Player Matchup

Baron Samedi
Baron Samedi
Chrome
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,441 Elo+
Party 2
Bacchus
Bacchus
ContrabandCade
Bacchus
Level 63
God Stats
2W - 1L
1,266 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 2
Fenrir
Fenrir
KingOfTheFurrys
Fenrir
Level 29
God Stats
1W - 3L
1,519 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 2
Team Averages
Level 67
1,428 SR
1,390 Elo+

VS

Team Averages
Level 64
1,613 SR
1,505 Elo+
Ymir
Ymir
J3TSKY
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,394 Elo+
Solo
Danzaburou
Danzaburou
SicklyViper69
Danzaburou
Level 56
God Stats
2W - 1L
1,807 SR
Queue Stats
51W - 53L
1,581 Elo+
Party 1
Janus
Janus
Xtank1994
Janus
Level 124
God Stats
7W - 11L
1,531 SR
Queue Stats
158W - 156L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chrome
Baron Samedi
16
6 / 1 / 8
11,883
699
15,277
9,537
7,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 13
11,805
694
6,506
13,671
15,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
8 / 2 / 9
12,062
710
10,027
10,878
10,233
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
J3TSKY
Ymir
13
1 / 6 / 1
9,680
569
4,462
16,335
16,462
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SicklyViper69
Danzaburou
14
2 / 6 / 3
10,716
630
10,655
15,402
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Xtank1994
Janus
15
2 / 5 / 3
10,519
619
10,291
10,513
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
5
5
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chrome
Baron Samedi
6
1
8
10
W
2
2
13
4.25
L
Ymir
J3TSKY
Ymir
1
6
1
0.25
W
8
2
9
6.25
L
Danzaburou
SicklyViper69
Danzaburou
2
6
3
0.58
L
Janus
Xtank1994
Janus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,810
Damage
25,408
34,086
Taken
42,250
33,468
Mitigated
26,364
13,126
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chrome
Baron Samedi
15,277
1,885
2,987
4,251
9,537
7,822
736
3,244
6,100
52,622
0
W
6,506
801
0
2,438
13,671
15,413
630
7,352
5,847
20,086
0
L
Ymir
J3TSKY
Ymir
4,462
499
0
758
16,335
16,462
255
9,581
6,754
21,931
0
W
10,027
2,868
681
2,769
10,878
10,233
1,206
3,928
6,742
0
30,710
L
Danzaburou
SicklyViper69
Danzaburou
10,655
3,972
0
2,576
15,402
6,200
618
7,857
7,545
0
48,397
L
Janus
Xtank1994
Janus
10,291
400
0
2,270
10,513
3,702
512
5,081
5,432
46,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
30,915
158
Minions Killed
201
4
Camps Cleared
9
918,326
Distance Traveled
862,373
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,883
699
77
5
0
291,575
0
W
Bacchus
11,805
694
36
2
0
285,481
0
L
Ymir
9,680
569
33
2
4
270,943
4
W
Fenrir
12,062
710
45
3
4
341,270
4
L
Danzaburou
10,716
630
86
5
4
284,241
0
L
Janus
10,519
619
82
5
1
307,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role