Player Matchup

Anubis
Anubis
Demonio1Lantern
Anubis
Level 6
God Stats
1W - 0L
1,446 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
HyperAndMega
Fenrir
Level 12
God Stats
1W - 0L
1,340 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
JasonPine
Xing Tian
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 75L
1,305 Elo+
Party 2
Nemesis
Nemesis
MinionBorat
Nemesis
Level 6
God Stats
5W - 5L
1,446 SR
Queue Stats
22W - 23L
1,196 Elo+
Party 2
Izanami
Izanami
RedRabbitMC
Izanami
Level 21
God Stats
36W - 32L
1,527 SR
Queue Stats
58W - 55L
1,344 Elo+
Party 2
Team Averages
Level 14
1,452 SR
1,369 Elo+

VS

Team Averages
Level 12
1,489 SR
1,387 Elo+
Cthulhu
Cthulhu
AXM-DAVID24
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
BopSeed
Charybdis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,221 Elo+
Party 3
Fafnir
Fafnir
GaeGorilla
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,316 Elo+
Party 3
Anubis
Anubis
Pragmagik
Anubis
Level 29
God Stats
51W - 56L
1,443 SR
Queue Stats
88W - 101L
1,395 Elo+
Solo
Ares
Ares
na5te
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 2
9,657
333
7,759
17,890
7,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
18
3 / 15 / 2
12,974
447
10,666
24,924
15,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
JasonPine
Xing Tian
18
2 / 3 / 13
13,269
458
7,420
23,592
22,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
MinionBorat
Nemesis
20
4 / 2 / 6
13,950
481
11,946
20,291
7,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
RedRabbitMC
Izanami
20
14 / 2 / 2
16,434
567
29,904
19,365
8,388
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AXM-DAVID24
Cthulhu
16
4 / 6 / 2
11,448
395
10,754
25,373
23,456
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
BopSeed
Charybdis
17
3 / 4 / 7
11,661
402
6,668
15,796
4,809
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
GaeGorilla
Fafnir
19
9 / 1 / 9
14,171
489
16,211
20,501
27,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
Pragmagik
Anubis
20
15 / 6 / 5
16,743
577
30,178
25,016
15,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
na5te
Ares
9
1 / 6 / 0
9,037
312
2,595
11,001
7,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
55
23
Kills
32
35
Deaths
23
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AXM-DAVID24
Cthulhu
4
6
2
0.83
L
Charybdis
BopSeed
Charybdis
3
4
7
1.63
W
0
13
2
0.08
L
Fafnir
GaeGorilla
Fafnir
9
1
9
13.5
W
Fenrir
3
15
2
0.27
W
Xing Tian
JasonPine
Xing Tian
2
3
13
2.83
W
Nemesis
MinionBorat
Nemesis
4
2
6
3.5
L
Anubis
Pragmagik
Anubis
15
6
5
2.92
W
Izanami
RedRabbitMC
Izanami
14
2
2
7.5
L
Ares
na5te
Ares
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,695
Damage
66,406
106,062
Taken
97,687
61,866
Mitigated
79,081
20,997
Healing
19,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AXM-DAVID24
Cthulhu
10,754
1,948
0
1,023
25,373
23,456
1,771
3,506
21,638
38,342
0
L
Charybdis
BopSeed
Charybdis
6,668
3,831
0
720
15,796
4,809
272
3,256
12,540
0
47,975
W
7,759
1,729
0
3,454
17,890
7,889
772
11,295
6,595
21,918
0
L
Fafnir
GaeGorilla
Fafnir
16,211
5,250
0
2,510
20,501
27,618
240
2,253
18,023
51,082
0
W
Fenrir
10,666
3,874
0
1,888
24,924
15,412
1,331
13,879
11,045
0
54,456
W
Xing Tian
JasonPine
Xing Tian
7,420
1,106
0
1,601
23,592
22,604
1,343
12,882
10,710
30,717
0
W
Nemesis
MinionBorat
Nemesis
11,946
5,522
0
4,520
20,291
7,573
675
12,033
8,258
0
107,519
L
Anubis
Pragmagik
Anubis
30,178
2,737
0
13,257
25,016
15,596
6,644
3,388
21,628
141,520
0
W
Izanami
RedRabbitMC
Izanami
29,904
23,123
0
9,534
19,365
8,388
9,627
9,917
9,448
0
186,317
L
Ares
na5te
Ares
2,595
379
0
1,961
11,001
7,602
134
2,191
8,679
19,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,284
Gold Earned
63,060
570
Minions Killed
466
0
Camps Cleared
0
2,343,600
Distance Traveled
2,181,319
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,448
395
58
2
0
484,097
2
L
Charybdis
11,661
402
69
2
0
520,739
0
W
Anubis
9,657
333
28
1
0
281,223
0
L
Fafnir
14,171
489
48
2
0
551,623
0
W
Fenrir
12,974
447
96
3
0
421,671
4
W
Xing Tian
13,269
458
31
1
0
562,655
0
W
Nemesis
13,950
481
137
5
0
568,223
3
L
Anubis
16,743
577
247
9
0
392,118
1
W
Izanami
16,434
567
278
10
0
509,828
2
L
Ares
9,037
312
44
2
0
232,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role