Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Canoook
Da Ji
Level 88
God Stats
0W - 3L
1,228 SR
Queue Stats
1W - 5L
1,360 Elo+
Solo
Ares
Ares
Undisputed_Nava3
Ares
Level 69
God Stats
4W - 6L
1,494 SR
Queue Stats
611W - 668L
1,491 Elo+
Solo
Poseidon
Poseidon
VileMagicMills
Poseidon
Level 109
God Stats
3W - 7L
1,463 SR
Queue Stats
115W - 101L
1,550 Elo+
Solo
Janus
Janus
flashmetal98
Janus
Level 149
God Stats
15W - 12L
1,621 SR
Queue Stats
83W - 75L
1,518 Elo+
Solo
Team Averages
Level 115
1,461 SR
1,484 Elo+

VS

Team Averages
Level 102
1,487 SR
1,433 Elo+
Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MalditaSéa
Fenrir
Level 86
God Stats
1W - 3L
1,129 SR
Queue Stats
1W - 3L
1,163 Elo+
Solo
Ullr
Ullr
bowdownmortal67
Ullr
Level 110
God Stats
4W - 3L
1,770 SR
Queue Stats
76W - 65L
1,534 Elo+
Solo
Cerberus
Cerberus
gaydir
Cerberus
Level 118
God Stats
30W - 15L
1,606 SR
Queue Stats
144W - 118L
1,524 Elo+
Party 1
Chaac
Chaac
migiqchico
Chaac
Level 73
God Stats
23W - 13L
1,428 SR
Queue Stats
52W - 45L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 2 / 2
7,324
732
2,304
6,355
1,990
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Canoook
Da Ji
12
1 / 7 / 4
6,761
676
2,094
7,986
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 4
6,802
680
3,152
6,001
3,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
13
2 / 4 / 6
7,727
773
6,839
9,181
2,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 4
7,428
743
5,170
7,377
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 0 / 3
7,957
796
8,271
2,744
1,182
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
5 / 4 / 5
8,537
854
5,395
8,948
3,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 6
7,958
796
4,309
2,602
1,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
gaydir
Cerberus
14
5 / 2 / 6
8,698
870
6,504
8,487
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
15
3 / 2 / 10
8,439
844
8,207
10,430
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
8
Kills
17
17
Deaths
8
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
2
1.5
W
Vulcan
 
Vulcan
2
0
3
3.5
L
Da Ji
Canoook
Da Ji
1
7
4
0.43
W
Fenrir
5
4
5
1.88
L
1
2
4
1.5
L
Poseidon
2
4
6
1.25
W
2
0
6
5
L
2
2
4
2
W
Cerberus
gaydir
Cerberus
5
2
6
4
W
Chaac
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,559
Damage
32,686
36,900
Taken
33,211
13,469
Mitigated
21,940
4,367
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,304
1,235
0
150
6,355
1,990
205
2,679
3,548
0
18,860
W
Vulcan
 
Vulcan
8,271
2,032
0
797
2,744
1,182
265
1,538
1,206
37,601
0
L
Da Ji
Canoook
Da Ji
2,094
441
0
290
7,986
3,156
0
3,497
4,200
0
8,277
W
Fenrir
5,395
1,292
0
953
8,948
3,864
463
3,067
5,881
0
19,895
L
3,152
220
0
1,150
6,001
3,570
1
2,288
3,282
12,084
0
L
Poseidon
6,839
804
0
2,296
9,181
2,533
0
4,127
4,783
28,176
0
W
4,309
681
0
0
2,602
1,036
1,319
1,978
624
0
23,918
L
5,170
218
0
481
7,377
2,220
1
3,265
3,889
25,831
0
W
Cerberus
gaydir
Cerberus
6,504
75
0
2,406
8,487
7,002
1
3,437
5,050
14,311
0
W
Chaac
8,207
282
0
2,790
10,430
8,856
40
5,483
4,947
3,283
27,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
41,589
203
Minions Killed
274
5
Camps Cleared
12
865,517
Distance Traveled
982,870
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,324
732
48
5
0
183,289
5
W
Vulcan
7,957
796
77
8
2
206,264
1
L
Da Ji
6,761
676
16
2
1
183,854
4
W
Fenrir
8,537
854
39
4
4
196,786
2
L
Ares
6,802
680
14
1
0
128,320
0
L
Poseidon
7,727
773
59
6
2
179,789
2
W
Ullr
7,958
796
68
7
3
202,934
1
L
Janus
7,428
743
66
7
2
190,265
1
W
Cerberus
8,698
870
30
3
1
184,818
0
W
Chaac
8,439
844
60
6
2
192,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role