Player Matchup

Bacchus
Bacchus
BearKingJ
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,915 Elo+
Party 1
Gilgamesh
Gilgamesh
GamerGeezer
Gilgamesh
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 3L
1,915 Elo+
Party 1
Charybdis
Charybdis
Snorkachu
Charybdis
Level 127
God Stats
6W - 0L
1,887 SR
Queue Stats
140W - 43L
1,887 Elo+
Party 1
Team Averages
Level 48
1,629 SR
1,906 Elo+

VS

Team Averages
Level 90
1,680 SR
1,614 Elo+
Zeus
Zeus
 
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KingWhipsy
Danzaburou
Level 29
God Stats
36W - 16L
1,737 SR
Queue Stats
97W - 58L
1,709 Elo+
Party 2
Tyr
Tyr
WarheroER
Tyr
Level 124
God Stats
2W - 3L
1,802 SR
Queue Stats
211W - 191L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BearKingJ
Bacchus
13
8 / 1 / 10
8,377
838
7,305
7,389
4,071
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
GamerGeezer
Gilgamesh
11
8 / 3 / 9
8,582
858
10,083
9,679
8,638
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Snorkachu
Charybdis
12
3 / 1 / 12
7,653
765
5,949
4,878
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 8 / 2
7,330
733
5,674
7,327
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KingWhipsy
Danzaburou
10
0 / 6 / 5
6,692
669
4,096
7,729
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 2
6,441
644
3,281
12,229
11,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
5
5
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
8
2
0.5
W
Bacchus
BearKingJ
Bacchus
8
1
10
13
W
Gilgamesh
GamerGeezer
Gilgamesh
8
3
9
4.17
L
Danzaburou
KingWhipsy
Danzaburou
0
6
5
0.42
W
Charybdis
Snorkachu
Charybdis
3
1
12
9
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,337
Damage
13,051
21,946
Taken
27,285
14,820
Mitigated
16,920
5,410
Healing
1,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,674
286
0
0
7,327
2,003
0
2,138
5,095
15,520
0
W
Bacchus
BearKingJ
Bacchus
7,305
943
0
3,495
7,389
4,071
569
3,346
4,043
20,623
0
W
Gilgamesh
GamerGeezer
Gilgamesh
10,083
3,859
0
853
9,679
8,638
0
2,141
7,538
0
20,899
L
Danzaburou
KingWhipsy
Danzaburou
4,096
1,671
0
621
7,729
3,360
0
1,515
6,136
0
20,532
W
Charybdis
Snorkachu
Charybdis
5,949
3,287
0
1,062
4,878
2,111
1,720
727
4,151
0
27,664
L
3,281
557
0
1,031
12,229
11,557
0
3,230
8,686
0
8,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,612
Gold Earned
20,463
112
Minions Killed
87
7
Camps Cleared
2
577,204
Distance Traveled
466,053
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,330
733
31
3
0
127,303
0
W
Bacchus
8,377
838
33
3
3
213,577
2
W
Gilgamesh
8,582
858
17
2
2
186,690
2
L
Danzaburou
6,692
669
47
5
1
151,343
3
W
Charybdis
7,653
765
62
6
2
176,937
2
L
Tyr
6,441
644
9
1
1
187,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role