Player Matchup

Artemis
Artemis
DraxenWaffles
Artemis
Level 108
God Stats
4W - 1L
1,701 SR
Queue Stats
46W - 40L
1,610 Elo+
Party 2
Baron Samedi
Baron Samedi
SoupyFIsh
Baron Samedi
Level 69
God Stats
2W - 0L
1,625 SR
Queue Stats
35W - 38L
1,547 Elo+
Party 2
Hercules
Hercules
TaughtBen
Hercules
Level 68
God Stats
2W - 0L
1,702 SR
Queue Stats
21W - 10L
1,713 Elo+
Party 2
Team Averages
Level 82
1,676 SR
1,624 Elo+

VS

Team Averages
Level 131
1,641 SR
1,583 Elo+
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DaggerCross
Nike
Level 113
God Stats
2W - 2L
1,714 SR
Queue Stats
68W - 56L
1,631 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dandaime
Ah Muzen Cab
Level 133
God Stats
2W - 1L
1,709 SR
Queue Stats
55W - 38L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
8 / 4 / 6
11,163
744
14,282
14,712
5,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
SoupyFIsh
Baron Samedi
14
4 / 1 / 12
10,462
697
6,896
10,857
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
TaughtBen
Hercules
15
4 / 0 / 12
10,617
708
6,325
13,799
15,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 5 / 2
9,160
611
9,470
9,642
2,412
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 8 / 2
9,606
640
9,269
13,253
8,840
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Dandaime
Ah Muzen Cab
13
1 / 3 / 3
9,167
611
9,295
8,174
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
5
5
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
2
0.4
L
3
8
2
0.5
L
Ah Muzen Cab
Dandaime
Ah Muzen Cab
1
3
3
0.83
W
Artemis
8
4
6
2.75
W
Baron Samedi
SoupyFIsh
Baron Samedi
4
1
12
10
W
Hercules
TaughtBen
Hercules
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,503
Damage
28,034
39,368
Taken
31,069
25,299
Mitigated
14,234
16,997
Healing
2,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,470
88
0
0
9,642
2,412
0
2,576
6,625
38,104
0
L
9,269
1,124
0
250
13,253
8,840
0
2,173
10,564
0
23,761
L
Ah Muzen Cab
Dandaime
Ah Muzen Cab
9,295
1,628
0
1,988
8,174
2,982
0
1,684
6,165
0
31,640
W
Artemis
14,282
5,940
0
4,426
14,712
5,154
2,489
3,768
10,944
0
57,581
W
Baron Samedi
SoupyFIsh
Baron Samedi
6,896
432
1,702
5,355
10,857
4,283
540
2,734
8,123
32,905
0
W
Hercules
TaughtBen
Hercules
6,325
1,456
0
5,514
13,799
15,862
264
3,752
10,047
0
28,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
27,933
190
Minions Killed
163
4
Camps Cleared
8
804,850
Distance Traveled
793,126
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,160
611
76
5
0
273,037
1
L
Nike
9,606
640
32
2
5
254,432
5
L
Ah Muzen Cab
9,167
611
55
4
3
265,657
2
W
Artemis
11,163
744
91
6
2
245,792
1
W
Baron Samedi
10,462
697
48
3
1
263,126
2
W
Hercules
10,617
708
51
3
1
295,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role