Player Matchup

Bastet
Bastet
BearKingJ
Bastet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,886 Elo+
Party 1
Sol
Sol
GamerGeezer
Sol
Level 5
God Stats
1W - 0L
1,651 SR
Queue Stats
20W - 3L
1,886 Elo+
Party 1
Da Ji
Da Ji
Snorkachu
Da Ji
Level 127
God Stats
7W - 1L
1,773 SR
Queue Stats
140W - 43L
1,881 Elo+
Party 1
Team Averages
Level 48
1,641 SR
1,884 Elo+

VS

Team Averages
Level 81
1,602 SR
1,641 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ArticCheetah
Jing Wei
Level 29
God Stats
1W - 1L
1,534 SR
Queue Stats
13W - 5L
1,803 Elo+
Party 2
Baron Samedi
Baron Samedi
kajziab
Baron Samedi
Level 58
God Stats
5W - 4L
1,773 SR
Queue Stats
155W - 119L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BearKingJ
Bastet
13
7 / 3 / 13
10,052
838
12,444
11,881
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 3 / 15
10,084
840
19,099
12,544
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Snorkachu
Da Ji
15
14 / 1 / 11
11,258
938
15,147
7,090
2,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 4 / 5
9,103
759
4,180
20,617
18,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ArticCheetah
Jing Wei
10
0 / 11 / 4
7,549
629
7,370
16,946
5,383
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
kajziab
Baron Samedi
12
5 / 12 / 2
9,719
810
9,561
12,579
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
27
Kills
7
7
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
4
5
1.13
L
Jing Wei
ArticCheetah
Jing Wei
0
11
4
0.18
W
Bastet
BearKingJ
Bastet
7
3
13
4.5
W
6
3
15
4.5
W
Da Ji
Snorkachu
Da Ji
14
1
11
19.5
L
Baron Samedi
kajziab
Baron Samedi
5
12
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,690
Damage
21,111
31,515
Taken
50,142
14,513
Mitigated
28,983
10,579
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,180
730
0
2,386
20,617
18,496
0
11,519
8,886
8,563
0
L
Jing Wei
ArticCheetah
Jing Wei
7,370
5,858
0
1,243
16,946
5,383
0
3,743
12,798
0
28,785
W
Bastet
BearKingJ
Bastet
12,444
2,497
0
1,505
11,881
7,585
188
4,376
7,505
272
25,430
W
19,099
7,053
0
7,337
12,544
4,332
1,923
6,685
5,859
58,174
4,890
W
Da Ji
Snorkachu
Da Ji
15,147
4,133
0
1,737
7,090
2,596
1,242
3,366
3,724
0
29,959
L
Baron Samedi
kajziab
Baron Samedi
9,561
1,281
891
744
12,579
5,104
0
2,439
9,885
21,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
26,371
148
Minions Killed
93
12
Camps Cleared
0
734,317
Distance Traveled
646,373
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,103
759
11
1
0
243,251
3
L
Jing Wei
7,549
629
58
5
0
227,254
3
W
Bastet
10,052
838
26
2
5
290,287
3
W
Sol
10,084
840
85
7
7
191,712
1
W
Da Ji
11,258
938
37
3
0
252,318
1
L
Baron Samedi
9,719
810
24
2
0
175,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role