Player Matchup

Chaac
Chaac
Hollywood_PM
Chaac
Level 3
God Stats
2W - 1L
1,769 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 1
Zeus
Zeus
KingKiller I899
Zeus
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,674 Elo+
Solo
Tyr
Tyr
PhonicCashew59
Tyr
Level 28
God Stats
3W - 1L
1,539 SR
Queue Stats
22W - 23L
1,414 Elo+
Party 1
Merlin
Merlin
RobThaaKing
Merlin
Level 10
God Stats
3W - 2L
1,797 SR
Queue Stats
12W - 11L
1,483 Elo+
Solo
Khepri
Khepri
TouLongDuong
Khepri
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 1
Team Averages
Level 13
1,621 SR
1,607 Elo+

VS

Team Averages
Level 25
1,491 SR
1,488 Elo+
Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Jordanmann643
Mulan
Level 20
God Stats
43W - 26L
1,580 SR
Queue Stats
62W - 46L
1,514 Elo+
Solo
Anubis
Anubis
LawlessBxRxx
Anubis
Level 18
God Stats
47W - 37L
1,532 SR
Queue Stats
60W - 54L
1,486 Elo+
Solo
Fenrir
Fenrir
Whodatwolf
Fenrir
Level 28
God Stats
29W - 33L
1,386 SR
Queue Stats
384W - 397L
1,417 Elo+
Solo
Neith
Neith
lima-poderosa0
Neith
Level 28
God Stats
5W - 2L
1,459 SR
Queue Stats
14W - 13L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 12
13,603
907
10,315
27,487
16,616
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 10 / 8
16,384
1,092
36,138
23,837
8,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 5 / 15
14,993
1,000
17,848
25,958
30,110
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
20
5 / 5 / 9
14,944
996
19,803
17,832
12,827
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
20
4 / 6 / 15
15,056
1,004
19,177
29,119
25,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
6 / 4 / 20
15,967
1,064
24,610
18,220
13,197
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 7 / 20
14,999
1,000
19,484
27,394
22,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
9 / 8 / 15
15,096
1,006
31,075
22,533
10,741
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Whodatwolf
Fenrir
20
9 / 3 / 12
15,607
1,040
21,599
26,956
17,088
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 3 / 11
15,609
1,041
22,136
14,636
5,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
113
25
Kills
35
35
Deaths
25
59
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
4
20
4
L
0
9
12
0.67
W
5
7
20
2.14
L
11
10
8
1.5
W
Anubis
9
8
15
2.06
L
5
5
15
2.5
L
Merlin
5
5
9
1.9
L
Khepri
4
6
15
1.92
W
Fenrir
Whodatwolf
Fenrir
9
3
12
5
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,281
Damage
118,904
124,233
Taken
109,739
93,904
Mitigated
69,659
12,912
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
24,610
5,456
0
909
18,220
13,197
0
12,064
6,156
3,901
45,804
L
10,315
3,006
0
5,462
27,487
16,616
0
11,406
16,081
2,144
30,356
W
19,484
2,686
2
2,821
27,394
22,927
0
19,663
7,731
218
38,938
L
36,138
4,594
0
2,751
23,837
8,807
0
3,058
20,779
64,877
0
W
Anubis
31,075
1,471
0
8,498
22,533
10,741
0
16,753
5,780
57,312
0
L
17,848
1,403
0
3,730
25,958
30,110
0
6,527
19,431
0
27,548
L
Merlin
19,803
4,131
0
939
17,832
12,827
0
4,551
13,281
52,073
0
L
Khepri
19,177
1,303
0
30
29,119
25,544
0
7,465
21,654
48,702
0
W
Fenrir
Whodatwolf
Fenrir
21,599
6,159
0
1,187
26,956
17,088
0
17,822
9,134
0
29,884
W
22,136
9,540
0
3,390
14,636
5,706
0
9,214
5,422
0
66,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,980
Gold Earned
77,278
281
Minions Killed
266
5
Camps Cleared
9
1,399,159
Distance Traveled
1,445,180
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
15,967
1,064
60
4
1
292,797
2
L
Chaac
13,603
907
53
4
4
249,566
4
W
Mulan
14,999
1,000
47
3
1
297,702
0
L
Zeus
16,384
1,092
71
5
0
265,914
0
W
Anubis
15,096
1,006
56
4
5
226,309
2
L
Tyr
14,993
1,000
26
2
1
315,922
0
L
Merlin
14,944
996
79
5
0
263,865
3
L
Khepri
15,056
1,004
52
3
0
303,892
6
W
Fenrir
15,607
1,040
8
1
0
347,612
0
W
Neith
15,609
1,041
95
6
2
280,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role