Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aquaria9452
Chang'e
Level 26
God Stats
3W - 6L
1,448 SR
Queue Stats
10W - 20L
1,234 Elo+
Solo
Jormungandr
Jormungandr
Lacoster57
Jormungandr
Level 149
God Stats
3W - 1L
1,509 SR
Queue Stats
358W - 209L
1,700 Elo+
Solo
Team Averages
Level 111
1,486 SR
1,478 Elo+

VS

Team Averages
Level 76
1,570 SR
1,518 Elo+
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Billbob999
Gilgamesh
Level 149
God Stats
2W - 1L
1,711 SR
Queue Stats
295W - 177L
1,648 Elo+
Solo
Anubis
Anubis
TOX1CPLAY3R9619
Anubis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 26L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 0 / 3
4,409
882
1,151
2,041
602
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Aquaria9452
Chang'e
7
1 / 1 / 3
4,287
857
1,764
2,549
601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Lacoster57
Jormungandr
8
2 / 0 / 2
4,640
928
4,620
4,402
1,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 1 / 1
3,791
758
2,003
4,264
2,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Billbob999
Gilgamesh
7
1 / 0 / 0
4,109
822
2,843
3,905
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
0 / 3 / 1
3,755
751
316
2,040
884
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
3
2.5
L
Fenrir
 
Fenrir
0
1
1
0.5
W
Chang'e
Aquaria9452
Chang'e
1
1
3
2.5
L
Gilgamesh
Billbob999
Gilgamesh
1
0
0
1
W
Jormungandr
Lacoster57
Jormungandr
2
0
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,535
Damage
5,162
8,992
Taken
10,209
2,880
Mitigated
5,471
2,665
Healing
2,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,151
334
0
395
2,041
602
38
0
2,003
0
11,082
L
Fenrir
 
Fenrir
2,003
657
0
1,551
4,264
2,149
0
2,941
1,323
0
5,487
W
Chang'e
Aquaria9452
Chang'e
1,764
192
691
508
2,549
601
204
132
2,379
4,211
0
L
Gilgamesh
Billbob999
Gilgamesh
2,843
743
0
550
3,905
2,438
0
2,195
1,710
0
7,124
W
Jormungandr
Lacoster57
Jormungandr
4,620
2,282
0
1,071
4,402
1,677
28
348
3,858
14,509
0
L
316
0
0
3
2,040
884
0
1,763
277
4,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,336
Gold Earned
11,655
59
Minions Killed
26
3
Camps Cleared
2
292,455
Distance Traveled
229,703
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,409
882
31
6
0
100,718
0
L
Fenrir
3,791
758
7
1
1
90,055
2
W
Chang'e
4,287
857
6
1
0
102,593
0
L
Gilgamesh
4,109
822
11
2
0
95,263
2
W
Jormungandr
4,640
928
22
4
3
89,144
1
L
Anubis
3,755
751
8
2
1
44,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role