Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alej4ndrox_PY
Scylla
Level 91
God Stats
2W - 2L
1,466 SR
Queue Stats
38W - 33L
1,589 Elo+
Party 1
Charybdis
Charybdis
HGDFM
Charybdis
Level 27
God Stats
2W - 0L
1,636 SR
Queue Stats
38W - 32L
1,589 Elo+
Party 1
Fenrir
Fenrir
LordGabriyel
Fenrir
Level 29
God Stats
2W - 0L
1,773 SR
Queue Stats
64W - 53L
1,550 Elo+
Solo
Ymir
Ymir
NiKORAASU
Ymir
Level 15
God Stats
2W - 0L
1,773 SR
Queue Stats
20W - 4L
1,801 Elo+
Party 1
Team Averages
Level 38
1,630 SR
1,606 Elo+

VS

Team Averages
Level 25
1,533 SR
1,547 Elo+
Anhur
Anhur
FariasMiReligion
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,546 Elo+
Solo
Ymir
Ymir
Maxicc
Ymir
Level 32
God Stats
11W - 10L
1,546 SR
Queue Stats
124W - 103L
1,540 Elo+
Party 2
Fenrir
Fenrir
elhijodeWarchi92
Fenrir
Level 24
God Stats
22W - 24L
1,520 SR
Queue Stats
147W - 134L
1,537 Elo+
Solo
Sol
Sol
fsdhbgn
Sol
Level 18
God Stats
9W - 12L
1,449 SR
Queue Stats
40W - 33L
1,570 Elo+
Solo
Odin
Odin
xHIELOX
Odin
Level 28
God Stats
6W - 4L
1,650 SR
Queue Stats
81W - 62L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
4 / 0 / 0
4,592
918
2,939
2,430
817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
3,280
656
1,209
2,267
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
HGDFM
Charybdis
4
0 / 1 / 0
3,061
612
950
1,713
255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
5
0 / 1 / 0
3,380
676
660
3,038
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
4
0 / 0 / 0
3,219
644
389
2,329
917
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,228
646
1,579
1,849
362
Short Bow

Short Bow

+15%
Attack Speed

Ymir
Maxicc
Ymir
1
0 / 0 / 0
2,477
495
0
139
36
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 1
3,640
728
719
2,106
543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sol
6
2 / 0 / 0
3,666
733
1,920
2,967
931
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
xHIELOX
Odin
4
0 / 4 / 0
2,941
588
567
3,772
973
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
4
Kills
4
4
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
0
4
W
0
2
0
0
L
1
0
0
1
W
Charybdis
HGDFM
Charybdis
0
1
0
0
W
Fenrir
0
1
0
0
L
Ymir
Maxicc
Ymir
0
0
0
0
W
Ymir
0
0
0
0
L
1
0
1
1.5
L
Sol
2
0
0
2
L
Odin
xHIELOX
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,147
Damage
4,785
11,777
Taken
10,833
3,390
Mitigated
2,845
4,437
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,939
1,457
0
1,180
2,430
817
143
0
2,430
0
16,719
W
1,209
246
0
340
2,267
586
0
1,240
1,027
7,888
0
L
1,579
917
0
848
1,849
362
0
352
1,497
0
10,118
W
Charybdis
HGDFM
Charybdis
950
664
0
658
1,713
255
364
0
1,713
0
9,863
W
Fenrir
660
312
0
1,476
3,038
815
0
680
2,358
0
10,628
L
Ymir
Maxicc
Ymir
0
0
0
0
139
36
0
0
139
603
0
W
Ymir
389
131
0
783
2,329
917
96
0
2,329
3,298
0
L
719
177
0
173
2,106
543
0
37
2,069
0
13,288
L
Sol
1,920
543
0
1,338
2,967
931
1,007
1,129
1,758
13,691
0
L
Odin
xHIELOX
Odin
567
335
0
801
3,772
973
0
0
3,772
0
5,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,532
Gold Earned
15,952
121
Minions Killed
100
0
Camps Cleared
0
444,289
Distance Traveled
384,572
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,592
918
36
7
0
83,366
2
W
Scylla
3,280
656
23
5
0
89,747
1
L
Anhur
3,228
646
19
4
0
86,845
1
W
Charybdis
3,061
612
25
5
0
85,444
1
W
Fenrir
3,380
676
33
7
0
95,357
1
L
Ymir
2,477
495
3
1
0
11,791
0
W
Ymir
3,219
644
4
1
0
90,375
1
L
Fenrir
3,640
728
37
7
0
100,111
0
L
Sol
3,666
733
29
6
0
90,029
1
L
Odin
2,941
588
12
2
0
95,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role