Player Matchup

Tsukuyomi
Tsukuyomi
BrokenParachute
Tsukuyomi
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 17L
1,201 Elo+
Party 1
Baron Samedi
Baron Samedi
Erisole
Baron Samedi
Level 8
God Stats
1W - 2L
1,323 SR
Queue Stats
10W - 5L
1,320 Elo+
Solo
Khepri
Khepri
Kirito_Rogue
Khepri
Level 26
God Stats
24W - 24L
1,453 SR
Queue Stats
64W - 67L
1,370 Elo+
Solo
Neith
Neith
NUMBER01KID
Neith
Level 28
God Stats
10W - 6L
1,576 SR
Queue Stats
124W - 110L
1,303 Elo+
Solo
Loki
Loki
StickyLegend
Loki
Level 24
God Stats
1W - 7L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 1
Team Averages
Level 23
1,470 SR
1,339 Elo+

VS

Team Averages
Level 23
1,538 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
HOF_Hugh
Morgan Le Fay
Level 29
God Stats
34W - 26L
1,593 SR
Queue Stats
108W - 117L
1,427 Elo+
Solo
Ravana
Ravana
MauvePigeon3225
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
XxGannonOverlord
Sobek
Level 26
God Stats
7W - 3L
1,866 SR
Queue Stats
104W - 106L
1,392 Elo+
Solo
Tyr
Tyr
dävid125
Tyr
Level 25
God Stats
0W - 4L
1,216 SR
Queue Stats
33W - 32L
1,555 Elo+
Solo
Eset
Eset
pepehands69420
Eset
Level 28
God Stats
21W - 29L
1,514 SR
Queue Stats
560W - 511L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrokenParachute
Tsukuyomi
20
12 / 3 / 6
13,015
592
15,130
17,193
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Erisole
Baron Samedi
16
6 / 6 / 9
11,094
504
12,404
14,734
6,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
0 / 2 / 7
8,848
402
2,432
10,627
11,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 3 / 3
11,058
503
11,020
15,418
5,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 1 / 12
10,612
482
8,617
16,324
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HOF_Hugh
Morgan Le Fay
12
2 / 7 / 0
8,588
390
6,829
8,988
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 11 / 3
7,801
355
1,182
12,759
3,743
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 4
8,782
399
7,344
18,472
16,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 5
10,293
468
10,559
13,390
13,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 6 / 2
11,620
528
20,063
16,302
8,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
32
Kills
15
15
Deaths
33
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BrokenParachute
Tsukuyomi
12
3
6
5
W
Baron Samedi
Erisole
Baron Samedi
6
6
9
1.75
L
Morgan Le Fay
HOF_Hugh
Morgan Le Fay
2
7
0
0.29
W
Khepri
0
2
7
1.75
L
0
11
3
0.14
W
8
3
3
3.17
W
6
1
12
12
L
0
6
4
0.33
L
2
3
5
1.5
L
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,603
Damage
45,977
74,296
Taken
69,911
41,405
Mitigated
45,837
25,203
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BrokenParachute
Tsukuyomi
15,130
4,268
0
7,370
17,193
6,967
1,505
6,777
10,416
0
111,754
W
Baron Samedi
Erisole
Baron Samedi
12,404
2,486
0
4,542
14,734
6,071
3,406
9,085
5,649
47,897
0
L
Morgan Le Fay
HOF_Hugh
Morgan Le Fay
6,829
714
0
653
8,988
3,324
134
0
8,820
32,021
0
W
Khepri
2,432
497
0
217
10,627
11,377
1,203
4,607
6,020
20,189
0
L
1,182
108
0
2,094
12,759
3,743
0
5,158
7,464
0
21,527
W
11,020
5,445
0
6,588
15,418
5,728
1,292
6,683
8,735
0
73,513
W
8,617
1,711
0
6,486
16,324
11,262
3,092
7,373
8,951
0
33,919
L
7,344
317
0
3,894
18,472
16,702
301
2,936
15,044
26,015
0
L
10,559
1,499
0
3,486
13,390
13,905
1,529
2,931
10,073
0
55,966
L
20,063
891
100
4,321
16,302
8,163
0
3,811
12,442
83,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,627
Gold Earned
47,084
459
Minions Killed
340
0
Camps Cleared
0
1,963,732
Distance Traveled
1,733,635
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,015
592
173
8
0
448,280
0
W
Baron Samedi
11,094
504
78
4
0
362,939
0
L
Morgan Le Fay
8,588
390
49
2
0
299,828
3
W
Khepri
8,848
402
39
2
0
340,648
5
L
Ravana
7,801
355
36
2
0
305,467
6
W
Neith
11,058
503
118
5
0
343,608
1
W
Loki
10,612
482
51
2
0
468,257
0
L
Sobek
8,782
399
50
2
0
416,554
4
L
Tyr
10,293
468
84
4
0
361,389
2
L
Eset
11,620
528
121
6
0
350,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role