Player Matchup

Morgan Le Fay
Morgan Le Fay
Drewcarrio
Morgan Le Fay
Level 107
God Stats
2W - 1L
1,371 SR
Queue Stats
68W - 63L
1,473 Elo+
Solo
Terra
Terra
EVILARMOR21
Terra
Level 82
God Stats
3W - 1L
1,565 SR
Queue Stats
149W - 140L
1,470 Elo+
Party 2
Olorun
Olorun
Mentalblock851
Olorun
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,543 Elo+
Solo
Khepri
Khepri
THA MOWA
Khepri
Level 124
God Stats
2W - 0L
1,679 SR
Queue Stats
275W - 293L
1,476 Elo+
Party 2
Thor
Thor
meister209
Thor
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,361 Elo+
Solo
Team Averages
Level 96
1,523 SR
1,465 Elo+

VS

Team Averages
Level 108
1,541 SR
1,393 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
GHOSTw000
Hun Batz
Level 89
God Stats
0W - 2L
1,316 SR
Queue Stats
95W - 94L
1,491 Elo+
Solo
Freya
Freya
Karragin
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,372 Elo+
Party 1
Bellona
Bellona
Retonomized
Bellona
Level 132
God Stats
0W - 1L
1,546 SR
Queue Stats
9W - 16L
1,339 Elo+
Party 1
Cu Chulainn
Cu Chulainn
papirocks34
Cu Chulainn
Level 126
God Stats
0W - 1L
1,842 SR
Queue Stats
6W - 11L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drewcarrio
Morgan Le Fay
18
11 / 2 / 14
10,600
1,060
22,449
14,298
8,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 18
9,357
936
6,831
16,113
14,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
12 / 2 / 12
9,682
968
11,050
12,792
17,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
THA MOWA
Khepri
15
1 / 2 / 22
9,025
903
6,988
19,815
26,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 20
9,180
918
6,833
10,756
11,092
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 4 / 5
8,207
821
13,230
10,116
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
GHOSTw000
Hun Batz
10
0 / 7 / 4
6,533
653
6,444
8,422
2,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Karragin
Freya
11
1 / 7 / 3
7,344
734
9,642
14,308
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Retonomized
Bellona
10
2 / 8 / 3
7,189
719
12,679
12,781
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
papirocks34
Cu Chulainn
15
4 / 5 / 3
8,356
836
15,107
13,762
6,118
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
27
31
Kills
9
9
Deaths
31
86
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
5
1.13
W
Morgan Le Fay
Drewcarrio
Morgan Le Fay
11
2
14
9
W
5
1
18
14
L
Hun Batz
GHOSTw000
Hun Batz
0
7
4
0.29
L
Freya
Karragin
Freya
1
7
3
0.36
W
12
2
12
9
L
Bellona
Retonomized
Bellona
2
8
3
0.44
W
Khepri
THA MOWA
Khepri
1
2
22
6
W
2
2
20
6
L
Cu Chulainn
papirocks34
Cu Chulainn
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,151
Damage
57,102
73,774
Taken
59,389
78,278
Mitigated
27,110
40,278
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,230
782
924
3,788
10,116
3,719
0
7,403
2,401
29,544
0
W
Morgan Le Fay
Drewcarrio
Morgan Le Fay
22,449
2,864
2,868
4,087
14,298
8,652
354
4,325
9,973
42,349
0
W
6,831
1,531
12,212
5,108
16,113
14,284
223
5,003
11,110
12,881
0
L
Hun Batz
GHOSTw000
Hun Batz
6,444
991
651
542
8,422
2,826
0
6,388
1,860
0
10,970
L
Freya
Karragin
Freya
9,642
2,486
71
4,042
14,308
6,371
0
11,958
2,070
11,619
0
W
11,050
7,326
4,067
4,484
12,792
17,377
3,742
4,396
8,396
20,228
0
L
Bellona
Retonomized
Bellona
12,679
6,021
464
1,464
12,781
8,076
0
9,149
3,484
0
15,716
W
Khepri
THA MOWA
Khepri
6,988
615
1,845
1,613
19,815
26,873
21
7,845
11,970
12,040
0
W
6,833
313
2,450
1,544
10,756
11,092
1,417
3,495
7,261
0
15,270
L
Cu Chulainn
papirocks34
Cu Chulainn
15,107
1,873
939
2,320
13,762
6,118
0
11,256
2,256
3,646
20,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,844
Gold Earned
37,629
97
Minions Killed
69
0
Camps Cleared
0
1,022,781
Distance Traveled
842,233
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,207
821
27
3
0
182,356
0
W
Morgan Le Fay
10,600
1,060
44
4
0
200,267
3
W
Terra
9,357
936
14
1
0
220,024
4
L
Hun Batz
6,533
653
4
0
0
140,904
0
L
Freya
7,344
734
4
0
0
166,014
1
W
Olorun
9,682
968
16
2
0
181,166
0
L
Bellona
7,189
719
7
1
0
161,059
0
W
Khepri
9,025
903
6
1
0
212,287
4
W
Thor
9,180
918
17
2
0
209,037
5
L
Cu Chulainn
8,356
836
27
3
0
191,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role