Player Matchup

Heimdallr
Heimdallr
DarkandDelicious
Heimdallr
Level 126
God Stats
5W - 5L
1,605 SR
Queue Stats
625W - 620L
1,521 Elo+
Solo
Apollo
Apollo
MoistTaterTotss
Apollo
Level 123
God Stats
4W - 4L
1,509 SR
Queue Stats
314W - 291L
1,530 Elo+
Party 1
Neith
Neith
Sheep_Dog30
Neith
Level 33
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
gitdonkeypunched
Vamana
Level 149
God Stats
2W - 2L
1,864 SR
Queue Stats
213W - 217L
1,510 Elo+
Party 1
Sol
Sol
mawkus
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 96
1,585 SR
1,512 Elo+

VS

Team Averages
Level 107
1,574 SR
1,366 Elo+
Nu Wa
Nu Wa
OG Randa
Nu Wa
Level 124
God Stats
4W - 1L
1,730 SR
Queue Stats
126W - 119L
1,407 Elo+
Party 3
Thoth
Thoth
PLAYERPANDA
Thoth
Level 160
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 3
Anhur
Anhur
YokierG
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,343 Elo+
Party 4
Chaac
Chaac
anciendolphin4
Chaac
Level 137
God Stats
2W - 0L
1,821 SR
Queue Stats
29W - 32L
1,434 Elo+
Party 4
Susano
Susano
vKrazy
Susano
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 73L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
1 / 4 / 2
7,589
759
5,454
8,931
3,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 6 / 1
8,473
847
5,274
9,510
3,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 6 / 3
6,752
675
3,298
8,248
2,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 1
7,047
705
6,902
16,955
7,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
mawkus
Sol
12
0 / 7 / 2
6,496
650
6,456
9,135
2,655
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
OG Randa
Nu Wa
17
5 / 1 / 15
9,733
973
10,008
3,305
1,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 11
8,493
849
8,051
4,281
1,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
YokierG
Anhur
16
6 / 1 / 7
9,077
908
6,203
6,581
2,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 1 / 18
9,547
955
14,587
15,088
16,334
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
vKrazy
Susano
16
6 / 2 / 12
9,232
923
9,053
8,164
3,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
6
Kills
27
27
Deaths
7
9
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
1
4
2
0.5
L
4
6
1
0.75
W
Nu Wa
OG Randa
Nu Wa
5
1
15
12.5
W
4
2
11
4.75
L
0
6
3
0.25
W
Anhur
YokierG
Anhur
6
1
7
9.5
W
6
1
18
15
L
1
4
1
0.38
L
Sol
mawkus
Sol
0
7
2
0.14
W
Susano
vKrazy
Susano
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,384
Damage
47,902
52,779
Taken
37,419
19,261
Mitigated
24,977
12,682
Healing
21,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
5,454
500
539
1,076
8,931
3,036
0
3,220
5,711
0
18,329
L
5,274
2,208
251
1,336
9,510
3,403
0
3,011
6,499
0
11,384
W
Nu Wa
OG Randa
Nu Wa
10,008
3,094
1,045
252
3,305
1,349
663
240
3,065
27,034
0
W
8,051
266
2,254
1,016
4,281
1,471
1,588
0
4,281
14,813
0
L
3,298
921
191
620
8,248
2,864
0
3,271
4,977
0
13,189
W
Anhur
YokierG
Anhur
6,203
4,238
375
2,308
6,581
2,487
2,316
1,648
4,933
0
11,728
W
14,587
2,594
911
8,813
15,088
16,334
596
3,114
11,974
0
23,308
L
6,902
3,336
311
6,767
16,955
7,303
0
5,274
11,681
0
20,182
L
Sol
mawkus
Sol
6,456
1,446
765
826
9,135
2,655
0
3,283
5,852
15,352
0
W
Susano
vKrazy
Susano
9,053
3,015
1,251
3,417
8,164
3,336
347
1,454
6,710
0
19,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
46,082
109
Minions Killed
115
0
Camps Cleared
0
784,445
Distance Traveled
1,007,775
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,589
759
34
3
0
161,731
0
L
Apollo
8,473
847
20
2
0
153,567
0
W
Nu Wa
9,733
973
43
4
0
193,252
0
W
Thoth
8,493
849
8
1
0
185,730
1
L
Neith
6,752
675
18
2
0
154,586
0
W
Anhur
9,077
908
30
3
0
177,131
0
W
Chaac
9,547
955
7
1
0
246,996
0
L
Vamana
7,047
705
18
2
0
150,420
0
L
Sol
6,496
650
19
2
0
164,141
1
W
Susano
9,232
923
27
3
0
204,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role