Player Matchup

Chaac
Chaac
AGxCrash
Chaac
Level 25
God Stats
10W - 1L
1,781 SR
Queue Stats
65W - 72L
1,396 Elo+
Solo
Ah Puch
Ah Puch
RobertdaGangsta2
Ah Puch
Level 88
God Stats
28W - 22L
1,480 SR
Queue Stats
78W - 91L
1,239 Elo+
Party 1
Loki
Loki
TTVdirtyHippo
Loki
Level 17
God Stats
33W - 38L
1,308 SR
Queue Stats
75W - 83L
1,233 Elo+
Party 1
Team Averages
Level 43
1,523 SR
1,289 Elo+

VS

Team Averages
Level 20
1,562 SR
1,322 Elo+
Ravana
Ravana
AbsCarnage100
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Ymir
Ymir
Lord_gage69
Ymir
Level 16
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Charybdis
Charybdis
PublicRespawn
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AGxCrash
Chaac
14
10 / 1 / 20
11,519
823
15,494
15,259
19,577
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
15 / 0 / 15
11,721
837
18,664
5,129
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 19
10,652
761
5,949
7,695
3,242
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 2
7,555
540
3,420
15,390
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 11 / 2
7,668
548
3,259
20,798
8,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
PublicRespawn
Charybdis
11
3 / 9 / 0
8,596
614
4,612
13,627
4,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
7
31
Kills
3
3
Deaths
31
54
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
AGxCrash
Chaac
10
1
20
20
L
0
11
2
0.09
L
0
11
2
0.09
L
Charybdis
PublicRespawn
Charybdis
3
9
0
0.33
W
15
0
15
22.5
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,107
Damage
11,291
28,083
Taken
49,815
24,698
Mitigated
21,017
6,205
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AGxCrash
Chaac
15,494
3,290
0
3,834
15,259
19,577
147
1,838
13,421
0
35,180
L
3,420
849
0
772
15,390
8,051
0
4,727
10,663
0
19,301
L
3,259
681
163
602
20,798
8,268
0
8,011
12,787
8,364
0
L
Charybdis
PublicRespawn
Charybdis
4,612
2,017
0
1,803
13,627
4,698
0
5,926
7,701
0
20,046
W
18,664
1,137
0
1,859
5,129
1,879
1,236
1,379
3,750
44,698
0
W
5,949
551
0
512
7,695
3,242
912
570
7,125
0
25,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
23,819
127
Minions Killed
89
6
Camps Cleared
0
785,915
Distance Traveled
610,262
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,519
823
36
3
0
265,643
0
L
Ravana
7,555
540
24
2
0
226,450
0
L
Ymir
7,668
548
13
1
0
192,359
3
L
Charybdis
8,596
614
52
4
0
191,453
2
W
Ah Puch
11,721
837
55
4
4
249,806
3
W
Loki
10,652
761
36
3
2
270,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role