Player Matchup

Chaac
Chaac
 
Chaac
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
EyeForAether
Vulcan
Level 69
God Stats
18W - 20L
1,496 SR
Queue Stats
35W - 58L
1,399 Elo+
Party 2
Artemis
Artemis
IPillowcase
Artemis
Level 128
God Stats
174W - 155L
1,541 SR
Queue Stats
333W - 358L
1,519 Elo+
Solo
Team Averages
Level 76
1,512 SR
1,473 Elo+

VS

Team Averages
Level 72
1,607 SR
1,601 Elo+
Mulan
Mulan
BL4ZEOFGL0RY
Mulan
Level 124
God Stats
1W - 0L
1,691 SR
Queue Stats
23W - 11L
1,742 Elo+
Party 1
Medusa
Medusa
Baeritto24
Medusa
Level 67
God Stats
1W - 3L
1,603 SR
Queue Stats
50W - 60L
1,457 Elo+
Party 1
He Bo
He Bo
DarkxMayhem
He Bo
Level 24
God Stats
8W - 5L
1,525 SR
Queue Stats
335W - 143L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 2
7,324
732
5,672
9,688
5,314
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
10
0 / 5 / 3
6,653
665
5,707
8,232
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
IPillowcase
Artemis
9
2 / 5 / 0
6,516
652
4,442
6,888
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,538
754
5,701
7,580
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Medusa
Baeritto24
Medusa
11
2 / 3 / 10
7,354
735
6,292
7,827
2,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 6
8,106
811
10,491
6,113
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
12
12
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
2
1.5
W
4
0
7
7.5
W
Medusa
Baeritto24
Medusa
2
3
10
2.33
W
6
1
6
9
L
Vulcan
0
5
3
0.3
L
Artemis
IPillowcase
Artemis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,821
Damage
22,484
24,808
Taken
21,520
10,340
Mitigated
9,458
3,251
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,672
800
120
2,392
9,688
5,314
0
4,586
4,716
0
12,921
W
5,701
899
0
2,867
7,580
4,679
228
2,574
4,838
0
18,508
W
Medusa
Baeritto24
Medusa
6,292
2,499
0
1,844
7,827
2,826
929
1,955
5,786
0
27,770
W
10,491
440
0
463
6,113
1,953
48
1,306
4,709
28,150
0
L
Vulcan
5,707
2,854
129
476
8,232
2,593
0
3,253
4,765
23,172
0
L
Artemis
IPillowcase
Artemis
4,442
1,815
0
134
6,888
2,433
0
2,836
3,836
0
12,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,493
Gold Earned
22,998
94
Minions Killed
121
2
Camps Cleared
8
518,044
Distance Traveled
578,717
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,324
732
18
2
0
182,505
0
W
Mulan
7,538
754
23
2
4
205,477
1
W
Medusa
7,354
735
54
5
0
189,316
3
W
He Bo
8,106
811
44
4
4
183,924
1
L
Vulcan
6,653
665
49
5
0
180,410
2
L
Artemis
6,516
652
27
3
2
155,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role