Player Matchup

Cthulhu
Cthulhu
AceSodapop
Cthulhu
Level 29
God Stats
4W - 6L
1,246 SR
Queue Stats
452W - 515L
1,369 Elo+
Party 1
Sol
Sol
Dark_Civil1
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,378 Elo+
Party 2
Jing Wei
Jing Wei
Lubrama-Molina
Jing Wei
Level 26
God Stats
38W - 39L
1,428 SR
Queue Stats
95W - 106L
1,339 Elo+
Party 2
Hercules
Hercules
Rogue Panda4362
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,393 Elo+
Party 1
Apollo
Apollo
Trapp G EE
Apollo
Level 25
God Stats
17W - 29L
1,352 SR
Queue Stats
44W - 57L
1,354 Elo+
Solo
Team Averages
Level 21
1,405 SR
1,367 Elo+

VS

Team Averages
Level 15
1,491 SR
1,275 Elo+
Hel
Hel
BR TANK MASTER
Hel
Level 26
God Stats
7W - 9L
1,413 SR
Queue Stats
72W - 73L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Crusader_Vagrate
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,132 Elo+
Solo
Neith
Neith
DenverAirportNSA
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,113 Elo+
Solo
Sol
Sol
HeartlessZomboy
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,286 Elo+
Solo
Ymir
Ymir
NewRug273606921
Ymir
Level 29
God Stats
21W - 20L
1,541 SR
Queue Stats
158W - 159L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceSodapop
Cthulhu
20
4 / 1 / 20
15,001
938
22,497
26,939
35,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 3 / 11
13,866
867
27,180
18,363
7,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
20
13 / 1 / 10
15,914
995
35,319
18,464
7,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
20
3 / 0 / 16
14,095
881
14,024
19,719
23,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
Trapp G EE
Apollo
20
8 / 1 / 9
14,660
916
20,839
11,978
4,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 13 / 1
13,627
852
14,576
30,473
15,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Crusader_Vagrate
Ah Muzen Cab
18
0 / 1 / 1
11,745
734
6,875
6,136
2,660
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
0 / 6 / 2
12,323
770
14,379
27,616
15,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
1 / 6 / 4
14,402
900
25,202
27,164
9,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 5 / 1
14,633
915
22,201
32,999
36,864
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
15
31
Kills
6
6
Deaths
31
66
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AceSodapop
Cthulhu
4
1
20
14
L
2
13
1
0.19
L
Ah Muzen Cab
Crusader_Vagrate
Ah Muzen Cab
0
1
1
0.5
W
3
3
11
2.83
L
0
6
2
0.17
L
1
6
4
0.5
W
Jing Wei
13
1
10
18
L
3
5
1
0.7
W
Hercules
3
0
16
11
W
Apollo
Trapp G EE
Apollo
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,859
Damage
83,233
95,463
Taken
124,388
79,111
Mitigated
79,846
22,157
Healing
29,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AceSodapop
Cthulhu
22,497
1,470
953
0
26,939
35,624
0
15,324
11,024
45,814
0
L
14,576
3,341
4,887
5,399
30,473
15,595
0
13,670
16,803
27,955
0
L
Ah Muzen Cab
Crusader_Vagrate
Ah Muzen Cab
6,875
3,105
0
809
6,136
2,660
0
4,298
1,838
0
15,816
W
27,180
14,973
0
5,910
18,363
7,113
0
12,742
5,621
54,875
0
L
14,379
8,059
0
2,438
27,616
15,052
0
6,341
21,275
0
27,298
L
25,202
9,343
0
7,138
27,164
9,675
0
12,042
15,122
75,438
0
W
Jing Wei
35,319
32,848
0
6,874
18,464
7,990
0
11,916
6,548
0
54,850
L
22,201
2,779
302
8,188
32,999
36,864
0
13,326
19,673
39,635
0
W
Hercules
14,024
4,373
277
7,817
19,719
23,506
0
14,219
5,500
0
23,641
W
Apollo
Trapp G EE
Apollo
20,839
15,673
0
326
11,978
4,878
0
7,778
4,200
0
46,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,536
Gold Earned
66,730
297
Minions Killed
262
4
Camps Cleared
1
1,547,068
Distance Traveled
1,143,689
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,001
938
54
3
0
372,749
0
L
Hel
13,627
852
46
3
0
236,712
0
L
Ah Muzen Cab
11,745
734
15
1
0
124,530
0
W
Sol
13,866
867
83
5
1
318,293
3
L
Neith
12,323
770
24
2
0
277,012
1
L
Sol
14,402
900
127
8
1
269,754
2
W
Jing Wei
15,914
995
57
4
1
325,282
0
L
Ymir
14,633
915
50
3
0
235,681
1
W
Hercules
14,095
881
28
2
0
277,898
4
W
Apollo
14,660
916
75
5
2
252,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role