Player Matchup

Xing Tian
Xing Tian
ALEXCROW21
Xing Tian
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FreyaDeFresa
Jing Wei
Level 26
God Stats
3W - 0L
1,488 SR
Queue Stats
12W - 1L
1,833 Elo+
Solo
Guan Yu
Guan Yu
KenpachiZarakiUw
Guan Yu
Level 29
God Stats
16W - 9L
1,631 SR
Queue Stats
125W - 123L
1,480 Elo+
Solo
Tyr
Tyr
iTz_xSlayer_zTi
Tyr
Level 26
God Stats
1W - 2L
1,695 SR
Queue Stats
88W - 80L
1,527 Elo+
Solo
Scylla
Scylla
tutizao10
Scylla
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 140L
1,466 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,561 Elo+

VS

Team Averages
Level 23
1,476 SR
1,464 Elo+
Susano
Susano
Dih_Nerys
Susano
Level 18
God Stats
1W - 6L
1,170 SR
Queue Stats
14W - 35L
1,187 Elo+
Solo
Chang'e
Chang'e
J4eden
Chang'e
Level 29
God Stats
0W - 1L
1,903 SR
Queue Stats
176W - 134L
1,713 Elo+
Solo
Arachne
Arachne
Smirnoff1860
Arachne
Level 29
God Stats
9W - 11L
1,647 SR
Queue Stats
117W - 146L
1,524 Elo+
Solo
Charybdis
Charybdis
fellow_error7
Charybdis
Level 13
God Stats
3W - 4L
1,307 SR
Queue Stats
19W - 15L
1,353 Elo+
Solo
Agni
Agni
floriparules
Agni
Level 25
God Stats
1W - 3L
1,355 SR
Queue Stats
63W - 39L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALEXCROW21
Xing Tian
8
1 / 0 / 5
5,276
528
770
5,620
3,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
FreyaDeFresa
Jing Wei
13
12 / 0 / 1
8,098
810
11,111
8,124
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 1
6,585
659
5,400
7,838
6,176
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 0 / 2
5,595
560
1,929
6,610
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
tutizao10
Scylla
8
0 / 4 / 0
5,058
506
1,782
6,042
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dih_Nerys
Susano
5
0 / 7 / 1
4,257
426
1,254
6,872
1,138
Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
J4eden
Chang'e
11
1 / 2 / 1
5,942
594
4,941
7,200
5,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Smirnoff1860
Arachne
4
0 / 3 / 1
4,117
412
1,573
3,151
877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
fellow_error7
Charybdis
9
0 / 4 / 0
5,103
510
4,786
7,176
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 3 / 0
7,217
722
6,849
7,662
3,114
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
18
Kills
6
6
Deaths
19
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ALEXCROW21
Xing Tian
1
0
5
3.5
L
Susano
Dih_Nerys
Susano
0
7
1
0.07
W
Jing Wei
FreyaDeFresa
Jing Wei
12
0
1
12.5
L
Chang'e
J4eden
Chang'e
1
2
1
0.75
W
3
2
1
1.75
L
Arachne
Smirnoff1860
Arachne
0
3
1
0.17
L
Charybdis
fellow_error7
Charybdis
0
4
0
0
L
5
3
0
1.67
W
2
0
2
3
W
Scylla
tutizao10
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,992
Damage
19,403
34,234
Taken
32,061
15,647
Mitigated
12,016
9,084
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ALEXCROW21
Xing Tian
770
129
0
250
5,620
3,679
251
0
5,620
9,451
0
L
Susano
Dih_Nerys
Susano
1,254
225
0
0
6,872
1,138
15
88
6,761
0
11,195
W
Jing Wei
FreyaDeFresa
Jing Wei
11,111
9,297
0
3,776
8,124
2,114
32
2,149
5,975
0
57,970
L
Chang'e
J4eden
Chang'e
4,941
865
182
3,879
7,200
5,512
222
0
6,478
32,830
0
W
5,400
752
35
3,636
7,838
6,176
0
4,657
3,181
0
31,300
L
Arachne
Smirnoff1860
Arachne
1,573
865
0
632
3,151
877
0
66
3,085
0
9,419
L
Charybdis
fellow_error7
Charybdis
4,786
2,695
0
2,992
7,176
1,375
0
547
6,583
0
25,321
L
6,849
965
0
2,482
7,662
3,114
165
1,562
5,880
44,021
0
W
1,929
252
0
711
6,610
2,232
0
1,490
5,120
0
30,217
W
Scylla
tutizao10
Scylla
1,782
659
0
676
6,042
1,446
0
3,552
2,490
21,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
26,636
292
Minions Killed
231
0
Camps Cleared
0
1,024,456
Distance Traveled
834,981
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,276
528
12
1
0
171,613
2
L
Susano
4,257
426
14
1
0
194,924
0
W
Jing Wei
8,098
810
110
11
0
227,986
0
L
Chang'e
5,942
594
58
6
0
189,774
3
W
Guan Yu
6,585
659
74
7
0
219,299
5
L
Arachne
4,117
412
19
2
0
90,445
0
L
Charybdis
5,103
510
40
4
0
165,771
3
L
Agni
7,217
722
100
10
0
194,067
6
W
Tyr
5,595
560
62
6
0
226,530
1
W
Scylla
5,058
506
34
3
0
179,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role