Player Matchup

Zeus
Zeus
AST_Bobitis
Zeus
Level 49
God Stats
4W - 0L
1,897 SR
Queue Stats
15W - 23L
1,304 Elo+
Solo
Ra
Ra
Luna Lily3571
Ra
Level 129
God Stats
4W - 3L
1,253 SR
Queue Stats
158W - 161L
1,457 Elo+
Party 3
Janus
Janus
MoronicSeal
Janus
Level 64
God Stats
1W - 1L
1,350 SR
Queue Stats
12W - 14L
1,278 Elo+
Solo
Ah Puch
Ah Puch
SLiiME BRONX
Ah Puch
Level 120
God Stats
3W - 0L
1,520 SR
Queue Stats
368W - 382L
1,316 Elo+
Solo
Erlang Shen
Erlang Shen
UnicornStallion
Erlang Shen
Level 89
God Stats
2W - 0L
1,755 SR
Queue Stats
320W - 330L
1,406 Elo+
Party 3
Team Averages
Level 90
1,555 SR
1,352 Elo+

VS

Team Averages
Level 101
1,499 SR
1,343 Elo+
Medusa
Medusa
BlueNova5985
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 92L
1,354 Elo+
Party 2
Baron Samedi
Baron Samedi
Holleringoose
Baron Samedi
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 165L
1,361 Elo+
Party 2
Ravana
Ravana
Mr CHOCOLOPE776
Ravana
Level 92
God Stats
1W - 1L
1,700 SR
Queue Stats
162W - 156L
1,370 Elo+
Party 2
Bakasura
Bakasura
billmelater
Bakasura
Level 158
God Stats
8W - 15L
1,363 SR
Queue Stats
785W - 852L
1,327 Elo+
Party 1
Artemis
Artemis
momto2_1993
Artemis
Level 112
God Stats
5W - 7L
1,433 SR
Queue Stats
487W - 639L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 28
14,249
792
30,931
10,763
4,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 3 / 38
13,257
737
6,063
15,685
14,297
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 3 / 22
14,206
789
18,246
16,584
7,284
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
SLiiME BRONX
Ah Puch
20
7 / 5 / 27
13,406
745
19,058
20,280
9,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
UnicornStallion
Erlang Shen
20
16 / 9 / 18
14,426
801
24,127
27,511
15,548
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 11 / 7
12,686
705
18,058
22,556
8,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Holleringoose
Baron Samedi
20
8 / 11 / 11
12,713
706
23,853
24,497
18,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 12 / 11
10,905
606
8,888
25,529
35,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
billmelater
Bakasura
18
3 / 11 / 10
11,065
615
7,453
21,720
11,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
momto2_1993
Artemis
20
3 / 5 / 10
11,137
619
13,736
12,982
5,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
70
50
Kills
21
22
Deaths
50
133
Assists
49
Player
Kills
Deaths
Assists
KDA
W
13
2
28
13.5
L
Medusa
7
11
7
0.95
L
Baron Samedi
Holleringoose
Baron Samedi
8
11
11
1.23
W
2
3
38
7
W
12
3
22
7.67
L
0
12
11
0.46
W
Ah Puch
SLiiME BRONX
Ah Puch
7
5
27
4.1
W
Erlang Shen
UnicornStallion
Erlang Shen
16
9
18
2.78
L
Bakasura
billmelater
Bakasura
3
11
10
0.73
L
Artemis
momto2_1993
Artemis
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,425
Damage
71,988
90,823
Taken
107,284
51,426
Mitigated
80,314
48,323
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,931
2,356
3,669
1,782
10,763
4,580
1,297
1,780
8,983
50,360
0
L
Medusa
18,058
6,154
768
3,101
22,556
8,687
190
17,320
4,960
0
37,748
L
Baron Samedi
Holleringoose
Baron Samedi
23,853
1,638
2,245
4,905
24,497
18,848
0
14,456
9,688
37,232
0
W
6,063
534
12,278
7,692
15,685
14,297
811
4,357
11,328
23,146
0
W
18,246
1,488
1,919
3,819
16,584
7,284
2,315
4,137
12,447
49,107
0
L
8,888
1,609
1,234
2,304
25,529
35,996
57
14,908
10,049
0
14,504
W
Ah Puch
SLiiME BRONX
Ah Puch
19,058
1,055
2,103
6,697
20,280
9,717
1,022
5,781
14,334
37,217
0
W
Erlang Shen
UnicornStallion
Erlang Shen
24,127
17,509
602
7,762
27,511
15,548
771
7,798
19,713
0
31,382
L
Bakasura
billmelater
Bakasura
7,453
3,604
161
3,550
21,720
11,297
0
16,988
4,565
0
18,858
L
Artemis
momto2_1993
Artemis
13,736
5,850
816
2,585
12,982
5,486
55
9,085
3,724
0
36,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,544
Gold Earned
58,506
194
Minions Killed
188
0
Camps Cleared
0
1,547,905
Distance Traveled
1,269,290
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,249
792
35
2
0
312,359
0
L
Medusa
12,686
705
54
3
0
241,306
0
L
Baron Samedi
12,713
706
31
2
0
237,766
0
W
Ra
13,257
737
34
2
0
357,567
1
W
Janus
14,206
789
74
4
0
321,744
0
L
Ravana
10,905
606
13
1
0
268,983
0
W
Ah Puch
13,406
745
41
2
0
278,350
0
W
Erlang Shen
14,426
801
10
1
0
277,885
0
L
Bakasura
11,065
615
28
2
0
268,901
0
L
Artemis
11,137
619
62
3
0
252,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role