Player Matchup

Nu Wa
Nu Wa
GamesAreHard
Nu Wa
Level 27
God Stats
10W - 7L
1,571 SR
Queue Stats
88W - 71L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Kpgs04
Danzaburou
Level 26
God Stats
37W - 61L
1,394 SR
Queue Stats
149W - 186L
1,321 Elo+
Party 1
Kali
Kali
SyrenX101
Kali
Level 24
God Stats
29W - 25L
1,637 SR
Queue Stats
132W - 128L
1,443 Elo+
Solo
Ymir
Ymir
WiZiVie
Ymir
Level 29
God Stats
12W - 8L
1,669 SR
Queue Stats
147W - 176L
1,294 Elo+
Party 1
Xing Tian
Xing Tian
imJhoJho
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 25
1,554 SR
1,427 Elo+

VS

Team Averages
Level 19
1,598 SR
1,449 Elo+
Neith
Neith
Eythe02
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Malpalol
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,442 Elo+
Solo
Ymir
Ymir
Sevenmmn
Ymir
Level 29
God Stats
19W - 7L
1,773 SR
Queue Stats
80W - 75L
1,568 Elo+
Party 2
Olorun
Olorun
SvZim77
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,134 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VanDarkholmee
Morgan Le Fay
Level 22
God Stats
10W - 7L
1,717 SR
Queue Stats
38W - 34L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,483
535
5,735
7,744
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kpgs04
Danzaburou
11
0 / 6 / 2
6,679
477
5,476
10,703
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
12
6 / 6 / 2
8,012
572
7,882
12,289
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
WiZiVie
Ymir
11
1 / 5 / 1
6,645
475
5,895
10,025
4,253
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
imJhoJho
Xing Tian
5
0 / 11 / 1
4,843
346
22
9,061
2,705

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eythe02
Neith
12
8 / 5 / 4
8,113
580
6,864
8,036
2,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Malpalol
Fenrir
12
6 / 2 / 4
7,870
562
7,845
11,596
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
12
3 / 1 / 16
8,728
623
4,446
6,864
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
SvZim77
Olorun
12
2 / 3 / 3
6,952
497
4,085
5,333
4,762
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
VanDarkholmee
Morgan Le Fay
15
10 / 0 / 3
8,811
629
10,604
5,430
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
10
Kills
29
32
Deaths
11
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Eythe02
Neith
8
5
4
2
L
3
4
2
1
L
Danzaburou
Kpgs04
Danzaburou
0
6
2
0.17
W
Fenrir
Malpalol
Fenrir
6
2
4
4
W
Ymir
3
1
16
11
W
Olorun
SvZim77
Olorun
2
3
3
1.17
L
Kali
6
6
2
1.17
W
Morgan Le Fay
VanDarkholmee
Morgan Le Fay
10
0
3
11.5
L
Ymir
WiZiVie
Ymir
1
5
1
0.3
L
Xing Tian
imJhoJho
Xing Tian
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,010
Damage
33,844
49,822
Taken
37,259
18,819
Mitigated
20,862
7,566
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Eythe02
Neith
6,864
2,857
0
2,244
8,036
2,506
2,022
1,501
6,417
0
39,956
L
5,735
1,467
0
1,153
7,744
2,413
0
5,349
2,395
40,437
0
L
Danzaburou
Kpgs04
Danzaburou
5,476
1,944
0
2,578
10,703
3,047
236
4,375
6,328
0
33,943
W
Fenrir
Malpalol
Fenrir
7,845
3,256
0
2,923
11,596
5,198
0
2,532
8,968
0
32,028
W
Ymir
4,446
1,067
0
1,007
6,864
5,994
228
1,457
5,245
21,483
0
W
Olorun
SvZim77
Olorun
4,085
2,417
74
821
5,333
4,762
921
3,454
1,856
22,092
0
L
Kali
7,882
4,889
0
3,396
12,289
6,401
0
2,937
9,352
0
41,836
W
Morgan Le Fay
VanDarkholmee
Morgan Le Fay
10,604
945
0
844
5,430
2,402
881
2,149
3,121
47,293
0
L
Ymir
WiZiVie
Ymir
5,895
2,270
0
439
10,025
4,253
0
3,581
6,444
29,255
0
L
Xing Tian
imJhoJho
Xing Tian
22
22
0
0
9,061
2,705
0
3,223
5,838
3,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
40,474
266
Minions Killed
288
0
Camps Cleared
0
1,182,971
Distance Traveled
1,230,108
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,113
580
82
6
0
213,559
1
L
Nu Wa
7,483
535
91
7
0
239,173
2
L
Danzaburou
6,679
477
64
5
0
228,836
2
W
Fenrir
7,870
562
55
4
0
258,675
6
W
Ymir
8,728
623
24
2
0
258,031
1
W
Olorun
6,952
497
36
3
0
214,922
2
L
Kali
8,012
572
59
4
0
269,394
0
W
Morgan Le Fay
8,811
629
91
7
0
284,921
2
L
Ymir
6,645
475
50
4
0
245,809
0
L
Xing Tian
4,843
346
2
0
0
199,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role