Player Matchup

Kali
Kali
 
Kali
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Pyua-_-
Cthulhu
Level 25
God Stats
1W - 2L
1,122 SR
Queue Stats
62W - 65L
1,315 Elo+
Party 4
Merlin
Merlin
iiMerely
Merlin
Level 62
God Stats
27W - 38L
1,411 SR
Queue Stats
253W - 294L
1,378 Elo+
Party 2
Neith
Neith
skc924
Neith
Level 39
God Stats
71W - 60L
1,466 SR
Queue Stats
97W - 101L
1,368 Elo+
Party 2
Team Averages
Level 52
1,400 SR
1,412 Elo+

VS

Team Averages
Level 55
1,497 SR
1,364 Elo+
Athena
Athena
Dreadpooljr
Athena
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 36L
1,383 Elo+
Party 3
Chaac
Chaac
GUTTERRAGE
Chaac
Level 104
God Stats
20W - 13L
1,607 SR
Queue Stats
438W - 448L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
Hugh Hefner4799
Baron Samedi
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 14L
1,218 Elo+
Party 3
Sol
Sol
SeverusWar
Sol
Level 63
God Stats
29W - 27L
1,421 SR
Queue Stats
345W - 395L
1,332 Elo+
Solo
Bakasura
Bakasura
thunderwalrus16
Bakasura
Level 28
God Stats
7W - 2L
1,673 SR
Queue Stats
105W - 117L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
6 / 0 / 2
6,294
629
5,753
4,821
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
 
Bellona
11
2 / 0 / 0
6,149
615
4,456
5,146
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Pyua-_-
Cthulhu
8
2 / 0 / 0
4,916
492
2,929
6,582
2,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
iiMerely
Merlin
11
7 / 1 / 1
6,628
663
5,279
4,483
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
skc924
Neith
8
0 / 0 / 2
4,577
458
3,093
4,934
1,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
1 / 0 / 0
4,882
488
2,066
6,160
2,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
9
0 / 2 / 0
5,151
515
3,031
8,020
6,804
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Hugh Hefner4799
Baron Samedi
7
0 / 8 / 1
4,607
461
2,246
7,278
2,255
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,447
445
5,777
5,998
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
6
0 / 4 / 0
4,244
424
848
6,437
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
17
Kills
1
1
Deaths
17
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
0
2
7
W
Bellona
 
Bellona
2
0
0
2
L
Athena
1
0
0
1
L
Chaac
0
2
0
0
L
Baron Samedi
Hugh Hefner4799
Baron Samedi
0
8
1
0.06
W
Cthulhu
Pyua-_-
Cthulhu
2
0
0
2
L
0
3
0
0
W
Merlin
iiMerely
Merlin
7
1
1
7.5
W
Neith
skc924
Neith
0
0
2
1
L
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,510
Damage
13,968
25,966
Taken
33,893
10,427
Mitigated
14,487
8,818
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,753
2,807
0
2,409
4,821
1,972
0
943
3,878
0
32,473
W
Bellona
 
Bellona
4,456
2,428
0
3,390
5,146
3,253
756
0
5,146
0
36,390
L
Athena
2,066
546
0
0
6,160
2,419
205
1,012
5,148
9,543
0
L
Chaac
3,031
831
0
3,205
8,020
6,804
0
0
8,020
0
26,510
L
Baron Samedi
Hugh Hefner4799
Baron Samedi
2,246
607
0
274
7,278
2,255
182
4,112
2,858
12,776
0
W
Cthulhu
Pyua-_-
Cthulhu
2,929
704
71
930
6,582
2,531
0
3,700
2,882
16,574
0
L
5,777
2,101
0
2,266
5,998
1,395
373
1,917
4,081
27,680
0
W
Merlin
iiMerely
Merlin
5,279
224
0
408
4,483
1,206
1,196
2,596
1,887
27,982
0
W
Neith
skc924
Neith
3,093
1,298
299
1,311
4,934
1,465
660
2,850
2,084
0
18,290
L
Bakasura
848
708
0
2,327
6,437
1,614
0
827
5,578
0
9,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
23,331
252
Minions Killed
178
0
Camps Cleared
0
954,752
Distance Traveled
850,598
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,294
629
67
7
0
212,742
3
W
Bellona
6,149
615
74
7
0
179,099
2
L
Athena
4,882
488
19
2
0
202,481
1
L
Chaac
5,151
515
63
6
0
164,988
0
L
Baron Samedi
4,607
461
17
2
0
140,347
0
W
Cthulhu
4,916
492
17
2
0
206,367
0
L
Sol
4,447
445
42
4
0
170,405
1
W
Merlin
6,628
663
57
6
0
181,073
1
W
Neith
4,577
458
37
4
0
175,471
0
L
Bakasura
4,244
424
37
4
0
172,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role