Player Matchup

Merlin
Merlin
HideOnBush29
Merlin
Level 21
God Stats
9W - 7L
1,405 SR
Queue Stats
21W - 22L
1,388 Elo+
Party 2
Jing Wei
Jing Wei
Jakeo_man
Jing Wei
Level 25
God Stats
5W - 0L
1,550 SR
Queue Stats
22W - 16L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Spellbound1077
Cthulhu
Level 25
God Stats
10W - 1L
1,750 SR
Queue Stats
97W - 109L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
dantethe_1
Cu Chulainn
Level 27
God Stats
50W - 42L
1,511 SR
Queue Stats
205W - 219L
1,393 Elo+
Solo
Loki
Loki
lChickenToast
Loki
Level 18
God Stats
5W - 2L
1,614 SR
Queue Stats
16W - 12L
1,441 Elo+
Party 2
Team Averages
Level 23
1,566 SR
1,386 Elo+

VS

Team Averages
Level 49
1,389 SR
1,421 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DeogFellowellow
Hercules
Level 29
God Stats
1W - 7L
1,437 SR
Queue Stats
10W - 19L
1,345 Elo+
Solo
Da Ji
Da Ji
Incognitox22
Da Ji
Level 12
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 2L
1,553 Elo+
Party 1
Anubis
Anubis
X_STR1K3RO_X
Anubis
Level 29
God Stats
4W - 7L
1,367 SR
Queue Stats
11W - 11L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
crazo700
Gilgamesh
Level 28
God Stats
13W - 22L
1,382 SR
Queue Stats
52W - 97L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
9 / 1 / 7
10,680
628
10,903
7,587
4,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Jakeo_man
Jing Wei
15
1 / 1 / 2
9,613
565
4,285
10,302
3,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 5
8,601
506
6,702
9,137
8,281
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
dantethe_1
Cu Chulainn
14
1 / 1 / 6
9,036
532
6,033
12,776
10,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
10 / 0 / 10
11,095
653
10,684
10,818
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 4 / 1
6,652
391
4,780
9,852
5,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
11
0 / 4 / 3
6,757
397
4,428
12,478
9,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 9 / 1
7,647
450
5,910
11,494
4,048
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
4
0 / 3 / 0
5,162
304
329
1,964
582
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
crazo700
Gilgamesh
10
0 / 8 / 2
6,546
385
6,568
15,189
8,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
26
Kills
4
4
Deaths
28
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
1
0.38
L
Hercules
0
4
3
0.38
W
Merlin
9
1
7
12.5
L
3
9
1
0.39
W
Jing Wei
Jakeo_man
Jing Wei
1
1
2
2
W
5
1
5
7.5
L
Anubis
0
3
0
0
L
Gilgamesh
crazo700
Gilgamesh
0
8
2
0.13
W
Cu Chulainn
dantethe_1
Cu Chulainn
1
1
6
4
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,607
Damage
22,015
50,620
Taken
50,977
30,877
Mitigated
28,138
17,286
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,780
561
496
3,279
9,852
5,488
84
2,741
7,066
0
25,483
L
Hercules
4,428
829
156
2,349
12,478
9,835
137
5,102
7,229
8,250
22,309
W
Merlin
10,903
611
0
3,068
7,587
4,058
2,843
670
6,917
66,640
0
L
5,910
1,486
0
17
11,494
4,048
226
2,973
8,473
0
20,990
W
Jing Wei
Jakeo_man
Jing Wei
4,285
3,828
0
3,249
10,302
3,514
6,330
273
10,029
0
62,657
W
6,702
575
160
1,194
9,137
8,281
1,652
727
8,410
27,724
0
L
Anubis
329
41
0
147
1,964
582
196
919
1,045
5,068
0
L
Gilgamesh
crazo700
Gilgamesh
6,568
1,165
0
425
15,189
8,185
0
5,870
8,760
7,668
23,073
W
Cu Chulainn
dantethe_1
Cu Chulainn
6,033
784
0
5,895
12,776
10,572
402
1,290
11,486
0
36,493
W
10,684
3,179
0
3,720
10,818
4,452
1,780
728
10,090
0
69,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,025
Gold Earned
32,764
466
Minions Killed
190
0
Camps Cleared
0
1,654,429
Distance Traveled
1,057,354
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,652
391
42
2
0
181,568
0
L
Hercules
6,757
397
58
3
0
300,958
0
W
Merlin
10,680
628
120
7
0
331,984
0
L
Da Ji
7,647
450
33
2
0
266,632
0
W
Jing Wei
9,613
565
123
7
0
329,066
2
W
Cthulhu
8,601
506
38
2
0
300,115
3
L
Anubis
5,162
304
10
1
0
58,895
0
L
Gilgamesh
6,546
385
47
3
0
249,301
2
W
Cu Chulainn
9,036
532
70
4
0
317,084
1
W
Loki
11,095
653
115
7
0
376,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role