Player Matchup

Nemesis
Nemesis
BigB00tyBerb
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,581 Elo+
Party 2
Skadi
Skadi
GoodAsMattBaker
Skadi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 55L
1,622 Elo+
Party 2
The Morrigan
The Morrigan
Grubbiermoon
The Morrigan
Level 60
God Stats
2W - 4L
1,422 SR
Queue Stats
80W - 51L
1,612 Elo+
Party 2
Chaac
Chaac
HiImBob6
Chaac
Level 66
God Stats
0W - 3L
1,512 SR
Queue Stats
77W - 69L
1,572 Elo+
Party 2
Discordia
Discordia
PePeMagnum
Discordia
Level 86
God Stats
0W - 1L
1,879 SR
Queue Stats
60W - 48L
1,602 Elo+
Party 2
Team Averages
Level 58
1,563 SR
1,598 Elo+

VS

Team Averages
Level 71
1,564 SR
1,596 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Bayshak
Scylla
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
Fliful
Nu Wa
Level 28
God Stats
9W - 4L
1,755 SR
Queue Stats
74W - 65L
1,587 Elo+
Solo
Bellona
Bellona
imcomet
Bellona
Level 114
God Stats
6W - 2L
1,729 SR
Queue Stats
657W - 538L
1,620 Elo+
Party 1
Bakasura
Bakasura
shadowpikachu
Bakasura
Level 63
God Stats
2W - 0L
1,335 SR
Queue Stats
99W - 61L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigB00tyBerb
Nemesis
14
1 / 8 / 2
7,839
653
3,385
10,955
4,751
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 3 / 2
9,589
799
10,438
9,905
3,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Grubbiermoon
The Morrigan
15
3 / 5 / 4
9,644
804
7,873
7,713
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
HiImBob6
Chaac
13
0 / 4 / 4
7,876
656
6,528
11,866
9,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
PePeMagnum
Discordia
15
3 / 4 / 1
8,837
736
6,598
6,994
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 0 / 14
10,482
874
4,585
7,542
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Bayshak
Scylla
15
3 / 2 / 4
9,175
765
2,901
6,169
2,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Fliful
Nu Wa
18
4 / 3 / 13
10,697
891
9,575
7,568
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
imcomet
Bellona
17
9 / 3 / 11
11,716
976
15,215
12,511
8,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
shadowpikachu
Bakasura
16
6 / 4 / 8
10,651
888
7,881
10,451
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
11
Kills
24
24
Deaths
12
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
14
9
W
Scylla
Bayshak
Scylla
3
2
4
2.5
L
Nemesis
BigB00tyBerb
Nemesis
1
8
2
0.25
W
Nu Wa
Fliful
Nu Wa
4
3
13
3.5
L
4
3
2
1.67
L
The Morrigan
Grubbiermoon
The Morrigan
3
5
4
1
L
Chaac
HiImBob6
Chaac
0
4
4
0.5
L
Discordia
PePeMagnum
Discordia
3
4
1
0.88
W
Bellona
imcomet
Bellona
9
3
11
4.83
W
Bakasura
shadowpikachu
Bakasura
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
40,157
47,433
Taken
44,241
22,767
Mitigated
29,981
4,305
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,585
584
0
1,348
7,542
9,645
454
2,834
4,708
18,960
0
W
Scylla
Bayshak
Scylla
2,901
76
186
269
6,169
2,192
1,038
400
5,769
23,227
0
L
Nemesis
BigB00tyBerb
Nemesis
3,385
955
0
366
10,955
4,751
0
4,476
6,299
0
15,839
W
Nu Wa
Fliful
Nu Wa
9,575
2,118
0
500
7,568
3,040
646
3,912
3,656
58,003
0
L
10,438
3,448
0
1,262
9,905
3,794
0
2,660
6,655
0
44,116
L
The Morrigan
Grubbiermoon
The Morrigan
7,873
1,415
0
347
7,713
2,879
0
2,326
4,866
27,862
1,572
L
Chaac
HiImBob6
Chaac
6,528
552
0
1,580
11,866
9,065
0
4,173
7,200
0
20,361
L
Discordia
PePeMagnum
Discordia
6,598
310
0
750
6,994
2,278
0
3,547
3,237
33,125
0
W
Bellona
imcomet
Bellona
15,215
5,847
0
1,367
12,511
8,920
2,007
4,431
8,080
0
34,781
W
Bakasura
shadowpikachu
Bakasura
7,881
5,090
0
2,497
10,451
6,184
888
3,351
7,100
0
23,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,785
Gold Earned
52,721
281
Minions Killed
298
6
Camps Cleared
11
1,047,359
Distance Traveled
1,208,131
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,482
874
28
2
1
239,251
1
W
Scylla
9,175
765
56
5
0
218,642
0
L
Nemesis
7,839
653
37
3
2
225,318
1
W
Nu Wa
10,697
891
103
9
5
213,977
2
L
Skadi
9,589
799
99
8
1
230,739
0
L
The Morrigan
9,644
804
58
5
2
196,533
2
L
Chaac
7,876
656
23
2
0
220,862
1
L
Discordia
8,837
736
64
5
1
173,907
0
W
Bellona
11,716
976
64
5
2
263,262
3
W
Bakasura
10,651
888
47
4
3
272,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role