Player Matchup

Sol
Sol
BehavingBaton35
Sol
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 66L
1,111 Elo+
Solo
Erlang Shen
Erlang Shen
ImmortalChaos96
Erlang Shen
Level 65
God Stats
62W - 51L
1,494 SR
Queue Stats
276W - 312L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
Jaron_aus10
Zhong Kui
Level 80
God Stats
15W - 9L
1,525 SR
Queue Stats
201W - 224L
1,331 Elo+
Party 2
Team Averages
Level 56
1,506 SR
1,289 Elo+

VS

Team Averages
Level 23
1,358 SR
954 Elo+
Artemis
Artemis
Jzoknz
Artemis
Level 25
God Stats
6W - 16L
1,479 SR
Queue Stats
38W - 90L
959 Elo+
Party 1
Nemesis
Nemesis
Makmefood69
Nemesis
Level 10
God Stats
0W - 2L
1,127 SR
Queue Stats
19W - 44L
900 Elo+
Party 1
Vamana
Vamana
Moosn Jar
Vamana
Level 33
God Stats
0W - 1L
1,468 SR
Queue Stats
57W - 125L
1,003 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 7
9,542
734
6,669
10,076
1,962
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
ImmortalChaos96
Erlang Shen
14
11 / 0 / 11
10,402
800
9,203
6,706
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Jaron_aus10
Zhong Kui
14
9 / 0 / 16
10,401
800
15,464
7,546
7,729
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jzoknz
Artemis
9
1 / 11 / 0
7,292
561
4,933
12,442
4,305
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Makmefood69
Nemesis
9
0 / 9 / 1
6,823
525
4,434
10,849
4,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Moosn Jar
Vamana
9
0 / 8 / 1
7,003
539
6,228
14,156
5,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
28
Kills
1
1
Deaths
28
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
Erlang Shen
ImmortalChaos96
Erlang Shen
11
0
11
16.5
W
Zhong Kui
Jaron_aus10
Zhong Kui
9
0
16
17
L
Artemis
Jzoknz
Artemis
1
11
0
0.09
L
Nemesis
Makmefood69
Nemesis
0
9
1
0.06
L
Vamana
Moosn Jar
Vamana
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,336
Damage
15,595
24,328
Taken
37,447
15,420
Mitigated
14,069
7,470
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,669
1,519
62
2,654
10,076
1,962
575
170
9,906
16,161
0
W
Erlang Shen
ImmortalChaos96
Erlang Shen
9,203
4,243
0
1,774
6,706
5,729
892
0
6,706
0
30,253
W
Zhong Kui
Jaron_aus10
Zhong Kui
15,464
1,413
365
2,615
7,546
7,729
862
359
7,187
34,955
0
L
Artemis
Jzoknz
Artemis
4,933
1,610
0
0
12,442
4,305
123
8,026
4,416
0
16,107
L
Nemesis
Makmefood69
Nemesis
4,434
1,582
0
867
10,849
4,047
106
7,644
3,205
0
10,054
L
Vamana
Moosn Jar
Vamana
6,228
2,197
0
2,038
14,156
5,717
0
6,803
7,353
0
22,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
21,118
83
Minions Killed
73
6
Camps Cleared
1
732,938
Distance Traveled
621,178
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,542
734
13
1
1
233,358
0
W
Erlang Shen
10,402
800
41
3
4
261,041
2
W
Zhong Kui
10,401
800
29
2
1
238,539
0
L
Artemis
7,292
561
32
2
0
183,293
0
L
Nemesis
6,823
525
9
1
1
205,087
0
L
Vamana
7,003
539
32
2
0
232,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role