Player Matchup

Charybdis
Charybdis
ChaosKillSquad
Charybdis
Level 123
God Stats
0W - 1L
1,872 SR
Queue Stats
26W - 46L
1,408 Elo+
Party 1
Bacchus
Bacchus
DeathReanimated
Bacchus
Level 66
God Stats
6W - 12L
1,562 SR
Queue Stats
25W - 43L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
DrPhil2880
Nu Wa
Level 70
God Stats
9W - 10L
1,579 SR
Queue Stats
26W - 42L
1,393 Elo+
Party 1
Tyr
Tyr
Jazeohh
Tyr
Level 103
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Req Attila
Arachne
Level 123
God Stats
3W - 5L
1,533 SR
Queue Stats
23W - 45L
1,425 Elo+
Party 1
Team Averages
Level 97
1,593 SR
1,425 Elo+

VS

Team Averages
Level 106
1,625 SR
1,417 Elo+
Osiris
Osiris
DrOhulihan
Osiris
Level 109
God Stats
15W - 22L
1,562 SR
Queue Stats
243W - 216L
1,539 Elo+
Solo
Charybdis
Charybdis
HolyCaliburn
Charybdis
Level 146
God Stats
3W - 0L
1,841 SR
Queue Stats
44W - 64L
1,380 Elo+
Party 2
Loki
Loki
Human of War
Loki
Level 64
God Stats
3W - 4L
1,532 SR
Queue Stats
40W - 60L
1,378 Elo+
Party 2
Bacchus
Bacchus
Melloyello1205
Bacchus
Level 87
God Stats
2W - 0L
1,596 SR
Queue Stats
27W - 33L
1,420 Elo+
Party 2
Ra
Ra
MyBiggThing
Ra
Level 125
God Stats
3W - 1L
1,591 SR
Queue Stats
30W - 46L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChaosKillSquad
Charybdis
19
5 / 4 / 3
12,014
801
13,124
12,274
5,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 2 / 7
10,094
673
8,609
13,907
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
16
1 / 7 / 7
9,593
640
14,116
11,973
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
16
1 / 7 / 5
9,154
610
7,592
14,598
9,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Req Attila
Arachne
16
4 / 6 / 6
10,970
731
7,365
13,938
8,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrOhulihan
Osiris
18
8 / 2 / 12
12,558
837
15,123
17,931
27,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
HolyCaliburn
Charybdis
19
5 / 2 / 10
12,025
802
11,475
12,077
5,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 6
11,796
786
5,446
10,128
3,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 14
10,807
720
10,666
15,580
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 3 / 12
11,950
797
14,974
10,626
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
12
Kills
26
26
Deaths
12
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ChaosKillSquad
Charybdis
5
4
3
1.63
L
1
2
7
2.25
W
Osiris
DrOhulihan
Osiris
8
2
12
7
L
Nu Wa
1
7
7
0.64
W
Charybdis
HolyCaliburn
Charybdis
5
2
10
5
W
5
4
6
2
L
Tyr
1
7
5
0.5
W
2
1
14
9
W
6
3
12
4
L
Arachne
Req Attila
Arachne
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,806
Damage
57,684
66,690
Taken
66,342
45,512
Mitigated
61,202
9,050
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ChaosKillSquad
Charybdis
13,124
6,738
0
1,836
12,274
5,614
2,484
4,157
8,117
0
56,642
L
8,609
690
630
2,188
13,907
17,437
62
6,472
7,435
22,699
0
W
Osiris
DrOhulihan
Osiris
15,123
2,184
0
600
17,931
27,337
482
5,806
11,913
14,939
28,171
L
Nu Wa
14,116
5,187
182
259
11,973
4,689
469
5,067
6,906
37,605
0
W
Charybdis
HolyCaliburn
Charybdis
11,475
7,242
0
2,105
12,077
5,898
4,927
2,083
9,810
0
58,916
W
5,446
1,387
0
800
10,128
3,586
53
3,393
6,596
0
23,206
L
Tyr
7,592
974
414
1,824
14,598
9,028
163
7,467
7,131
0
25,946
W
10,666
394
0
3,454
15,580
19,147
148
7,003
8,345
30,477
0
W
14,974
1,227
3,942
3,835
10,626
5,234
1,036
3,921
6,549
65,092
0
L
Arachne
Req Attila
Arachne
7,365
5,901
0
1,717
13,938
8,744
181
6,969
6,969
0
17,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,825
Gold Earned
59,136
285
Minions Killed
406
7
Camps Cleared
8
1,312,984
Distance Traveled
1,292,014
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,014
801
123
8
1
236,161
2
L
Bacchus
10,094
673
25
2
0
296,689
2
W
Osiris
12,558
837
45
3
2
279,069
1
L
Nu Wa
9,593
640
60
4
1
234,831
0
W
Charybdis
12,025
802
122
8
2
226,316
3
W
Loki
11,796
786
54
4
1
277,703
0
L
Tyr
9,154
610
45
3
2
269,689
0
W
Bacchus
10,807
720
33
2
0
255,074
1
W
Ra
11,950
797
152
10
3
253,852
0
L
Arachne
10,970
731
32
2
3
275,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role