Player Matchup

Scylla
Scylla
Acarter
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,155 Elo+
Solo
Heimdallr
Heimdallr
DNM
Heimdallr
Level 18
God Stats
60W - 33L
1,620 SR
Queue Stats
105W - 104L
1,450 Elo+
Party 1
Bacchus
Bacchus
Highpe
Bacchus
Level 29
God Stats
24W - 17L
1,775 SR
Queue Stats
75W - 80L
1,517 Elo+
Party 1
Loki
Loki
JadedFigure
Loki
Level 29
God Stats
30W - 24L
1,549 SR
Queue Stats
114W - 126L
1,469 Elo+
Party 1
Skadi
Skadi
Zewzuii
Skadi
Level 29
God Stats
36W - 37L
1,593 SR
Queue Stats
167W - 220L
1,407 Elo+
Solo
Team Averages
Level 22
1,608 SR
1,400 Elo+

VS

Team Averages
Level 14
1,531 SR
1,334 Elo+
Horus
Horus
EmpyreanTragedy
Horus
Level 28
God Stats
16W - 9L
1,602 SR
Queue Stats
60W - 51L
1,559 Elo+
Party 2
Skadi
Skadi
Reaper_Churro
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,019 Elo+
Solo
Cthulhu
Cthulhu
Styniee
Cthulhu
Level 25
God Stats
4W - 4L
1,879 SR
Queue Stats
14W - 14L
1,629 Elo+
Party 2
Bellona
Bellona
escroto91
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,210 Elo+
Solo
Loki
Loki
you_trash702
Loki
Level 7
God Stats
0W - 3L
1,173 SR
Queue Stats
2W - 7L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acarter
Scylla
19
1 / 6 / 26
11,769
981
10,446
10,439
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DNM
Heimdallr
20
9 / 1 / 23
12,726
1,061
21,047
11,147
4,985
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Highpe
Bacchus
20
7 / 2 / 26
13,139
1,095
25,944
14,315
10,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
18 / 3 / 12
13,692
1,141
22,590
16,009
7,191
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
Zewzuii
Skadi
20
9 / 1 / 28
14,020
1,168
27,812
6,650
3,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 11 / 4
12,755
1,063
19,835
28,947
20,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 7 / 5
10,480
873
8,033
19,655
13,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Styniee
Cthulhu
19
6 / 4 / 7
13,271
1,106
17,637
25,489
16,185
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
escroto91
Bellona
17
0 / 12 / 6
10,404
867
4,633
21,452
22,048
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 11 / 6
10,170
848
4,192
19,566
8,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
41
44
Kills
13
13
Deaths
45
115
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
Acarter
Scylla
1
6
26
2.33
W
Heimdallr
DNM
Heimdallr
9
1
23
20.5
L
6
11
4
0.73
W
Bacchus
Highpe
Bacchus
7
2
26
10
W
18
3
12
8
L
1
7
5
0.5
L
Cthulhu
Styniee
Cthulhu
6
4
7
2.38
W
Skadi
Zewzuii
Skadi
9
1
28
23
L
Bellona
escroto91
Bellona
0
12
6
0.25
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,839
Damage
54,330
58,560
Taken
115,109
29,652
Mitigated
81,052
7,193
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Acarter
Scylla
10,446
1,473
0
0
10,439
3,935
0
4,175
6,264
21,470
0
W
Heimdallr
DNM
Heimdallr
21,047
12,564
0
2,310
11,147
4,985
0
3,309
7,838
0
37,671
L
19,835
11,851
2,478
3,715
28,947
20,824
0
8,255
20,688
0
35,935
W
Bacchus
Highpe
Bacchus
25,944
3,880
828
2,271
14,315
10,370
0
3,948
10,367
38,338
0
W
22,590
13,794
0
0
16,009
7,191
0
4,141
11,868
0
32,258
L
8,033
3,360
0
128
19,655
13,165
0
9,646
10,009
0
17,448
L
Cthulhu
Styniee
Cthulhu
17,637
1,304
0
0
25,489
16,185
0
6,593
18,896
61,809
0
W
Skadi
Zewzuii
Skadi
27,812
15,562
0
1,784
6,650
3,171
0
2,064
4,586
0
66,269
L
Bellona
escroto91
Bellona
4,633
1,002
0
247
21,452
22,048
0
7,801
13,651
0
9,465
L
4,192
1,604
0
0
19,566
8,830
0
4,095
15,471
0
14,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,346
Gold Earned
57,080
198
Minions Killed
188
6
Camps Cleared
3
1,113,020
Distance Traveled
1,025,423
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,769
981
31
3
1
195,697
0
W
Heimdallr
12,726
1,061
29
2
1
232,951
0
L
Horus
12,755
1,063
35
3
1
217,255
0
W
Bacchus
13,139
1,095
24
2
1
235,015
0
W
Loki
13,692
1,141
27
2
1
246,401
0
L
Skadi
10,480
873
11
1
0
196,494
1
L
Cthulhu
13,271
1,106
117
10
1
321,742
0
W
Skadi
14,020
1,168
87
7
2
202,956
0
L
Bellona
10,404
867
12
1
0
139,959
5
L
Loki
10,170
848
13
1
1
149,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role