Player Matchup

Gilgamesh
Gilgamesh
Gold III
NoiselessPoet
Gilgamesh
Gold III
Level 147
God Stats
9W - 4L
1,725 SR
Queue Stats
201W - 166L
1,603 MMR
Party 2
Fenrir
Fenrir
Gold III
jordan201123
Fenrir
Gold III
Level 97
God Stats
4W - 4L
1,563 SR
Queue Stats
166W - 141L
1,603 MMR
Party 2
Chang'e
Chang'e
Gold III
zG_TheWave
Chang'e
Gold III
Level 118
God Stats
17W - 9L
1,725 SR
Queue Stats
202W - 165L
1,603 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,671 SR
1,603 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 44
1,629 SR
1,603 MMR
Cupid
Cupid
Gold V
Fair and Share
Cupid
Gold V
Level 33
God Stats
2W - 1L
1,781 SR
Queue Stats
44W - 42L
1,629 MMR
Party 1
Chronos
Chronos
Gold III
Teamwork7685
Chronos
Gold III
Level 68
God Stats
1W - 0L
1,741 SR
Queue Stats
66W - 50L
1,550 MMR
Party 1
Bacchus
Bacchus
Gold V
stooopadult
Bacchus
Gold V
Level 32
God Stats
5W - 5L
1,364 SR
Queue Stats
68W - 60L
1,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoiselessPoet
Gilgamesh
15
3 / 5 / 7
12,539
597
15,650
24,823
26,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
13
1 / 6 / 4
11,566
551
7,157
22,882
14,305
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
zG_TheWave
Chang'e
17
6 / 5 / 3
13,045
621
24,963
23,003
7,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatPersephoneThothAphroditeAthena

VS

Bans
Morgan Le FayDiscordiaAresSolCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 4
14,289
680
22,512
15,472
7,305
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Teamwork7685
Chronos
18
6 / 4 / 10
14,531
692
19,702
20,427
10,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
stooopadult
Bacchus
16
1 / 1 / 15
14,222
677
14,948
21,346
35,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
16
16
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
5
4
2.2
L
Gilgamesh
NoiselessPoet
Gilgamesh
3
5
7
1.3
W
Chronos
Teamwork7685
Chronos
6
4
10
2.75
L
Fenrir
1
6
4
0.5
W
Bacchus
stooopadult
Bacchus
1
1
15
8.5
L
Chang'e
zG_TheWave
Chang'e
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,770
Damage
57,162
70,708
Taken
57,245
48,224
Mitigated
53,294
19,234
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,512
15,151
1,552
6,931
15,472
7,305
1,795
5,611
9,246
0
67,918
L
Gilgamesh
NoiselessPoet
Gilgamesh
15,650
2,245
0
5,593
24,823
26,535
455
11,545
13,278
0
30,237
W
Chronos
Teamwork7685
Chronos
19,702
10,395
0
7,788
20,427
10,959
1,230
7,622
11,845
71,784
0
L
Fenrir
7,157
939
0
2,258
22,882
14,305
469
9,670
13,212
0
14,469
W
Bacchus
stooopadult
Bacchus
14,948
2,740
0
3,465
21,346
35,030
70
10,614
9,360
26,816
0
L
Chang'e
zG_TheWave
Chang'e
24,963
1,088
2,669
8,714
23,003
7,384
1,175
13,766
9,237
83,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,150
Gold Earned
43,042
196
Minions Killed
213
9
Camps Cleared
8
1,075,714
Distance Traveled
1,157,179
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,289
680
81
4
3
351,772
5
L
Gilgamesh
12,539
597
44
2
2
394,033
1
W
Chronos
14,531
692
112
5
4
366,218
4
L
Fenrir
11,566
551
16
1
2
328,557
2
W
Bacchus
14,222
677
20
1
1
439,189
6
L
Chang'e
13,045
621
136
6
5
353,124
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role