Player Matchup

Sun Wukong
Sun Wukong
Braticus
Sun Wukong
Level 24
God Stats
2W - 4L
1,405 SR
Queue Stats
31W - 53L
1,246 Elo+
Party 1
Jormungandr
Jormungandr
KawaiiDesuNeko18
Jormungandr
Level 20
God Stats
0W - 8L
1,189 SR
Queue Stats
19W - 41L
1,245 Elo+
Party 2
Susano
Susano
Maap155
Susano
Level 4
God Stats
0W - 3L
1,139 SR
Queue Stats
0W - 10L
1,137 Elo+
Party 2
Nemesis
Nemesis
Pernickty
Nemesis
Level 25
God Stats
0W - 1L
1,732 SR
Queue Stats
12W - 21L
1,197 Elo+
Solo
Janus
Janus
Unity_divider173
Janus
Level 26
God Stats
2W - 2L
1,812 SR
Queue Stats
122W - 176L
1,299 Elo+
Party 1
Team Averages
Level 20
1,455 SR
1,225 Elo+

VS

Team Averages
Level 27
1,462 SR
1,365 Elo+
Baron Samedi
Baron Samedi
FERN_THE_COLD
Baron Samedi
Level 26
God Stats
13W - 21L
1,390 SR
Queue Stats
36W - 44L
1,349 Elo+
Solo
Odin
Odin
QC-head-_-shoT6
Odin
Level 21
God Stats
21W - 23L
1,396 SR
Queue Stats
33W - 44L
1,318 Elo+
Solo
Vulcan
Vulcan
lolxddabmlg
Vulcan
Level 29
God Stats
12W - 5L
1,541 SR
Queue Stats
25W - 15L
1,497 Elo+
Solo
Apollo
Apollo
shivergeist
Apollo
Level 29
God Stats
1W - 2L
1,289 SR
Queue Stats
52W - 52L
1,337 Elo+
Solo
Sylvanus
Sylvanus
the lonebread49
Sylvanus
Level 29
God Stats
5W - 4L
1,692 SR
Queue Stats
79W - 93L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Braticus
Sun Wukong
8
0 / 6 / 1
5,776
413
2,889
10,554
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
KawaiiDesuNeko18
Jormungandr
10
3 / 5 / 0
6,740
481
9,677
12,471
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
Maap155
Susano
7
0 / 8 / 1
4,773
341
3,054
9,087
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Pernickty
Nemesis
9
0 / 4 / 1
5,927
423
3,598
10,164
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 6 / 1
5,862
419
4,579
9,054
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FERN_THE_COLD
Baron Samedi
13
5 / 1 / 1
7,693
550
5,763
7,707
3,733
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 2
7,667
548
3,261
7,388
3,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
13
5 / 0 / 3
7,512
537
5,402
3,865
1,213
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
13
12 / 1 / 7
8,347
596
16,337
10,899
4,097
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
12
2 / 1 / 12
7,733
552
4,821
10,890
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
29
29
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Braticus
Sun Wukong
0
6
1
0.08
W
Baron Samedi
FERN_THE_COLD
Baron Samedi
5
1
1
5.5
L
Jormungandr
KawaiiDesuNeko18
Jormungandr
3
5
0
0.6
L
Susano
Maap155
Susano
0
8
1
0.06
L
Nemesis
Pernickty
Nemesis
0
4
1
0.13
W
5
1
2
6
L
1
6
1
0.25
W
Vulcan
5
0
3
6.5
W
Apollo
12
1
7
15.5
W
Sylvanus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
35,584
51,330
Taken
40,749
24,514
Mitigated
22,270
7,998
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Braticus
Sun Wukong
2,889
643
0
1,220
10,554
5,933
0
3,550
7,004
0
23,794
W
Baron Samedi
FERN_THE_COLD
Baron Samedi
5,763
857
146
3,370
7,707
3,733
1,340
1,553
5,992
38,126
0
L
Jormungandr
KawaiiDesuNeko18
Jormungandr
9,677
2,895
0
3,803
12,471
10,139
0
2,851
9,620
33,322
0
L
Susano
Maap155
Susano
3,054
430
0
1,722
9,087
2,399
0
1,529
7,558
0
11,604
L
Nemesis
Pernickty
Nemesis
3,598
1,249
0
775
10,164
3,841
395
5,395
4,769
0
25,432
W
3,261
1,143
0
3,016
7,388
3,407
407
989
6,190
3,332
35,583
L
4,579
613
0
478
9,054
2,202
26
3,328
5,726
19,842
0
W
Vulcan
5,402
1,805
0
1,185
3,865
1,213
675
846
2,634
32,506
0
W
Apollo
16,337
11,211
0
5,291
10,899
4,097
2,131
4,852
5,235
0
52,603
W
Sylvanus
4,821
2,772
864
3,870
10,890
9,820
765
4,317
5,944
18,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
38,952
221
Minions Killed
311
0
Camps Cleared
0
1,219,449
Distance Traveled
1,240,713
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,776
413
60
4
0
250,323
0
W
Baron Samedi
7,693
550
65
5
0
230,318
0
L
Jormungandr
6,740
481
60
4
0
221,711
0
L
Susano
4,773
341
20
1
0
224,728
0
L
Nemesis
5,927
423
46
3
0
317,294
2
W
Odin
7,667
548
81
6
0
253,019
0
L
Janus
5,862
419
35
3
0
205,393
0
W
Vulcan
7,512
537
60
4
0
277,910
5
W
Apollo
8,347
596
75
5
0
234,560
1
W
Sylvanus
7,733
552
30
2
0
244,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role