Player Matchup

He Bo
He Bo
FallGryphon8433
He Bo
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 23L
1,264 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HartAttackSM
Ah Muzen Cab
Level 107
God Stats
4W - 3L
1,833 SR
Queue Stats
14W - 13L
1,432 Elo+
Party 2
Neith
Neith
Podo Dub
Neith
Level 4
God Stats
10W - 16L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Team Averages
Level 44
1,611 SR
1,399 Elo+

VS

Team Averages
Level 36
1,498 SR
1,349 Elo+
Ra
Ra
Donnie345178
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,319 Elo+
Solo
Ah Puch
Ah Puch
Luigi da Reaper
Ah Puch
Level 65
God Stats
13W - 10L
1,495 SR
Queue Stats
271W - 357L
1,337 Elo+
Party 1
Mulan
Mulan
ireapzz106
Mulan
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
122W - 127L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 8
14,443
760
25,822
15,223
5,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
HartAttackSM
Ah Muzen Cab
17
6 / 5 / 10
12,814
674
14,072
16,605
6,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Podo Dub
Neith
13
3 / 7 / 7
11,789
620
6,103
12,605
3,867
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 11
11,819
622
8,408
15,534
5,798
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
10 / 5 / 1
13,258
698
16,943
15,460
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
15
4 / 8 / 8
12,550
661
9,631
22,888
25,170
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
21
Kills
14
14
Deaths
21
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
8
11
0.69
W
12
2
8
8
W
Ah Muzen Cab
HartAttackSM
Ah Muzen Cab
6
5
10
2.2
L
10
5
1
2.1
W
Neith
Podo Dub
Neith
3
7
7
0.93
L
Mulan
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,997
Damage
34,982
44,433
Taken
53,882
16,024
Mitigated
37,163
10,458
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,408
1,081
1,032
2,360
15,534
5,798
508
8,554
6,980
45,604
0
W
25,822
887
70
4,761
15,223
5,598
44
7,788
7,145
65,784
0
W
Ah Muzen Cab
HartAttackSM
Ah Muzen Cab
14,072
6,632
276
4,983
16,605
6,559
2,593
8,266
8,003
0
61,233
L
16,943
90
0
2,646
15,460
6,195
542
8,549
6,911
51,819
0
W
Neith
Podo Dub
Neith
6,103
2,437
0
368
12,605
3,867
0
9,570
2,589
0
16,291
L
Mulan
9,631
1,174
0
368
22,888
25,170
297
9,254
13,634
2,732
18,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,046
Gold Earned
37,627
229
Minions Killed
211
7
Camps Cleared
6
875,240
Distance Traveled
848,288
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,819
622
84
4
2
270,368
0
W
He Bo
14,443
760
93
5
6
318,728
3
W
Ah Muzen Cab
12,814
674
100
5
1
280,563
1
L
Ah Puch
13,258
698
98
5
2
315,125
3
W
Neith
11,789
620
36
2
0
275,949
1
L
Mulan
12,550
661
29
2
2
262,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role