Player Matchup

Cthulhu
Cthulhu
Arrillayn
Cthulhu
Level 63
God Stats
3W - 1L
1,629 SR
Queue Stats
76W - 86L
1,497 Elo+
Party 1
Discordia
Discordia
LSKensan
Discordia
Level 134
God Stats
13W - 3L
1,892 SR
Queue Stats
303W - 303L
1,513 Elo+
Solo
Serqet
Serqet
ShadowsPurpose
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 114L
1,510 Elo+
Party 1
Bacchus
Bacchus
SonyLikesMen
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,603 Elo+
Solo
Set
Set
truMota
Set
Level 159
God Stats
1W - 1L
1,732 SR
Queue Stats
114W - 127L
1,529 Elo+
Solo
Team Averages
Level 100
1,651 SR
1,530 Elo+

VS

Team Averages
Level 112
1,418 SR
1,533 Elo+
Charybdis
Charybdis
EcuaSpooky
Charybdis
Level 158
God Stats
1W - 0L
1,221 SR
Queue Stats
35W - 40L
1,452 Elo+
Solo
Hachiman
Hachiman
Nytemares
Hachiman
Level 103
God Stats
1W - 1L
1,400 SR
Queue Stats
13W - 12L
1,587 Elo+
Party 2
Camazotz
Camazotz
RHINOSAUR1313
Camazotz
Level 125
God Stats
3W - 5L
1,249 SR
Queue Stats
122W - 110L
1,550 Elo+
Party 2
Hades
Hades
Roberson2012
Hades
Level 125
God Stats
2W - 1L
1,924 SR
Queue Stats
98W - 82L
1,561 Elo+
Party 2
Ymir
Ymir
misserdon
Ymir
Level 49
God Stats
1W - 0L
1,296 SR
Queue Stats
25W - 22L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrillayn
Cthulhu
19
3 / 5 / 12
12,300
724
14,913
38,331
42,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
LSKensan
Discordia
19
2 / 6 / 11
11,577
681
21,239
12,742
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 6 / 3
12,205
718
11,164
13,618
6,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
SonyLikesMen
Bacchus
14
0 / 9 / 7
9,342
550
4,823
25,259
36,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
20
5 / 5 / 9
12,032
708
14,793
18,944
13,064
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EcuaSpooky
Charybdis
19
3 / 3 / 19
11,770
692
12,381
11,874
5,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Nytemares
Hachiman
18
8 / 4 / 13
11,958
703
22,721
10,030
4,841
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
RHINOSAUR1313
Camazotz
17
3 / 5 / 17
10,847
638
14,604
18,707
12,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 3 / 15
14,099
829
32,540
19,518
17,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
4 / 4 / 23
13,132
772
13,014
18,763
26,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
118
19
Kills
31
31
Deaths
19
42
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arrillayn
Cthulhu
3
5
12
1.8
W
Charybdis
EcuaSpooky
Charybdis
3
3
19
4.17
L
Discordia
LSKensan
Discordia
2
6
11
1.25
W
Hachiman
Nytemares
Hachiman
8
4
13
3.63
W
Camazotz
RHINOSAUR1313
Camazotz
3
5
17
2.3
W
13
3
15
6.83
L
9
6
3
1.75
L
Bacchus
SonyLikesMen
Bacchus
0
9
7
0.39
W
Ymir
4
4
23
3.88
L
Set
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,932
Damage
95,260
108,894
Taken
78,892
104,073
Mitigated
66,356
32,881
Healing
37,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arrillayn
Cthulhu
14,913
589
2,261
13,678
38,331
42,422
834
12,475
25,701
33,500
0
W
Charybdis
EcuaSpooky
Charybdis
12,381
7,195
1,431
3,610
11,874
5,398
2,091
7,211
4,663
0
36,882
L
Discordia
LSKensan
Discordia
21,239
850
1,566
809
12,742
6,018
126
6,494
6,248
47,896
0
W
Hachiman
Nytemares
Hachiman
22,721
13,965
1,038
279
10,030
4,841
910
6,344
3,686
0
39,983
W
Camazotz
RHINOSAUR1313
Camazotz
14,604
2,430
1,896
8,831
18,707
12,328
1,096
8,396
9,246
0
19,952
W
32,540
1,965
5,145
11,951
19,518
17,721
541
10,132
9,085
57,435
0
L
11,164
1,685
2,122
961
13,618
6,297
887
7,167
6,451
0
13,540
L
Bacchus
SonyLikesMen
Bacchus
4,823
245
1,265
3,402
25,259
36,272
0
10,468
14,791
8,070
0
W
Ymir
13,014
677
1,510
2,249
18,763
26,068
313
8,892
9,831
24,852
0
L
Set
14,793
5,619
1,983
4,834
18,944
13,064
1,019
8,950
9,994
0
30,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,456
Gold Earned
61,806
158
Minions Killed
173
0
Camps Cleared
0
1,479,006
Distance Traveled
1,461,555
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,300
724
32
2
0
305,264
3
W
Charybdis
11,770
692
44
3
0
299,807
0
L
Discordia
11,577
681
62
4
0
268,107
1
W
Hachiman
11,958
703
24
1
0
298,810
0
W
Camazotz
10,847
638
16
1
0
301,080
0
W
Hades
14,099
829
62
4
0
285,484
0
L
Serqet
12,205
718
14
1
0
334,524
5
L
Bacchus
9,342
550
7
0
0
277,811
2
W
Ymir
13,132
772
27
2
0
276,374
1
L
Set
12,032
708
43
3
0
293,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role