,208
1
L
Zeus
9,903
825
44
4
0
167,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role