Player Matchup

Set
Set
BUSDR1VER12
Set
Level 86
God Stats
11W - 8L
1,654 SR
Queue Stats
35W - 17L
1,719 Elo+
Party 1
Nemesis
Nemesis
IMrMasterMindI
Nemesis
Level 36
God Stats
3W - 3L
1,624 SR
Queue Stats
28W - 15L
1,732 Elo+
Party 1
Cthulhu
Cthulhu
MissMemow
Cthulhu
Level 128
God Stats
8W - 2L
1,750 SR
Queue Stats
76W - 58L
1,679 Elo+
Party 1
Team Averages
Level 83
1,676 SR
1,710 Elo+

VS

Team Averages
Level 125
1,712 SR
1,610 Elo+
Erlang Shen
Erlang Shen
BearBosley
Erlang Shen
Level 125
God Stats
19W - 13L
1,604 SR
Queue Stats
175W - 141L
1,611 Elo+
Party 2
Eset
Eset
Gamblotron
Eset
Level 136
God Stats
2W - 2L
1,698 SR
Queue Stats
201W - 189L
1,622 Elo+
Party 2
Artemis
Artemis
Rugen
Artemis
Level 113
God Stats
20W - 6L
1,834 SR
Queue Stats
158W - 127L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
9,506
792
5,498
10,329
7,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 10
8,666
722
5,245
7,812
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MissMemow
Cthulhu
15
9 / 0 / 8
10,071
839
16,695
15,073
9,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BearBosley
Erlang Shen
10
1 / 4 / 1
7,472
623
5,920
11,642
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 10 / 1
7,145
595
5,171
10,201
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Rugen
Artemis
11
1 / 3 / 1
7,958
663
7,582
10,465
3,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Erlang Shen
BearBosley
Erlang Shen
1
4
1
0.38
L
0
10
1
0.05
W
2
1
10
7
W
Cthulhu
MissMemow
Cthulhu
9
0
8
13
L
Artemis
Rugen
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
18,673
33,214
Taken
32,308
20,232
Mitigated
13,333
9,311
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,498
2,371
0
983
10,329
7,169
1,618
2,403
7,926
0
29,467
L
Erlang Shen
BearBosley
Erlang Shen
5,920
1,662
0
2,220
11,642
6,466
0
6,241
5,401
3,316
9,290
L
5,171
453
621
690
10,201
3,213
60
5,300
4,901
26,632
0
W
5,245
1,888
0
1,145
7,812
4,017
314
1,909
5,903
0
22,446
W
Cthulhu
MissMemow
Cthulhu
16,695
610
387
6,796
15,073
9,046
419
2,820
12,253
45,333
0
L
Artemis
Rugen
Artemis
7,582
2,534
0
2,629
10,465
3,654
66
5,258
5,207
0
27,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,243
Gold Earned
22,575
164
Minions Killed
92
8
Camps Cleared
1
752,591
Distance Traveled
608,050
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,506
792
53
4
3
243,065
0
L
Erlang Shen
7,472
623
14
1
0
219,365
1
L
Eset
7,145
595
43
4
1
179,870
2
W
Nemesis
8,666
722
30
3
2
254,497
3
W
Cthulhu
10,071
839
81
7
3
255,029
2
L
Artemis
7,958
663
35
3
0
208,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role